Fri, 13 Nov 2020 20:54:00 +0300 |
alfadur |
start drawing gears
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files
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Fri, 13 Nov 2020 02:52:15 +0300 |
alfadur |
safetize buffer interface
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files
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Thu, 12 Nov 2020 23:42:53 +0300 |
alfadur |
safetize texture interface
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files
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Thu, 12 Nov 2020 00:24:58 +0300 |
alfadur |
allow finding sprites
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files
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Wed, 11 Nov 2020 22:41:31 +0300 |
alfadur |
restore gear generation
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files
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Wed, 11 Nov 2020 22:40:33 +0300 |
alfadur |
remove crash from collision
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files
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Wed, 11 Nov 2020 21:18:31 +0300 |
alfadur |
fix indexing
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files
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Wed, 11 Nov 2020 12:45:29 -0500 |
nemo |
trying to build
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files
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Thu, 22 Oct 2020 13:27:49 +0200 |
unC0Rr |
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
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Thu, 22 Oct 2020 12:50:24 +0200 |
unC0Rr |
Fix some problems caught by C compiler
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files
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Thu, 22 Oct 2020 12:33:35 +0200 |
unC0Rr |
Mark global variables in implementation section static
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files
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Wed, 21 Oct 2020 18:55:26 +0300 |
alfadur |
add more const qualifiers to maintain a semblance of activity
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Tue, 20 Oct 2020 20:09:44 +0200 |
unc0rr |
Fix lack of declaration decorations for dynamic arrays in Pas2C
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Mon, 12 Oct 2020 21:38:37 +0200 |
Wuzzy |
AI: Nerf piano rating; AI will now only use it if it expects huge damage
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Mon, 12 Oct 2020 01:25:04 +0200 |
Wuzzy |
Fix freeze when aiming laser at 90° into sky
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