Sun, 12 Feb 2012 19:38:32 +0400 |
unc0rr |
Remove STL dependency (again), fix qmake build
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Sun, 12 Feb 2012 15:59:10 +0100 |
koda |
add keywords for landscape ammomenu and touch interface
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files
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Sun, 12 Feb 2012 15:35:06 +0100 |
koda |
tipped by xeli, ammomenu texture needs to be redrawn on resize to update its position
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files
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Sun, 12 Feb 2012 15:27:25 +0100 |
koda |
gather context restoration under a single keyword
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files
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Sun, 12 Feb 2012 15:04:17 +0100 |
koda |
colorWithPatternImage uses too much memory
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files
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Sun, 12 Feb 2012 11:05:26 +0100 |
koda |
fixed a little event propagation problem, added rotation support to the scheme setting page
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Sun, 12 Feb 2012 10:08:58 +0100 |
koda |
shorten the portait orientation check
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files
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Sat, 11 Feb 2012 19:24:09 +0100 |
koda |
ios weapon setting page supports rotation
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files
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Sat, 11 Feb 2012 06:11:19 +0100 |
koda |
i don't know how this is possible
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Sat, 11 Feb 2012 14:30:15 +0100 |
Xeli |
split the installing and building in the android Makefile
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Sat, 11 Feb 2012 05:48:33 +0100 |
koda |
ios check for music preference also for fading methods
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files
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Sat, 11 Feb 2012 05:13:56 +0100 |
koda |
fix coordinate system on ios overlay
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files
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Sat, 11 Feb 2012 04:27:58 +0100 |
inu |
one more pt locale update
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files
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Sat, 11 Feb 2012 04:24:53 +0100 |
koda |
minor changes to ios project file to better behave with buildbot
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files
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Fri, 10 Feb 2012 17:18:49 +0400 |
unc0rr |
Workaround pointers to not yet defined types
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files
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Fri, 10 Feb 2012 12:21:54 +0100 |
inu |
updated pt_pt locale
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