Thu, 17 Apr 2008 16:21:44 +0000 unc0rr Use blowtorch sprites
Tue, 15 Apr 2008 16:13:24 +0000 unc0rr Fix bug with handling keys while it is AI's turn
Sun, 13 Apr 2008 16:14:13 +0000 unc0rr Add sprite for pickhammer
Sun, 13 Apr 2008 14:06:17 +0000 unc0rr Also, repair weapon count show in ammo menu
Sun, 13 Apr 2008 13:57:32 +0000 unc0rr Repair weapon name show in ammo menu
Sun, 13 Apr 2008 12:47:18 +0000 unc0rr Get rid of DXOutText call
Sun, 13 Apr 2008 12:45:30 +0000 unc0rr Get rid if deprecated Surface parameter of Draw* calls
Sun, 13 Apr 2008 12:33:16 +0000 unc0rr Fix warnings
Sun, 13 Apr 2008 12:29:26 +0000 unc0rr Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 unc0rr Remove tailing spaces in some places
Sat, 12 Apr 2008 17:19:01 +0000 unc0rr - Fix hedgehog moveing direction after being shot by shotgun
Sat, 12 Apr 2008 17:00:06 +0000 unc0rr - Small formatting changes
Sat, 12 Apr 2008 16:34:48 +0000 unc0rr Automatically use parachute when vertical speed is high enough
Sat, 05 Apr 2008 17:06:26 +0000 unc0rr - Use baseball-in-hand sprite
Wed, 02 Apr 2008 10:46:54 +0000 unc0rr Test commit (set svn:eol-style to native)
Wed, 02 Apr 2008 10:39:08 +0000 unc0rr Update some copyright info
Tue, 01 Apr 2008 16:11:07 +0000 unc0rr - Fix counting damage given to mines
Tue, 01 Apr 2008 16:05:19 +0000 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
Tue, 01 Apr 2008 15:57:51 +0000 unc0rr Use 'first blood' sound
Tue, 01 Apr 2008 15:53:52 +0000 unc0rr Fix tunnel drawing (specially for desert eagle)
Sat, 29 Mar 2008 21:13:54 +0000 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
Tue, 25 Mar 2008 22:39:26 +0000 unc0rr By Tiyuri:
Tue, 25 Mar 2008 22:16:26 +0000 unc0rr Use hedgehog with air attack weapon sprite
Tue, 25 Mar 2008 21:50:36 +0000 unc0rr - Use hedgehog jumping sprite
Tue, 25 Mar 2008 16:07:23 +0000 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
Mon, 24 Mar 2008 20:27:12 +0000 unc0rr Use 'rope gun' sprite
Mon, 24 Mar 2008 19:18:13 +0000 unc0rr Use 'regular standing' and 'rope swing' hedgehog sprites
Sun, 23 Mar 2008 18:08:00 +0000 unc0rr Fix fall without damage trick, which could be performed with not attached rope
Sun, 23 Mar 2008 18:03:07 +0000 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
Fri, 21 Mar 2008 20:41:23 +0000 unc0rr Fix drill bug
Fri, 21 Mar 2008 20:34:48 +0000 unc0rr Fix accessing to freed memory
Thu, 20 Mar 2008 23:44:19 +0000 unc0rr Sprites update by Tiyuri
Fri, 14 Mar 2008 21:07:31 +0000 unc0rr Use sounds 'stupid' and 'missed'
Fri, 14 Mar 2008 19:34:05 +0000 unc0rr Start implementing better statistics implementation (does nothing yet)
Fri, 14 Mar 2008 16:51:24 +0000 unc0rr Fix potentional syncronizing bug
Thu, 13 Mar 2008 20:21:45 +0000 unc0rr Fix memory corrupt due to wrong parameter in sizeof()
Tue, 11 Mar 2008 19:13:04 +0000 unc0rr Forgot to svn add file :P
Mon, 10 Mar 2008 22:02:00 +0000 unc0rr Snow theme and some sprites update by Tiyuri
Sun, 09 Mar 2008 12:33:54 +0000 unc0rr Fix hedgehogs switching hang
Sat, 08 Mar 2008 11:00:04 +0000 unc0rr Fix arithmetics
Fri, 07 Mar 2008 21:38:33 +0000 unc0rr 2 frames demo flake
Fri, 07 Mar 2008 20:25:19 +0000 unc0rr Finish flakes implementation
Fri, 07 Mar 2008 19:44:00 +0000 unc0rr Flakes concept, still need some development
Fri, 07 Mar 2008 19:34:26 +0000 unc0rr Oops, forgot a file
Fri, 07 Mar 2008 18:10:03 +0000 unc0rr - Use cloud as 'visual gear'
Fri, 07 Mar 2008 17:43:05 +0000 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Fri, 07 Mar 2008 14:47:03 +0000 unc0rr - 'Incoming!' shout when the plane appears
Fri, 07 Mar 2008 14:32:26 +0000 unc0rr - Your hedgehogs says you: "Yes, sir"
Fri, 07 Mar 2008 14:10:13 +0000 unc0rr - Commit voice sounds by Stephen Alexander
Fri, 07 Mar 2008 13:16:11 +0000 unc0rr Fix teleportation bug spotted by Tiyuri
Wed, 05 Mar 2008 19:34:52 +0000 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
Tue, 04 Mar 2008 21:33:10 +0000 unc0rr Tiyuri
Tue, 04 Mar 2008 20:37:12 +0000 unc0rr Set svn:eol-style to native
Tue, 04 Mar 2008 20:26:52 +0000 unc0rr Oops, forgot to svn add theme contents
