Sat, 12 Apr 2008 16:34:48 +0000 |
unc0rr |
Automatically use parachute when vertical speed is high enough
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Sat, 05 Apr 2008 17:06:26 +0000 |
unc0rr |
- Use baseball-in-hand sprite
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Wed, 02 Apr 2008 10:46:54 +0000 |
unc0rr |
Test commit (set svn:eol-style to native)
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Wed, 02 Apr 2008 10:39:08 +0000 |
unc0rr |
Update some copyright info
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Tue, 01 Apr 2008 16:11:07 +0000 |
unc0rr |
- Fix counting damage given to mines
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Tue, 01 Apr 2008 16:05:19 +0000 |
unc0rr |
- Add statistics info for ammo used in step and whether it is damaging ammo
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Tue, 01 Apr 2008 15:57:51 +0000 |
unc0rr |
Use 'first blood' sound
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Tue, 01 Apr 2008 15:53:52 +0000 |
unc0rr |
Fix tunnel drawing (specially for desert eagle)
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Sat, 29 Mar 2008 21:13:54 +0000 |
unc0rr |
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
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Tue, 25 Mar 2008 22:39:26 +0000 |
unc0rr |
By Tiyuri:
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Tue, 25 Mar 2008 22:16:26 +0000 |
unc0rr |
Use hedgehog with air attack weapon sprite
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Tue, 25 Mar 2008 21:50:36 +0000 |
unc0rr |
- Use hedgehog jumping sprite
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Tue, 25 Mar 2008 16:07:23 +0000 |
unc0rr |
Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
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Mon, 24 Mar 2008 20:27:12 +0000 |
unc0rr |
Use 'rope gun' sprite
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Mon, 24 Mar 2008 19:18:13 +0000 |
unc0rr |
Use 'regular standing' and 'rope swing' hedgehog sprites
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Sun, 23 Mar 2008 18:08:00 +0000 |
unc0rr |
Fix fall without damage trick, which could be performed with not attached rope
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