Wed, 22 Dec 2010 19:25:00 -0500 |
nemo |
more tweaking land graphics due to snow
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files
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Wed, 22 Dec 2010 18:50:00 -0500 |
nemo |
Visual tweaks for snow
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files
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Wed, 22 Dec 2010 18:29:43 -0500 |
nemo |
braces fail
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files
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Wed, 22 Dec 2010 14:25:25 -0500 |
anon |
Graphics updates
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files
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Wed, 22 Dec 2010 14:19:11 -0500 |
nemo |
raise Y start to cloud level
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files
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Wed, 22 Dec 2010 14:01:43 -0500 |
nemo |
Another snow variant
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files
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Wed, 22 Dec 2010 11:59:35 -0500 |
nemo |
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
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Wed, 22 Dec 2010 10:09:39 -0500 |
nemo |
trying a graphic with more white and less translucency
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files
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Wed, 22 Dec 2010 09:56:13 -0500 |
nemo |
knock back y two to make snow pile up a bit less high
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files
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Wed, 22 Dec 2010 15:42:47 +0100 |
Henek |
fixed showmission so it actually displays the right icons
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files
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Wed, 22 Dec 2010 02:16:07 -0500 |
nemo |
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
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files
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Wed, 02 Feb 2011 21:53:39 +0300 |
unc0rr |
Close branch
server_refactor
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files
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Wed, 22 Dec 2010 01:30:03 -0500 |
nemo |
apply cGravityf when changing cGravity
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files
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Mon, 31 Jan 2011 21:40:17 +0300 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
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files
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Wed, 22 Dec 2010 01:19:47 -0500 |
nemo |
more snow
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files
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Sun, 30 Jan 2011 20:43:18 +0300 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
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files
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