Tue, 04 Mar 2008 20:23:23 +0000 unc0rr - Massive images update by Tiyuri
Wed, 27 Feb 2008 12:51:57 +0000 unc0rr Polish translation by Maciej MroziĊ„ski
Mon, 25 Feb 2008 20:12:00 +0000 unc0rr Make AI aware of new high jump technique (there's still an issue with two successive jumps)
Mon, 25 Feb 2008 18:10:12 +0000 unc0rr Make high jump behaviour like in worms (back somersault)
Sun, 24 Feb 2008 20:00:31 +0000 unc0rr - More accurate rope collision detection
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Thu, 21 Feb 2008 19:31:53 +0000 unc0rr - Bring back usual console look
Thu, 21 Feb 2008 18:59:07 +0000 unc0rr Some bugfixing
Thu, 21 Feb 2008 18:48:16 +0000 unc0rr Start console OpenGL reincarnation
Tue, 05 Feb 2008 18:25:46 +0000 unc0rr - Handle new command in game record and net
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sun, 03 Feb 2008 17:02:20 +0000 unc0rr Full support for out-of-source build
Sat, 02 Feb 2008 15:20:41 +0000 unc0rr First steps to support out-of-source build
Fri, 01 Feb 2008 16:39:37 +0000 unc0rr - Store sky color in theme cfg file
Thu, 31 Jan 2008 20:01:07 +0000 unc0rr Hopefully finish freebsd port
Wed, 30 Jan 2008 18:41:01 +0000 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
Mon, 28 Jan 2008 22:21:47 +0000 unc0rr Solve problem with crosshairs
Mon, 28 Jan 2008 19:05:29 +0000 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
Mon, 28 Jan 2008 18:22:35 +0000 unc0rr - Some optimizations
Mon, 28 Jan 2008 17:51:18 +0000 unc0rr Add alpha-channel to maps
Mon, 28 Jan 2008 17:45:03 +0000 unc0rr - Reanimate Volcano theme
Mon, 28 Jan 2008 17:26:57 +0000 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
Mon, 28 Jan 2008 17:11:19 +0000 unc0rr - Enable back console (doesn't render yet)
Sun, 27 Jan 2008 20:47:30 +0000 unc0rr - Add alpha-channel to all sprites left
Sun, 27 Jan 2008 20:35:40 +0000 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
Sun, 27 Jan 2008 19:29:00 +0000 unc0rr Store Land surface in memory:
Sun, 27 Jan 2008 18:39:02 +0000 unc0rr Introduce UpdateLandTexture function to update just parts of surface
Sun, 27 Jan 2008 17:27:13 +0000 unc0rr - Update land texture after explosions
Sun, 27 Jan 2008 17:04:54 +0000 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
Sun, 27 Jan 2008 16:49:11 +0000 unc0rr Now game looks almost like it did before switching to OpenGL
Sun, 27 Jan 2008 15:07:31 +0000 unc0rr Add alpha-channel to horizont sprites
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Sun, 27 Jan 2008 13:35:56 +0000 unc0rr Now hedgehogs are seen on map :)
Sun, 27 Jan 2008 13:23:57 +0000 unc0rr Now land texture renders properly
Sat, 26 Jan 2008 10:55:34 +0000 unc0rr Enable back fps counter
Sat, 26 Jan 2008 10:21:43 +0000 unc0rr - Start conveting pngs to have alpha-channel
Sat, 26 Jan 2008 00:06:23 +0000 unc0rr Enable water waves back
Fri, 25 Jan 2008 23:55:03 +0000 unc0rr Respect alpha channel
Fri, 25 Jan 2008 23:33:35 +0000 unc0rr Now show sprites too
Fri, 25 Jan 2008 21:55:48 +0000 unc0rr Some further work on switching to OpenGL rendering
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Tue, 22 Jan 2008 17:18:58 +0000 unc0rr Some changelog fixes 0.9.2-release
Tue, 22 Jan 2008 17:06:10 +0000 displacer manual added
Tue, 22 Jan 2008 16:12:21 +0000 unc0rr Update README
Tue, 22 Jan 2008 16:11:07 +0000 displacer gcc 4.3 fixes
Mon, 21 Jan 2008 23:00:56 +0000 unc0rr Add misc files from my working copy
Mon, 21 Jan 2008 21:25:42 +0000 displacer delimiter changed
Mon, 21 Jan 2008 20:41:12 +0000 displacer hhnum regression fix
Sun, 20 Jan 2008 22:57:05 +0000 unc0rr Perform small optimization of sqrt
Sun, 20 Jan 2008 22:53:46 +0000 unc0rr - Remove debug
Sun, 20 Jan 2008 22:17:03 +0000 unc0rr Some debug stuff
Sun, 20 Jan 2008 22:07:27 +0000 unc0rr More verbose awareness message
Sun, 20 Jan 2008 21:53:22 +0000 unc0rr Oops, this is right fix for assert
Sun, 20 Jan 2008 21:47:42 +0000 unc0rr - Small cleanup
Sun, 20 Jan 2008 21:21:59 +0000 displacer name fix
