Wed, 17 Oct 2018 23:02:18 +0200 |
unc0rr |
Improve test a bit
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Wed, 17 Oct 2018 22:58:21 +0200 |
unc0rr |
Make use of LinePoints in Land2D::draw_line
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Wed, 17 Oct 2018 22:45:33 +0200 |
unc0rr |
Introduce integral-geometry crate, implement LinePoints iterator
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Wed, 17 Oct 2018 22:00:58 +0200 |
unc0rr |
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
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Wed, 17 Oct 2018 05:33:02 +0200 |
Wuzzy |
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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Wed, 17 Oct 2018 05:34:29 +0300 |
alfadur |
add left scalar operations to fpnum
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Tue, 16 Oct 2018 23:59:51 +0200 |
unc0rr |
Implement Land2D::change_round()
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Tue, 16 Oct 2018 23:59:22 +0200 |
unc0rr |
Implement get_unchecked* functions for Vec2D
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Tue, 16 Oct 2018 23:49:44 +0300 |
alfadur |
add opassign implementations
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Tue, 16 Oct 2018 22:41:25 +0300 |
alfadur |
make methods public
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Tue, 16 Oct 2018 05:09:42 +0300 |
alfadur |
add scalar operations
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Tue, 16 Oct 2018 04:44:11 +0300 |
alfadur |
fix test
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Tue, 16 Oct 2018 04:43:02 +0300 |
alfadur |
add more fpnum functions
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Mon, 15 Oct 2018 23:10:03 +0200 |
unc0rr |
Implement Land2D::fill() + tests
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Mon, 15 Oct 2018 22:22:51 +0300 |
alfadur |
Add basic windows build script
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Mon, 15 Oct 2018 21:40:32 +0300 |
alfadur |
fix library names in engine
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