Sun, 12 Jul 2009 13:51:29 +0000 |
koda |
updates licence and fix a memory leak (which was consuming iphone memory)
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Sun, 12 Jul 2009 12:53:25 +0000 |
nemo |
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
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Sun, 12 Jul 2009 02:40:32 +0000 |
nemo |
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
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Sat, 11 Jul 2009 15:22:10 +0000 |
koda |
-fix bamboo theme (unsupported color profile)
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Sat, 11 Jul 2009 13:59:27 +0000 |
koda |
hypothetical opengles improvements
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files
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Sat, 11 Jul 2009 13:47:57 +0000 |
koda |
accessory stuff for iphone
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files
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Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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Fri, 10 Jul 2009 16:56:37 +0000 |
nemo |
untested
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Fri, 10 Jul 2009 16:47:45 +0000 |
nemo |
Try reenabling these two - shouldn't impact flakes
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Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
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Fri, 10 Jul 2009 14:46:33 +0000 |
koda |
moves indestructible color to green for iphone compatibility
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Fri, 10 Jul 2009 00:39:16 +0000 |
nemo |
damn mortars
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Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
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Thu, 09 Jul 2009 00:56:26 +0000 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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files
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Wed, 08 Jul 2009 15:03:57 +0000 |
koda |
additional touch support and nemo's reduced land array size
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files
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Wed, 08 Jul 2009 12:53:36 +0000 |
koda |
initial support for touch input
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files
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Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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Tue, 07 Jul 2009 15:24:43 +0000 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
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Tue, 07 Jul 2009 11:56:02 +0000 |
nemo |
Accidentally switched property in last checkin
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Tue, 07 Jul 2009 01:57:30 +0000 |
koda |
double column girder for embedded
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Tue, 07 Jul 2009 01:53:44 +0000 |
nemo |
the -1 was a bad idea
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Tue, 07 Jul 2009 01:51:46 +0000 |
nemo |
multi-column support
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Tue, 07 Jul 2009 01:36:56 +0000 |
nemo |
typo :(
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Mon, 06 Jul 2009 23:04:57 +0000 |
nemo |
don't link for windows, for now
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Mon, 06 Jul 2009 22:57:32 +0000 |
koda |
same as before
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Mon, 06 Jul 2009 22:51:41 +0000 |
koda |
forgot one line from previous commit
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Mon, 06 Jul 2009 22:46:33 +0000 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
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Mon, 06 Jul 2009 11:37:03 +0000 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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Mon, 06 Jul 2009 11:33:42 +0000 |
nemo |
apply dx too (from smaxx)
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Mon, 06 Jul 2009 00:39:32 +0000 |
koda |
-fix teleport sound when moving to wrong positions
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Sun, 05 Jul 2009 16:37:05 +0000 |
nemo |
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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