Sun, 20 Jan 2008 19:42:03 +0000 unc0rr Ignore many files, created by build system
Sun, 20 Jan 2008 17:40:28 +0000 unc0rr Fix infinity.png not to stretch
Sun, 20 Jan 2008 16:59:10 +0000 unc0rr More changelog fix
Sun, 20 Jan 2008 16:49:48 +0000 unc0rr Some fixes
Sun, 20 Jan 2008 16:27:44 +0000 unc0rr Fix version number
Sun, 20 Jan 2008 16:25:35 +0000 unc0rr Update changelog
Sun, 20 Jan 2008 15:09:28 +0000 unc0rr Translation fixes
Sun, 20 Jan 2008 15:01:39 +0000 displacer missing header
Sun, 20 Jan 2008 14:57:34 +0000 displacer tr()s everywhere
Sun, 20 Jan 2008 14:51:45 +0000 unc0rr More translation updates
Sun, 20 Jan 2008 14:44:01 +0000 displacer strange tr()
Sun, 20 Jan 2008 14:40:36 +0000 unc0rr Fix all issues with make package_source on my system
Sun, 20 Jan 2008 14:10:51 +0000 unc0rr Update russian translations
Sun, 20 Jan 2008 14:05:55 +0000 displacer can not save Default weapon set
Sun, 20 Jan 2008 13:51:22 +0000 displacer delete weapon set should work fine now
Sun, 20 Jan 2008 13:49:57 +0000 unc0rr Switch back to SelWeaponWidgets everywhere
Sun, 20 Jan 2008 13:41:38 +0000 unc0rr - Use shotgun training as more attractive than the second one with bazooka
Sun, 20 Jan 2008 13:18:10 +0000 unc0rr Oops, forgot file
Sun, 20 Jan 2008 13:17:24 +0000 unc0rr - Add 'Delete' button to demos and saves pages
Sun, 20 Jan 2008 12:50:26 +0000 unc0rr - Fix layout on options page
Sun, 20 Jan 2008 12:43:36 +0000 displacer delete weapon button added
Sun, 20 Jan 2008 12:21:13 +0000 displacer edit weapons is really edit now
Sun, 20 Jan 2008 12:15:23 +0000 unc0rr New infinity picture
Sat, 19 Jan 2008 13:14:25 +0000 unc0rr Last template for now
Sat, 19 Jan 2008 13:04:11 +0000 unc0rr And... one more
Sat, 19 Jan 2008 12:28:06 +0000 unc0rr LandTemplates++
Sat, 19 Jan 2008 12:16:27 +0000 unc0rr +1 land template
Sat, 19 Jan 2008 12:06:25 +0000 unc0rr One more crazy land template
Sat, 19 Jan 2008 11:54:44 +0000 unc0rr One more land template (pretty good IMO)
Fri, 18 Jan 2008 16:46:42 +0000 unc0rr Use new ammo icon for switching tool
Fri, 18 Jan 2008 16:40:26 +0000 unc0rr New animated switching sign
Thu, 17 Jan 2008 11:23:37 +0000 unc0rr Try to fix SDL problem
Tue, 15 Jan 2008 08:04:09 +0000 displacer missing header fix
Mon, 14 Jan 2008 17:12:57 +0000 unc0rr There is weapon scheme combo also on pageSimpleGame
Mon, 14 Jan 2008 17:00:54 +0000 unc0rr Make team health bar surface transparent
Sat, 12 Jan 2008 22:41:03 +0000 displacer weapon names transmitted over network
Sat, 12 Jan 2008 17:17:09 +0000 displacer "Default" weapon is now default :)
Fri, 11 Jan 2008 23:37:23 +0000 unc0rr - Fix undefinite function result
Fri, 11 Jan 2008 23:11:53 +0000 unc0rr - Revert previous debug things
Fri, 11 Jan 2008 22:56:28 +0000 unc0rr Fix previous commit
Fri, 11 Jan 2008 22:47:54 +0000 unc0rr Some debug stuff
Fri, 11 Jan 2008 21:45:24 +0000 displacer pre-alpha network weapons selection
Wed, 09 Jan 2008 21:22:22 +0000 displacer working multiplayer weapons combo
Wed, 09 Jan 2008 20:26:31 +0000 displacer update weapons combo fixed
Tue, 08 Jan 2008 20:32:17 +0000 displacer working save weapons to file
Mon, 07 Jan 2008 15:44:13 +0000 displacer prepare weapons combo
Mon, 07 Jan 2008 13:09:10 +0000 displacer code size reduse
Sun, 30 Dec 2007 16:51:06 +0000 unc0rr Better tags switching sequence
Sun, 30 Dec 2007 16:40:12 +0000 unc0rr Finally, get rid of large stupid StoreSurface
Sun, 30 Dec 2007 16:19:41 +0000 unc0rr The rest of stuff converted to sprites
Sun, 30 Dec 2007 15:24:02 +0000 unc0rr Convert some stuff to sprites
Wed, 26 Dec 2007 22:18:34 +0000 unc0rr Header cleanup in hwform.cpp
Wed, 26 Dec 2007 22:16:22 +0000 unc0rr - Header cleanup in game.cpp
Wed, 26 Dec 2007 21:08:25 +0000 unc0rr Teleport ammo picture added
Thu, 20 Dec 2007 16:11:58 +0000 displacer some copy/paste code removed
Thu, 20 Dec 2007 10:54:42 +0000 displacer select default and save weapons added
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 displacer working weapons select
Wed, 19 Dec 2007 07:38:36 +0000 displacer . is needed for cmake
Wed, 19 Dec 2007 07:37:17 +0000 displacer Qt 4.3 version only style define
