Wed, 08 Dec 2010 14:47:52 +0100 | koda | team selection completely refactored, now has animation and more performance | changeset | files |
Mon, 06 Dec 2010 21:15:41 -0500 | nemo | rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls | changeset | files |
Tue, 07 Dec 2010 01:18:43 +0100 | koda | Forts: reduce preview size and add hi-res one | changeset | files |
Mon, 06 Dec 2010 13:07:36 -0500 | nemo | try this mikade | changeset | files |
Mon, 06 Dec 2010 08:58:24 -0500 | nemo | merge | changeset | files |
Mon, 06 Dec 2010 12:21:12 +0300 | unc0rr | Always keep last point of drawn polyline | changeset | files |