Sun, 07 Jul 2013 14:45:08 +0200 |
koda |
allow to send chat messages with numpad enter key too (regression?)
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files
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Tue, 09 Jul 2013 19:54:26 +0300 |
Periklis Ntanasis |
moar event handlers and fixes
spacecampaign
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Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Tue, 09 Jul 2013 18:37:36 +0300 |
Periklis Ntanasis |
more moon code, most things work ok
spacecampaign
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files
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Thu, 04 Jul 2013 11:58:40 +0200 |
koda |
as-needed only at release time
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files
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Sat, 06 Jul 2013 06:53:28 +0300 |
Periklis Ntanasis |
more progress on the moon main mission
spacecampaign
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files
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Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
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files
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Fri, 05 Jul 2013 04:32:39 +0300 |
Periklis Ntanasis |
progress on the main moon mission
spacecampaign
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files
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Wed, 03 Jul 2013 01:58:45 +0200 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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files
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Thu, 04 Jul 2013 01:36:49 +0300 |
Periklis Ntanasis |
moon01 stab and finally moon01 map
spacecampaign
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files
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Tue, 02 Jul 2013 23:49:41 +0200 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
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Mon, 01 Jul 2013 23:23:22 +0300 |
Periklis Ntanasis |
merge and changed also spacecampaign name
spacecampaign
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files
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Mon, 01 Jul 2013 22:49:28 +0200 |
koda |
tell ya what, let's just disable these tests on some platform for now
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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Sun, 30 Jun 2013 21:37:29 -0400 |
nemo |
bug #668 + reorder conditions for kick slightly, to call the math last
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Sat, 29 Jun 2013 23:58:37 +0400 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
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Sat, 29 Jun 2013 00:18:17 +0400 |
unc0rr |
Fix "registered only" option
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Sat, 29 Jun 2013 16:05:17 +0200 |
koda |
minor dep order change
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files
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Sat, 29 Jun 2013 02:42:15 +0200 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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Sat, 29 Jun 2013 01:56:16 +0200 |
koda |
uvariables comes before uutils
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Sat, 29 Jun 2013 01:26:05 +0200 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
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Sat, 29 Jun 2013 00:44:23 +0200 |
koda |
disable stack protection on bsd too (untested)
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Sat, 29 Jun 2013 00:28:47 +0200 |
koda |
this is internal now
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files
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Mon, 01 Jul 2013 22:28:42 +0300 |
Periklis Ntanasis |
forgotten image
spacecampaign
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files
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Fri, 28 Jun 2013 12:47:54 -0400 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Mon, 01 Jul 2013 18:03:06 +0300 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
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files
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Fri, 28 Jun 2013 10:25:42 +0400 |
unc0rr |
You better test build before committing even trivial patches
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files
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Fri, 28 Jun 2013 22:38:08 +0300 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
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files
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Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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files
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