Mon, 17 Dec 2007 19:14:42 +0000 unc0rr Move map view also when we have no window focus
Mon, 17 Dec 2007 18:05:58 +0000 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
Sun, 16 Dec 2007 19:34:13 +0000 unc0rr Fix AI breaking demos and saves in some cases
Sun, 16 Dec 2007 19:16:22 +0000 unc0rr Remake widgets layout on PageNetServer
Sun, 16 Dec 2007 16:21:42 +0000 unc0rr Save and restore window size
Sun, 16 Dec 2007 15:58:29 +0000 unc0rr - Save after save now works
Sat, 15 Dec 2007 23:24:43 +0000 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
Sat, 15 Dec 2007 22:57:22 +0000 unc0rr Actually pass host and port values to NetConnect method
Sat, 15 Dec 2007 21:10:43 +0000 unc0rr Fix project and translate more entries
Sat, 15 Dec 2007 20:41:13 +0000 unc0rr Update translation
Sat, 15 Dec 2007 20:28:58 +0000 unc0rr - Share much code between models
Sat, 15 Dec 2007 20:08:08 +0000 unc0rr UDP server list model
Sat, 15 Dec 2007 19:44:05 +0000 unc0rr Abstract HWForm from custom PageNet implementation
Sat, 15 Dec 2007 19:40:50 +0000 unc0rr Start move from custom widgets to custom models
Sat, 15 Dec 2007 18:58:55 +0000 unc0rr Fully implement www server list via model
Sat, 15 Dec 2007 18:04:56 +0000 unc0rr "QT" is "Qt" really
Sat, 15 Dec 2007 16:44:13 +0000 unc0rr - Parse new XML from www (now valid)
Fri, 14 Dec 2007 16:18:42 +0000 unc0rr Unregister server in servers list when the game is started
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Fri, 14 Dec 2007 15:36:00 +0000 unc0rr - Fix some stupid object casts
Fri, 14 Dec 2007 15:02:46 +0000 unc0rr Make use of server port option
Thu, 13 Dec 2007 23:07:16 +0000 unc0rr Basic concept for net server options page (subject to change)
Thu, 13 Dec 2007 22:46:36 +0000 unc0rr Fix network game bug caused by recent protocol changes
Thu, 13 Dec 2007 22:24:06 +0000 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
Thu, 13 Dec 2007 21:49:52 +0000 unc0rr Finish asking host/port dialog implementation
Thu, 13 Dec 2007 21:31:47 +0000 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
Thu, 13 Dec 2007 16:10:58 +0000 unc0rr - Fix for hedgehogs switching
Thu, 13 Dec 2007 15:45:31 +0000 unc0rr Don't spam traffic in network game
Thu, 13 Dec 2007 14:34:13 +0000 unc0rr Update copyright header
Thu, 13 Dec 2007 14:15:56 +0000 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
Thu, 13 Dec 2007 13:51:55 +0000 unc0rr Use list instead of array (no limit for network packets amount)
Thu, 13 Dec 2007 13:49:20 +0000 unc0rr Move nick edit to PageOptions
Thu, 13 Dec 2007 12:39:26 +0000 unc0rr Some work on network widgets
Wed, 12 Dec 2007 19:49:13 +0000 unc0rr Extract IP from XML
Mon, 10 Dec 2007 23:16:46 +0000 displacer some more layout tune
Mon, 10 Dec 2007 23:09:43 +0000 displacer sizeHint for items Widget
Mon, 10 Dec 2007 22:55:14 +0000 displacer zero weapons count is allowed
Mon, 10 Dec 2007 22:45:04 +0000 displacer forget file
Mon, 10 Dec 2007 22:36:54 +0000 displacer first buggy infinity state for weapons
Mon, 10 Dec 2007 22:05:50 +0000 displacer some layout tune
Sun, 09 Dec 2007 17:16:15 +0000 unc0rr Fix some bugs
Sun, 09 Dec 2007 14:12:01 +0000 unc0rr Fix bad behavior when quickly click Connect button more than once
Sun, 09 Dec 2007 13:49:33 +0000 unc0rr - Switch between local and internet game
Sun, 09 Dec 2007 13:21:47 +0000 unc0rr Register in www works
Sun, 09 Dec 2007 11:43:56 +0000 unc0rr Fix some bugs
Sun, 09 Dec 2007 11:25:59 +0000 unc0rr Half implement registration in servers list
Sun, 09 Dec 2007 10:09:52 +0000 unc0rr Half implement possibility for different backends of servers list
Thu, 06 Dec 2007 20:31:56 +0000 displacer back to black colored weapons
Thu, 06 Dec 2007 20:25:32 +0000 displacer mask applied
Thu, 06 Dec 2007 20:02:01 +0000 displacer more icons at weapon select
Sun, 02 Dec 2007 18:54:10 +0000 unc0rr Oops, forgot to save file before commiting
Sun, 02 Dec 2007 18:53:04 +0000 unc0rr Button for renaming demo and save files
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Sat, 01 Dec 2007 12:38:15 +0000 unc0rr Sample WWW server list class
