Mon, 09 Jan 2006 20:29:14 +0000 unc0rr - Fixed crash in IPC code
Sat, 07 Jan 2006 15:23:45 +0000 unc0rr - More binds
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 22:55:45 +0000 unc0rr Better Desert Eagle and Shotgun
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 31 Dec 2005 13:46:49 +0000 unc0rr - Anti-flood and anti-lag changes
Sat, 31 Dec 2005 13:45:09 +0000 unc0rr - New rope
Wed, 28 Dec 2005 23:34:22 +0000 unc0rr fixed "hang" on first run
Wed, 28 Dec 2005 23:30:33 +0000 unc0rr fix to compile on Linux
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Tue, 27 Dec 2005 10:20:55 +0000 unc0rr Now net game is near available, but exception occurs...
Tue, 27 Dec 2005 10:19:21 +0000 unc0rr - Fixed slow sprite blt
Fri, 23 Dec 2005 23:14:31 +0000 unc0rr More work on net game, still far from complete
Fri, 16 Dec 2005 20:59:49 +0000 unc0rr - clear demos list before adding items
Fri, 16 Dec 2005 20:57:14 +0000 unc0rr - improve land generation
Wed, 07 Dec 2005 20:36:55 +0000 unc0rr Frontend lets define more binds
(0) -16 +16 +100 +300 +1000 +3000 +10000 tip