Wed, 17 Nov 2010 20:58:23 +0300 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
|
changeset |
files
|
Mon, 29 Nov 2010 09:11:18 +0100 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
|
changeset |
files
|
Wed, 17 Nov 2010 20:36:35 +0300 |
unc0rr |
Remove uMisc dependency from uRandom
|
changeset |
files
|
Sun, 28 Nov 2010 23:49:09 +0100 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
|
changeset |
files
|
Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
|
changeset |
files
|
Sun, 28 Nov 2010 01:58:43 +0100 |
koda |
update build files for compliance with Mac AppStore
|
changeset |
files
|
Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
|
changeset |
files
|
Sat, 27 Nov 2010 23:29:07 +0100 |
koda |
more backward compatibility
|
changeset |
files
|
Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
changeset |
files
|
Thu, 25 Nov 2010 02:45:52 +0100 |
koda |
update some files for new graphics and new ios4.2
|
changeset |
files
|
Wed, 17 Nov 2010 16:31:30 +0300 |
unC0Rr |
A program which finds a cycles in units dependencies
|
changeset |
files
|
Wed, 24 Nov 2010 23:35:41 +0100 |
koda |
update also the project to use those graphics
|
changeset |
files
|
Wed, 17 Nov 2010 16:19:28 +0300 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
|
changeset |
files
|
Wed, 24 Nov 2010 23:34:10 +0100 |
koda |
update graphics names, path, resolution, content...
|
changeset |
files
|
Wed, 17 Nov 2010 01:42:51 +0100 |
koda |
remove weapons and schemes selection for missions from ifrontend
|
changeset |
files
|
Tue, 16 Nov 2010 20:55:39 +0100 |
jose1711 |
updated/added slovak translations of lua files
|
changeset |
files
|
Sun, 21 Nov 2010 04:10:39 +0100 |
koda |
display an empty table for missions
|
changeset |
files
|
Tue, 16 Nov 2010 20:04:20 +0100 |
jose1711 |
sk update
|
changeset |
files
|
Mon, 27 Dec 2010 23:57:44 +0100 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
changeset |
files
|
Tue, 16 Nov 2010 13:35:23 -0500 |
jose1711 |
translation updates
|
changeset |
files
|
Wed, 22 Dec 2010 12:17:34 +0100 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
changeset |
files
|
Mon, 15 Nov 2010 14:39:58 -0500 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
changeset |
files
|
Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
|
changeset |
files
|
Sun, 16 Jan 2011 03:40:54 +0100 |
koda |
close branch
0.9.14.1
|
changeset |
files
|
Mon, 15 Nov 2010 04:30:11 +0100 |
koda |
minor things
|
changeset |
files
|
Mon, 06 Dec 2010 03:07:03 +0100 |
sheepluva |
whoops
0.9.14.1
|
changeset |
files
|
Sun, 14 Nov 2010 23:28:45 +0100 |
Henek |
resets CurAmmoType in ResetWeapons
|
changeset |
files
|
Mon, 06 Dec 2010 03:01:44 +0100 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
|
changeset |
files
|
Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
|
changeset |
files
|
Sun, 28 Nov 2010 01:58:08 +0100 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
|
changeset |
files
|