Fri, 30 Nov 2007 18:31:41 +0000 displacer weaponItem added
Fri, 26 Oct 2007 18:55:27 +0000 unc0rr Respect omen on about page
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sat, 20 Oct 2007 17:27:06 +0000 unc0rr New game flag for non-destroyable land
Sat, 20 Oct 2007 13:49:36 +0000 unc0rr Add theme and map by omen (with fixes by me)
Sun, 07 Oct 2007 15:55:09 +0000 unc0rr - Update protocol doc
Sun, 07 Oct 2007 14:54:31 +0000 unc0rr Add doc, describing protocol details (in russian)
Sun, 07 Oct 2007 14:46:49 +0000 unc0rr Better Net page
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sun, 30 Sep 2007 13:36:32 +0000 unc0rr - Add 'Mission Fail' trigger type
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Thu, 27 Sep 2007 16:55:49 +0000 unc0rr Add 'Successful finish' trigger
Mon, 24 Sep 2007 20:34:28 +0000 displacer abstract class for items container (hedgehogs num, bullets, etc.)
Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 16:19:11 +0000 unc0rr Quite good targets sequence
Sat, 22 Sep 2007 14:19:58 +0000 unc0rr Oops, fix compile
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 19:52:46 +0000 unc0rr Select weapon scheme page
Tue, 18 Sep 2007 18:53:54 +0000 unc0rr Fix THandle -> TThreadID
Tue, 18 Sep 2007 18:42:50 +0000 displacer new files added
Tue, 18 Sep 2007 18:37:51 +0000 displacer kdevelop project add, initial weapons scheme button
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 unc0rr - Fix some triggers bugs
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Tue, 11 Sep 2007 17:04:24 +0000 unc0rr Sorry, this is not needed
Tue, 11 Sep 2007 16:46:43 +0000 unc0rr Fix win32 packages
Mon, 10 Sep 2007 20:00:58 +0000 unc0rr Basic gtTarget support
Sun, 09 Sep 2007 14:53:28 +0000 unc0rr Start implementing triggers in engine
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 unc0rr More work on Training mode
Thu, 06 Sep 2007 18:14:12 +0000 unc0rr Prepare to new page 'Training'
Thu, 06 Sep 2007 15:31:52 +0000 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
Fri, 24 Aug 2007 20:24:29 +0000 unc0rr Some stuff to get good results from make 'package_source'
Wed, 22 Aug 2007 16:37:51 +0000 unc0rr Oops, forgot file
Mon, 20 Aug 2007 18:52:12 +0000 unc0rr Update translation
Mon, 20 Aug 2007 18:47:24 +0000 unc0rr Better 'Load' page
Mon, 20 Aug 2007 18:11:43 +0000 unc0rr Working 'Load' page
Mon, 20 Aug 2007 17:49:39 +0000 unc0rr - Some changes to make build process clear
Mon, 20 Aug 2007 16:05:59 +0000 unc0rr By default, turn 'alt damage show' option off
Mon, 20 Aug 2007 15:58:44 +0000 unc0rr New palette of team colors
Sat, 18 Aug 2007 20:53:49 +0000 unc0rr Fix some warnings
Sat, 18 Aug 2007 15:16:03 +0000 unc0rr One more security fix (check size of QList before using QList::operator[])
Sat, 18 Aug 2007 12:35:10 +0000 unc0rr - Update copyright header
Sat, 18 Aug 2007 12:05:29 +0000 unc0rr - Highlight more undefined behavior of net protocol
Thu, 16 Aug 2007 15:16:56 +0000 displacer gcc 4.3 related patch - missing header added :)
Thu, 16 Aug 2007 14:10:06 +0000 displacer hedgehogs num bug fixed
Thu, 16 Aug 2007 12:42:22 +0000 displacer improved bad message show
Thu, 16 Aug 2007 11:36:25 +0000 unc0rr Highlight some bad behavior of network server/clients
Thu, 16 Aug 2007 07:05:29 +0000 unc0rr - Small fixes
Sat, 21 Jul 2007 16:35:12 +0000 unc0rr Small fixes
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 unc0rr Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Fri, 20 Jul 2007 13:46:27 +0000 unc0rr Initial playlists support
Fri, 20 Jul 2007 12:25:40 +0000 unc0rr - Simplify build system files
Sun, 15 Jul 2007 20:52:03 +0000 unc0rr Improve land generator
Sun, 15 Jul 2007 14:02:26 +0000 unc0rr UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 unc0rr Desert Eagle sound
Sat, 14 Jul 2007 11:46:54 +0000 unc0rr Fix bug when hedgehog moves not right after it is kicked
Fri, 13 Jul 2007 20:00:42 +0000 unc0rr - TeamHealthSorter refactored to know about clans
