Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
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files
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Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
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files
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Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
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files
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
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files
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Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
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files
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Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
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files
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Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
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files
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Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
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files
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Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
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files
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Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
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files
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Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
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files
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Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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files
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Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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files
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Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
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files
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Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
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files
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Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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files
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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files
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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files
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Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
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files
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Sun, 11 Nov 2012 16:53:16 +0100 |
koda |
better clang search
webgl
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files
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Wed, 14 Nov 2012 00:41:29 +0400 |
unc0rr |
- Add physfsrwops library
physfslayer
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files
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Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
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files
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Sun, 11 Nov 2012 16:44:40 +0100 |
koda |
merge xymeng pas2c
webgl
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files
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Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
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files
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Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
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files
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Tue, 13 Nov 2012 13:50:04 +0400 |
unc0rr |
Some tweaks to AI
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files
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Sun, 11 Nov 2012 08:45:51 -0500 |
nemo |
fix demo playback
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files
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Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
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files
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Thu, 08 Nov 2012 15:57:01 -0500 |
nemo |
merge
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files
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Thu, 08 Nov 2012 17:18:49 +0400 |
unc0rr |
Various tweaks to recent AI change
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files
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Thu, 08 Nov 2012 15:54:11 -0500 |
nemo |
this wasn't needed IMO
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files
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Wed, 07 Nov 2012 23:04:29 -0500 |
nemo |
objects too
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files
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Wed, 07 Nov 2012 21:47:00 -0500 |
nemo |
something bender asked for. allow a mask without a map
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files
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Wed, 07 Nov 2012 18:46:00 -0500 |
nemo |
oups
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files
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Sun, 11 Nov 2012 14:59:22 +0100 |
koda |
search for more clang names
webgl
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files
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Wed, 07 Nov 2012 15:37:02 -0500 |
nemo |
Make FindPlace more flexible on large maps.
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files
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Fri, 09 Nov 2012 23:11:53 +0100 |
koda |
no globs, sources not yet generated
webgl
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files
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Wed, 07 Nov 2012 23:08:02 +0400 |
unc0rr |
merge
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files
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Fri, 09 Nov 2012 22:56:34 +0100 |
koda |
correct includes and clang detection
webgl
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files
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Wed, 07 Nov 2012 14:02:10 -0500 |
nemo |
LongInt Land width/height, mouse coords
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files
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Wed, 07 Nov 2012 23:02:18 +0400 |
unc0rr |
More strictness on room bans
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files
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Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
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files
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Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
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files
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Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
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files
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Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
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files
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Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
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files
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Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
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files
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Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
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files
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Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
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files
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Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
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files
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Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
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files
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Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
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files
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Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
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files
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Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
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files
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Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
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files
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Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
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files
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Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
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files
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Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
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files
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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files
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Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
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files
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Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
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files
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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files
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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files
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Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
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files
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Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
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files
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Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
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files
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Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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files
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
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files
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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files
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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files
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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files
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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files
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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files
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Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
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files
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Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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files
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Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
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files
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Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
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files
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Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
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files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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files
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Mon, 05 Nov 2012 23:10:54 +0400 |
unc0rr |
Fix function prototype
physfslayer
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files
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
0.9.18
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files
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Sun, 04 Nov 2012 03:04:20 +0100 |
koda |
pas2c can search for inc files in alternate folders (needed for out of source builds)
webgl
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files
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Sun, 04 Nov 2012 17:27:54 -0500 |
nemo |
bad koda
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files
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Mon, 05 Nov 2012 23:03:32 +0400 |
unc0rr |
Start work on physfs support in engine
physfslayer
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files
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Sun, 18 Nov 2012 23:09:29 +0400 |
unc0rr |
Fix crash in kamikaze
0.9.18
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files
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Sun, 04 Nov 2012 02:35:17 +0100 |
koda |
pas2c can read files without changing the process directory
webgl
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files
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Sun, 04 Nov 2012 17:24:14 -0500 |
nemo |
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
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files
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Mon, 05 Nov 2012 23:03:01 +0400 |
unc0rr |
- Load teams via physfs
physfslayer
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files
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Wed, 07 Nov 2012 05:17:07 +0100 |
koda |
advice from hasufell
0.9.18
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files
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Sun, 04 Nov 2012 02:13:25 +0100 |
koda |
pas2C is slowely becoming parametric
webgl
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files
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Sun, 04 Nov 2012 17:05:54 -0500 |
nemo |
oups
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files
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Mon, 05 Nov 2012 00:32:41 +0400 |
unc0rr |
merge with default again
physfslayer
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files
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Mon, 05 Nov 2012 17:11:28 -0500 |
nemo |
strip bad line
0.9.18
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files
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Sat, 03 Nov 2012 23:44:49 +0100 |
koda |
let's start to introduce bugs in haskell stuff too
webgl
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files
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Sun, 04 Nov 2012 17:05:15 -0500 |
nemo |
merge .18 lua
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files
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Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
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files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
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files
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Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
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files
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Sun, 04 Nov 2012 16:28:04 +0100 |
hasufell |
play nicer with system flags
0.9.18
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files
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Sat, 03 Nov 2012 19:16:41 +0100 |
koda |
leak
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files
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Sun, 04 Nov 2012 15:45:45 +0100 |
koda |
avwrapper needs to depend on hwengine not on ENGINECLEAN
0.9.18
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files
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Sat, 03 Nov 2012 19:16:05 +0100 |
koda |
this version of tremor requires a nil check on close_func
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files
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Sun, 04 Nov 2012 15:43:32 +0100 |
hasufell |
fix parallel compilation
0.9.18
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files
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Sat, 03 Nov 2012 18:01:38 +0100 |
koda |
merge from 0.9.18
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files
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Sat, 03 Nov 2012 22:45:24 -0400 |
nemo |
*sigh*
0.9.18
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files
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Sat, 03 Nov 2012 10:18:44 -0400 |
nemo |
more fixes
0.9.18
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files
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Fri, 02 Nov 2012 18:50:03 -0400 |
nemo |
Script typos
0.9.18
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files
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Fri, 02 Nov 2012 16:26:51 -0400 |
nemo |
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
0.9.18
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files
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Thu, 01 Nov 2012 19:12:22 -0400 |
nemo |
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
0.9.18
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files
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Fri, 02 Nov 2012 00:06:11 +0100 |
koda |
many osx sparkle fixes
0.9.18
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files
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Fri, 02 Nov 2012 20:59:57 +0100 |
Xeli |
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
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files
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Sun, 04 Nov 2012 23:56:27 +0400 |
unc0rr |
Wee, now frontend is able to load translation file
physfslayer
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files
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Fri, 02 Nov 2012 00:03:56 +0100 |
koda |
fix name
0.9.18
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files
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Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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files
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Sat, 03 Nov 2012 00:34:35 +0400 |
unc0rr |
Merge with default
physfslayer
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files
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Thu, 01 Nov 2012 21:42:06 +0100 |
koda |
merge from default
0.9.18
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files
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Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
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files
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Thu, 01 Nov 2012 16:22:40 -0400 |
nemo |
Added tag 0.9.18-release for changeset 2fc02902c7cb
0.9.18
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files
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Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
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files
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Thu, 01 Nov 2012 16:22:07 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
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files
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