2015-11-11 |
Vittorio Giovara |
cmake: Set OLD for policy 26
0.9.22
|
changeset |
files
|
2016-02-24 |
unc0rr |
Recognize ghost points in db interaction tool (no storing yet)
|
changeset |
files
|
2016-02-23 |
antonc27 |
- Campaign for iOS: Finally can launch campaign's mission game from list!
|
changeset |
files
|
2016-02-23 |
antonc27 |
- Small refactoring for seed command
|
changeset |
files
|
2016-02-23 |
antonc27 |
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
|
changeset |
files
|
2016-02-23 |
unc0rr |
Dump best time ghost on console
|
changeset |
files
|
2016-02-22 |
antonc27 |
- Campaign for iOS: Don't forget to add last parsed section in ini file
|
changeset |
files
|
2016-02-22 |
antonc27 |
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
|
changeset |
files
|
2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
0.9.22
|
changeset |
files
|
2016-02-22 |
koda |
Info.plist: Set less important URLs to https
|
changeset |
files
|
2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
|
changeset |
files
|
2016-02-22 |
unc0rr |
Treat #99 point type as a ghost trace
|
changeset |
files
|
2016-02-22 |
antonc27 |
- Campaign for iOS: Stub for CampaignViewController
|
changeset |
files
|
2016-02-22 |
nemo |
remove unused path functions
|
changeset |
files
|
2016-02-21 |
antonc27 |
- Campaign for iOS: Simply retrieve list of campaigns
|
changeset |
files
|
2016-02-21 |
antonc27 |
- Campaign for iOS: Stub for list of campaigns
|
changeset |
files
|
2016-02-21 |
antonc27 |
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
|
changeset |
files
|
2016-02-21 |
unc0rr |
Oops, fix whose nick to compare to
|
changeset |
files
|
2016-02-20 |
unc0rr |
Filter out hog speech messages with non-local team index (not tested)
|
changeset |
files
|
2016-02-18 |
antonc27 |
- Send also some seed when loading missions on iOS (same behavior as on desktop)
|
changeset |
files
|
2016-02-17 |
antonc27 |
- Small refactoring for seed generation on iOS side
|
changeset |
files
|
2016-02-16 |
nemo |
sniper rifle too
|
changeset |
files
|
2016-02-16 |
nemo |
reduce by 1, probably should avoid tunnel issue
|
changeset |
files
|
2016-02-16 |
sheepluva |
apply to deagle and sniper only
|
changeset |
files
|
2016-02-16 |
sheepluva |
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
|
changeset |
files
|
2016-02-15 |
antonc27 |
- Some warnings fixed with text alignment on iOS front-end
|
changeset |
files
|
2016-02-14 |
Anton Malmygin |
Fix for cursor movement problems on touch devices
|
changeset |
files
|
2016-02-14 |
unc0rr |
Fix index of script param
|
changeset |
files
|
2016-02-13 |
unc0rr |
Tech racer maps detection
|
changeset |
files
|
2016-02-12 |
unc0rr |
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
|
changeset |
files
|
2016-02-09 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
|
2016-02-12 |
koda |
avwrapper: Do not ignore avformat_write_header return value
|
changeset |
files
|
2016-02-12 |
unC0Rr |
Attempt to implement hash for special points to detect tech racer maps
|
changeset |
files
|
2016-02-09 |
nemo |
Put graves behind other stuff.