Fri, 13 Jul 2007 19:59:49 +0000 unc0rr Bots aims not directly at the center of enemy hedgehog
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
Thu, 12 Jul 2007 14:43:34 +0000 unc0rr Only bots of 1-3 level use AirAttack weapon
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Tue, 03 Jul 2007 20:11:48 +0000 unc0rr Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 unc0rr Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 unc0rr Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 unc0rr Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 unc0rr Proto change: set color in addteam command
Mon, 02 Jul 2007 16:21:07 +0000 unc0rr Fix some warnings
Sun, 01 Jul 2007 20:16:19 +0000 unc0rr Fix AI jumping to wrong direction on the turn start
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:53:29 +0000 unc0rr Small fixes
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Thu, 07 Jun 2007 18:09:54 +0000 unc0rr Ability to choose which info is shown above hedgehogs
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Mon, 04 Jun 2007 21:29:05 +0000 unc0rr Fix typo
Mon, 04 Jun 2007 21:15:24 +0000 unc0rr - Fix some stupid bugs in collisions detecting code
Sun, 03 Jun 2007 22:19:47 +0000 displacer "Setup" button instead of "New team", exclude playing teams from setup
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Wed, 30 May 2007 20:48:57 +0000 unc0rr Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 unc0rr Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 unc0rr Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 unc0rr Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 unc0rr Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sun, 27 May 2007 13:53:41 +0000 unc0rr - Check for incoming buffer overflow
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 unc0rr One more land template
Sat, 26 May 2007 20:00:29 +0000 displacer num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Tue, 22 May 2007 16:31:59 +0000 unc0rr - Fix bug with desert damaging current hedgehog
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 unc0rr - Remove deprecated code
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 unc0rr Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 unc0rr Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 unc0rr Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 unc0rr Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 unc0rr Fix collision info artifacts in Land array when two objects intersect
Wed, 02 May 2007 18:41:44 +0000 unc0rr Mines also collide
Wed, 02 May 2007 15:21:34 +0000 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
Mon, 19 Mar 2007 21:28:16 +0000 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
Mon, 19 Mar 2007 19:12:46 +0000 unc0rr Use freepascal's routines to manipulate threads
Sat, 17 Mar 2007 18:32:17 +0000 unc0rr Oops, sorry...
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Thu, 15 Mar 2007 02:20:31 +0000 displacer merged new team from branch
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Mon, 26 Feb 2007 17:09:13 +0000 unc0rr Use right way of finding and using Qt4 in CMake
Sat, 24 Feb 2007 17:25:59 +0000 unc0rr - Fix warning
Sat, 24 Feb 2007 08:56:58 +0000 displacer disable start game button with teams num < 2
Fri, 23 Feb 2007 22:06:23 +0000 unc0rr Blow torch icon
Fri, 23 Feb 2007 19:55:53 +0000 unc0rr Fix for NSIS .lnk workaround
Fri, 23 Feb 2007 17:34:30 +0000 unc0rr Fix "/capture" command
Fri, 23 Feb 2007 14:52:45 +0000 unc0rr Fix run with DEBUGFILE turned off
Fri, 23 Feb 2007 14:26:53 +0000 unc0rr Engine debug file off
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Fri, 23 Feb 2007 13:31:11 +0000 displacer form size increased (network chat is now fit into window initially)
Fri, 23 Feb 2007 13:15:04 +0000 displacer removed purged ethereal theme entry
Fri, 23 Feb 2007 12:30:38 +0000 displacer network bots are now displayed in teamselect widget
Fri, 23 Feb 2007 10:08:13 +0000 displacer correct team info in frames (displaying bots difficulty fixed)
Fri, 23 Feb 2007 09:31:28 +0000 displacer connect to removed signal fixed (console warning)
