Sat, 18 Aug 2012 00:18:43 +0200 |
Medo |
engine: Added JNI-compatible function to start map generation
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Sun, 19 Aug 2012 22:38:20 +0300 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
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Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
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Wed, 15 Aug 2012 23:40:10 +0200 |
Medo |
frontlib:
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Sun, 19 Aug 2012 17:11:38 +0300 |
belphegorr |
Removed debug code.
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Sun, 05 Aug 2012 15:00:59 -0400 |
nemo |
Add bot level to CPU flag
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Sun, 12 Aug 2012 23:51:36 +0200 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
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Sun, 19 Aug 2012 17:08:34 +0300 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
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Sat, 04 Aug 2012 22:51:41 -0400 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
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Sun, 12 Aug 2012 23:20:34 +0200 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
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Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
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Sat, 04 Aug 2012 22:26:51 -0400 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
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Sun, 12 Aug 2012 22:46:53 +0200 |
Medo |
Removed useless cast in cmdlineClient
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Thu, 30 Aug 2012 12:31:54 -0400 |
nemo |
Silly add to facilitate transplant
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Sat, 04 Aug 2012 21:49:24 -0400 |
nemo |
oops
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Sun, 12 Aug 2012 22:46:23 +0200 |
Medo |
Hedgeroid:
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Sun, 19 Aug 2012 12:31:04 +0300 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
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Sat, 04 Aug 2012 21:36:31 -0400 |
nemo |
unbreak AI. remove inits from uLand
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Sun, 12 Aug 2012 22:37:57 +0200 |
Medo |
frontlib improvements:
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Sun, 19 Aug 2012 03:10:57 +0300 |
belphegorr |
Forgot to add mission 10
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Sat, 04 Aug 2012 21:08:46 -0400 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
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Sun, 12 Aug 2012 22:21:09 +0200 |
Medo |
frontlib: Added functions to query important constants from the library
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Sun, 19 Aug 2012 02:51:05 +0300 |
belphegorr |
Added a story ending mission/cut-scene
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Sat, 04 Aug 2012 20:47:13 -0400 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
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Mon, 06 Aug 2012 22:39:36 +0200 |
Medo |
Hedgeroid: Start using the frontlib for more operations
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Sat, 18 Aug 2012 14:26:19 +0300 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
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Sat, 04 Aug 2012 18:01:46 -0400 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
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Mon, 06 Aug 2012 22:33:07 +0200 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
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Sat, 18 Aug 2012 14:24:27 +0300 |
belphegorr |
Fixed a few bugs in mission 7
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Fri, 03 Aug 2012 16:58:49 +0400 |
unc0rr |
TestKamikaze, needs polishing
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