|
changeset |
files
|
2016-02-09 |
nemo |
crosshair on hog won't cause a direct hit anymore
|
changeset |
files
|
2016-02-09 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
|
changeset |
files
|
2016-02-08 |
unc0rr |
Fix one more crasher in early freeEverything call
|
changeset |
files
|
2016-02-07 |
antonc27 |
- ifdef to avoid compiler warning
|
changeset |
files
|
2016-02-07 |
antonc27 |
- uTypes must be included for reference of gmtLandPreview which used for iOS build
|
changeset |
files
|
2016-02-05 |
unC0Rr |
Racer maps #18 and #19
|
changeset |
files
|
2016-02-04 |
unc0rr |
Fix a crasher
|
changeset |
files
|
2016-02-01 |
unC0Rr |
Fix SDL_CreateThread in windows
|
changeset |
files
|
2016-01-31 |
unc0rr |
Bye-bye TryDo
|
changeset |
files
|
2016-01-23 |
sheepluva |
rename doStepCakeWork to doStepCakeWalk
|
changeset |
files
|
2016-01-23 |
sheepluva |
party tweak
|
changeset |
files
|
2016-01-23 |
nemo |
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
|
changeset |
files
|
2016-01-23 |
sheepluva |
tweak sniper training
|
changeset |
files
|
2016-01-23 |
nemo |
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
|
changeset |
files
|
2016-01-23 |
nemo |
update translation files
|
changeset |
files
|
2016-01-23 |
sheepluva |
forgot viewport resize is a thing.
|
changeset |
files
|
2016-01-23 |
sheepluva |
fixing my math... I think ;p
|
changeset |
files
|
2016-01-23 |
sheepluva |
recognize proper birthday parties
|
changeset |
files
|
2016-01-23 |
sheepluva |
minor code tweaks
|
changeset |
files
|
2016-01-23 |
sheepluva |
add cinematic effect to "sinking feeling" intro sequence
|
changeset |
files
|
2016-01-23 |
sheepluva |
Lua API: SetCinematicMode(enable)
|
changeset |
files
|
2016-01-23 |
sheepluva |
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
|
changeset |
files
|
2016-01-19 |
sheepluva |
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
|
changeset |
files
|
2016-01-16 |
sheepluva |
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
|
changeset |
files
|
2016-01-16 |
sheepluva |
recognize subdomains of hedgewars.org
|
changeset |
files
|
2016-01-16 |
sheepluva |
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
|
changeset |
files
|
2016-01-16 |
sheepluva |
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
|
changeset |
files
|
2016-01-15 |
sheepluva |
fix comment; revert unintentional commit of some testing png
|
changeset |
files
|
2016-01-15 |
sheepluva |
serious anti wall sticking protection for hedgewars
|
changeset |
files
|
2016-01-15 |
sheepluva |
documentation tweak
|
changeset |
files
|
2016-01-13 |
unc0rr |
Damaged hog is not in a jumping state
|
changeset |
files
|
2016-01-13 |
unc0rr |
Add some delay to checker
|
changeset |
files
|
2016-01-13 |
unc0rr |
Don't allow to kick an admin with super power enabled
|
changeset |
files
|
2016-01-09 |
unc0rr |
SDLTry doesn't halt engine no more
|
changeset |
files
|
2016-01-13 |
sheepluva |
add some dust effect to rolling/sliding hedgehogs
|
changeset |
files
|
2016-01-12 |
koda |
changelog: Mention videorec fixes
|
changeset |
files
|
2016-01-12 |
sheepluva |
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
|
changeset |
files
|
2016-01-12 |
sheepluva |
pas2c still does (not like) this
|
changeset |
files
|
2016-01-12 |
sheepluva |
don't send text input to chat if not in chat-mode.
|
changeset |
files
|
2016-01-12 |
sheepluva |
finish SDL2-window focus change detection code
|
changeset |
files
|
2016-01-12 |
sheepluva |
use MIX_DEFAULT_FORMAT for sound
|
changeset |
files
|
2016-01-12 |
sheepluva |
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
|
changeset |
files
|
2016-01-11 |
sheepluva |
update Changelog
|
changeset |
files
|
2016-01-11 |
sheepluva |
stop screenshot-flash-effects from showing up on consecutive screenshots
|
changeset |
files
|
2016-01-10 |
sheepluva |
merge Wuzzy's highlanderfix and statsicons bookmarks.