Wed, 21 Feb 2007 23:16:54 +0000 displacer GPL headers added
Wed, 21 Feb 2007 23:10:24 +0000 displacer change Displacer's mailbox
Wed, 21 Feb 2007 22:30:59 +0000 displacer users should compile and configure package under user account :)
Wed, 21 Feb 2007 21:53:40 +0000 displacer moc warnings removed
Wed, 21 Feb 2007 21:34:42 +0000 displacer check for noexecstack linker compatibility (MacOS linker)
Wed, 21 Feb 2007 20:46:51 +0000 unc0rr Small cleanup + fix showing wrong page at startup
Wed, 21 Feb 2007 20:31:50 +0000 unc0rr Remove unneeded file
Wed, 21 Feb 2007 19:53:58 +0000 unc0rr Remove unused theme
Wed, 21 Feb 2007 19:43:26 +0000 unc0rr - Remove unneeded files
Wed, 21 Feb 2007 19:40:06 +0000 unc0rr Small cleanup, faster compilation as a result
Wed, 21 Feb 2007 19:18:05 +0000 unc0rr Update instructions
Tue, 20 Feb 2007 22:42:57 +0000 displacer removed LocalCFG signal
Tue, 20 Feb 2007 22:34:42 +0000 displacer some debug messages removed
Tue, 20 Feb 2007 21:33:49 +0000 unc0rr - Proper fix to get network byte order
Tue, 20 Feb 2007 21:08:46 +0000 displacer frewetype warning is now printed to console
Tue, 20 Feb 2007 19:50:38 +0000 displacer chatWidget with nicks ready
Tue, 20 Feb 2007 19:00:46 +0000 displacer vertical size fix for chatwidget
Tue, 20 Feb 2007 18:51:05 +0000 displacer fixes last commit problems
Tue, 20 Feb 2007 18:40:45 +0000 displacer resizing and grid problems
Tue, 20 Feb 2007 17:50:59 +0000 displacer chatWidget with layout
Tue, 20 Feb 2007 17:32:25 +0000 unc0rr QTextBrowser instead of QLabel+QScrollArea
Tue, 20 Feb 2007 16:58:53 +0000 unc0rr Do not use SDL_Net's to/from network byte order conversion functions
Mon, 19 Feb 2007 20:00:55 +0000 unc0rr Fix build
Mon, 19 Feb 2007 17:19:05 +0000 unc0rr Don't let text file to confuse a terminal
Mon, 19 Feb 2007 17:09:10 +0000 unc0rr Follow standarts
Mon, 19 Feb 2007 15:31:40 +0000 displacer hedgehogs num bugfix for netgame
Sun, 18 Feb 2007 21:16:41 +0000 unc0rr Fix parachute having crosshair
Sun, 18 Feb 2007 16:57:43 +0000 displacer simple net cha added
Sun, 18 Feb 2007 15:28:47 +0000 displacer problems with widget sizes for net chat
Sun, 18 Feb 2007 14:43:35 +0000 unc0rr Fix regression with binds layouting
Sun, 18 Feb 2007 14:21:03 +0000 unc0rr Added forgotten files to build system
Sun, 18 Feb 2007 12:52:39 +0000 unc0rr - Fix creating net server in Windows issue
Sun, 18 Feb 2007 12:20:36 +0000 displacer waiting state for net Go button
Sat, 17 Feb 2007 21:51:33 +0000 unc0rr New net team icon
Thu, 15 Feb 2007 22:28:00 +0000 unc0rr Better Sync animation :)
Wed, 14 Feb 2007 23:26:31 +0000 unc0rr Now really proper fix
Wed, 14 Feb 2007 22:51:07 +0000 displacer forts mode initial state added
Wed, 14 Feb 2007 22:15:55 +0000 displacer fort, grave and difficulty information for net team
Wed, 14 Feb 2007 20:05:20 +0000 unc0rr - Fix bad fix from previous revision .)
Tue, 13 Feb 2007 21:22:00 +0000 unc0rr Fix hedgehog stopping after picking up bonus box
Tue, 13 Feb 2007 18:52:14 +0000 unc0rr Better local game page layout
Tue, 13 Feb 2007 18:16:03 +0000 unc0rr Fix bugs:
Mon, 12 Feb 2007 21:57:29 +0000 unc0rr Fix AI using shotgun and Desert Eagle
Mon, 12 Feb 2007 18:14:11 +0000 unc0rr Follow bombs and mines thrown by plane
Sun, 11 Feb 2007 22:10:35 +0000 unc0rr Fix runtime warning
Sun, 11 Feb 2007 19:57:29 +0000 unc0rr Better AI behavior
Sun, 11 Feb 2007 19:38:26 +0000 unc0rr Many small improvements
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Sun, 11 Feb 2007 12:27:45 +0000 unc0rr Delphi mode off
Sun, 11 Feb 2007 11:55:38 +0000 unc0rr - Two more land templates
Sun, 11 Feb 2007 00:18:16 +0000 unc0rr Small performance optimization
Sun, 11 Feb 2007 00:14:42 +0000 unc0rr One more land template + some templates tuning
Sat, 10 Feb 2007 23:37:40 +0000 unc0rr Fix bug with unexpected jumping after use of air attack or construction tool
Sat, 10 Feb 2007 23:20:02 +0000 unc0rr New widgets layout on PageOptions
Sat, 10 Feb 2007 17:59:30 +0000 unc0rr - Enable 'norsk' theme
Sat, 10 Feb 2007 15:07:35 +0000 unc0rr - Better AI thinking behavior
