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Thu, 09 Feb 2012 17:28:05 +0100
koda
ios: added MXAudioPlayerFadeOperation to allow easy fade in and out of background music
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files
Thu, 09 Feb 2012 16:31:02 +0100
inu
updated ios description portuguese
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files
Thu, 09 Feb 2012 14:12:50 +0100
Xeli
use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
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Wed, 08 Feb 2012 15:49:55 +0400
unc0rr
Move a bit further
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Tue, 07 Feb 2012 22:39:36 -0500
nemo
and oooone last off-by-1 in ammo menu
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files
Tue, 07 Feb 2012 23:50:52 +0100
Xeli
fixed aiming by touching the crosshair, made it compatible with the aiming buttons and disabled camera movement when touching buttons + some formatting fixes
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files
Tue, 07 Feb 2012 21:19:10 +0100
Xeli
fixed the blackpixel in the ammomenu, x,y in GetAmmoMenuTexture now initialized correctly
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Tue, 07 Feb 2012 22:18:44 +0400
unc0rr
Fix a bug with type declaration trying to resolve type being declared
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