Sat, 13 Feb 2016 12:32:08 +0300 unc0rr Tech racer maps detection
Sat, 13 Feb 2016 00:36:38 +0300 unc0rr detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
Fri, 12 Feb 2016 14:27:20 -0500 koda avwrapper: Do not ignore avformat_write_header return value
Fri, 12 Feb 2016 17:03:42 +0300 unC0Rr Attempt to implement hash for special points to detect tech racer maps
Tue, 09 Feb 2016 15:27:55 -0500 nemo Put graves behind other stuff.
Tue, 09 Feb 2016 15:10:01 -0500 nemo crosshair on hog won't cause a direct hit anymore
Tue, 09 Feb 2016 14:40:06 +0300 unC0Rr Fix possible crashes/hangs due to recent changes
Mon, 08 Feb 2016 14:58:36 +0300 unc0rr Fix one more crasher in early freeEverything call
Sun, 07 Feb 2016 18:29:34 +0100 antonc27 - ifdef to avoid compiler warning
Sun, 07 Feb 2016 17:40:09 +0100 antonc27 - uTypes must be included for reference of gmtLandPreview which used for iOS build
Fri, 05 Feb 2016 11:32:23 +0300 unC0Rr Racer maps #18 and #19
Thu, 04 Feb 2016 21:04:08 +0300 unc0rr Fix a crasher
Mon, 01 Feb 2016 15:10:10 +0300 unC0Rr Fix SDL_CreateThread in windows
Sun, 31 Jan 2016 16:07:14 +0300 unc0rr Bye-bye TryDo
Sun, 24 Jan 2016 00:02:57 +0100 sheepluva rename doStepCakeWork to doStepCakeWalk
Sun, 24 Jan 2016 00:00:25 +0100 sheepluva party tweak
Sat, 23 Jan 2016 17:29:44 -0500 nemo As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
Sat, 23 Jan 2016 23:02:03 +0100 sheepluva tweak sniper training
Sat, 23 Jan 2016 16:07:14 -0500 nemo sparkles for dynamite at sheepy's request. he can tweak values if he wishes
Sat, 23 Jan 2016 15:23:54 -0500 nemo update translation files
Sat, 23 Jan 2016 20:58:23 +0100 sheepluva forgot viewport resize is a thing.
Sat, 23 Jan 2016 19:49:55 +0100 sheepluva fixing my math... I think ;p
Sat, 23 Jan 2016 11:00:31 +0100 sheepluva recognize proper birthday parties
Sat, 23 Jan 2016 10:14:47 +0100 sheepluva minor code tweaks
Sat, 23 Jan 2016 09:05:37 +0100 sheepluva add cinematic effect to "sinking feeling" intro sequence
Sat, 23 Jan 2016 08:11:14 +0100 sheepluva Lua API: SetCinematicMode(enable)
Sat, 23 Jan 2016 07:53:57 +0100 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
Wed, 20 Jan 2016 00:57:09 +0100 sheepluva SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
Sat, 16 Jan 2016 19:50:38 +0100 sheepluva find hg revision even if github author name is not the same as hg author (kodabb vs koda)
Sat, 16 Jan 2016 19:29:28 +0100 sheepluva recognize subdomains of hedgewars.org
Sat, 16 Jan 2016 19:20:06 +0100 sheepluva update some old google code links in the code/etc. thanks Wuzzy for the heads-up
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