Sat, 10 Feb 2007 13:14:41 +0000 unc0rr Disable cheat trick with hjump
Sat, 10 Feb 2007 12:52:14 +0000 unc0rr Better construction tool
Fri, 09 Feb 2007 23:55:02 +0000 unc0rr Tune pickhammer
Fri, 09 Feb 2007 19:38:52 +0000 unc0rr - Remake net game page
Thu, 08 Feb 2007 21:11:58 +0000 displacer netserver and netonnectedclient splited to different files
Thu, 08 Feb 2007 20:54:14 +0000 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
Thu, 08 Feb 2007 20:11:11 +0000 displacer update net servers when going to net page
Thu, 08 Feb 2007 20:03:03 +0000 displacer randomly chosen ports
Thu, 08 Feb 2007 19:03:23 +0000 displacer update button for udp servers list
Thu, 08 Feb 2007 16:29:33 +0000 unc0rr - Bind also 9th slot
Wed, 07 Feb 2007 23:01:32 +0000 displacer binded to port
Wed, 07 Feb 2007 22:59:49 +0000 displacer udp server detecting experimental version (added files)
Wed, 07 Feb 2007 22:54:24 +0000 displacer udp server detecting experimental version
Wed, 07 Feb 2007 22:35:41 +0000 unc0rr Increased number of construction tools in ammo case
Wed, 07 Feb 2007 21:49:45 +0000 unc0rr Add two files to package
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 unc0rr Airplane can fly from right to left
Wed, 07 Feb 2007 14:11:47 +0000 displacer lost connection to server warning message
Wed, 07 Feb 2007 00:30:25 +0000 displacer segfault after endgame fixed?!
Tue, 06 Feb 2007 23:22:32 +0000 unc0rr One more land template
Tue, 06 Feb 2007 23:18:28 +0000 displacer final bugfixes :)
Tue, 06 Feb 2007 23:12:24 +0000 unc0rr Better templates, giving more different lands
Tue, 06 Feb 2007 22:54:13 +0000 unc0rr Add file to package
Tue, 06 Feb 2007 21:46:33 +0000 displacer some colors and network protocol fixes
Tue, 06 Feb 2007 21:33:19 +0000 unc0rr Ooops, forgot this :)
Tue, 06 Feb 2007 19:34:21 +0000 displacer more correct network hhnum
Tue, 06 Feb 2007 16:30:23 +0000 unc0rr Store translations in Data/Locale directory
Mon, 05 Feb 2007 23:34:00 +0000 unc0rr Fix net game ;)
Mon, 05 Feb 2007 23:26:00 +0000 displacer return after rungame
Mon, 05 Feb 2007 22:39:01 +0000 unc0rr - Fix net game bug
Mon, 05 Feb 2007 20:26:13 +0000 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Mon, 05 Feb 2007 19:20:56 +0000 unc0rr - Fix getting negative coordinates of cursor
Sun, 04 Feb 2007 22:26:13 +0000 displacer some debug messages disabled
Sun, 04 Feb 2007 21:30:23 +0000 displacer memory leak fixed (tanks unC0Rr)
Sun, 04 Feb 2007 20:48:11 +0000 unc0rr Fix IPCSocket issues
Sun, 04 Feb 2007 17:00:46 +0000 displacer repeated start now allowed
Sun, 04 Feb 2007 16:56:39 +0000 displacer initial colors assign fix
Sun, 04 Feb 2007 15:46:52 +0000 unc0rr - Better gears placing
Sun, 04 Feb 2007 15:24:24 +0000 displacer color change in slave network client is now disabled
Sun, 04 Feb 2007 15:04:56 +0000 displacer adding the same command twice bug fixed for net game
Sun, 04 Feb 2007 14:35:28 +0000 displacer some disconnect and remove teams bugfixes
Sat, 03 Feb 2007 21:40:50 +0000 displacer colors changing config fully working (still need disabling in slaves)
Sat, 03 Feb 2007 12:42:38 +0000 displacer fix fo make things working
Sat, 03 Feb 2007 00:19:16 +0000 displacer small memory leak fixed
Sat, 03 Feb 2007 00:04:52 +0000 displacer additional error checking
Fri, 02 Feb 2007 21:04:36 +0000 displacer 3 method ;) of predicting colors
Thu, 01 Feb 2007 21:42:11 +0000 unc0rr Support unicode input for chat
Sun, 28 Jan 2007 21:03:58 +0000 unc0rr empty ChangeLog, just to not forget to make it for future release
Sun, 28 Jan 2007 20:58:06 +0000 unc0rr AI works properly
Sun, 28 Jan 2007 16:40:04 +0000 unc0rr - UFO smokes
Sat, 27 Jan 2007 18:33:14 +0000 displacer network team add can be denied by server
Sat, 27 Jan 2007 17:41:08 +0000 displacer network colors (alpha)
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Fri, 26 Jan 2007 22:36:21 +0000 unc0rr AI compiles, but doesn't work
Fri, 26 Jan 2007 18:39:40 +0000 unc0rr Make SHA really work
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