|
changeset |
files
|
2015-11-21 |
Wuzzy |
Customize stats screen icons
|
changeset |
files
|
2015-11-21 |
Wuzzy |
Use Goals instead of ShowMission for Highlander mission dialog
|
changeset |
files
|
2016-01-10 |
sheepluva |
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
|
changeset |
files
|
2015-11-21 |
Wuzzy |
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
|
changeset |
files
|
2016-01-10 |
sheepluva |
merge Wuzzy's windowtitle bookmark
|
changeset |
files
|
2015-11-21 |
Wuzzy |
Add window titles for title-less windows
|
changeset |
files
|
2016-01-10 |
sheepluva |
merge Wuzzy's qttranslation bookmark
|
changeset |
files
|
2015-11-21 |
Wuzzy |
Load Qt library's translation
|
changeset |
files
|
2016-01-10 |
sheepluva |
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
|
changeset |
files
|
2016-01-10 |
sheepluva |
fix/clean-up mousewheel code
|
changeset |
files
|
2016-01-10 |
sheepluva |
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
|
changeset |
files
|
2016-01-05 |
nemo |
limit Y increment to 6 (saucer/birdy bug)
|
changeset |
files
|
2016-01-04 |
unc0rr |
Overwrite last '+' cmd in the queue instead of appending new command
|
changeset |
files
|
2016-01-02 |
nemo |
put teamrope into ShoppaMap too
|
changeset |
files
|
2016-01-01 |
unc0rr |
merge default
qmlfrontend
|
changeset |
files
|
2016-01-01 |
unc0rr |
Handle drawn maps from net
qmlfrontend
|
changeset |
files
|
2016-01-01 |
nemo |
add 32px to top offset
|
changeset |
files
|
2015-12-31 |
nemo |
Tweak the hole carving to become less agressive about spacing if random points keep failing.
|
changeset |
files
|
2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
|
changeset |
files
|
2015-12-31 |
nemo |
Disable digging on solid land
|
changeset |
files
|
2015-12-31 |
unc0rr |
AI is pretty good at using Bee weapon
|
changeset |
files
|
2015-12-31 |
unC0Rr |
Some WIP for bee
|
changeset |
files
|
2015-12-31 |
nemo |
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
|
changeset |
files
|
2015-12-31 |
nemo |
remove hardcoded shotgun val
|
changeset |
files
|
2015-12-30 |
nemo |
set TryHard for placing hog automatically
|
changeset |
files
|
2015-12-30 |
nemo |
remove space from key binding name
|
changeset |
files
|
2015-12-30 |
nemo |
call this faller scrambling less often.
|
changeset |
files
|
2015-12-29 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow server admins to join passworded/restricted rooms when it is really needed
|
changeset |
files
|
2015-12-28 |
unc0rr |
Defer kicking to the time when everything is in consistent state
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow toggling registration requirement on live server
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow only one query per session
|
changeset |
files
|
2015-12-28 |
unc0rr |
Don't send LIST command on join
|
changeset |
files
|
2015-12-26 |
unc0rr |
- Fix passing of ansistrings via ipc
qmlfrontend
|
changeset |
files
|
2015-12-22 |
nemo |
assume frontend buffer utf-8 to avoid garbage strings in debug
|
changeset |
files
|
2015-12-20 |
unc0rr |
Fix two bugs, and yay, spectating works now
qmlfrontend
|
changeset |
files
|
2015-12-16 |
unc0rr |
Fix a ton of bugs in engine instances queue and ipc
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Send full game config to the engine
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Dunno why those were here at all
qmlfrontend
|
changeset |
files
|
2015-12-15 |
sheepluva |
uFLData was renamed, update "uses"
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Fix command sent to engine so it works for real
qmlfrontend
|
changeset |
files
|
2015-12-13 |
unc0rr |
- Improve IPC handling in engine
qmlfrontend
|
changeset |
files
|
2015-12-12 |
unc0rr |
Also send config in network game
qmlfrontend
|
changeset |
files
|
2015-12-12 |
unc0rr |
Introduce barriers between messages to different engine instances
qmlfrontend
|
changeset |
files
|
2015-12-10 |
unc0rr |
Start work on running engine in network game
qmlfrontend
|
changeset |
files
|
2015-12-09 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Client flags handling implementation start
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
|
changeset |
files
|