Sat, 13 Nov 2010 17:48:56 +0300 |
unc0rr |
Update ru translation
0.9.14
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files
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Fri, 12 Nov 2010 18:32:29 -0500 |
jose1711 |
translation update for the release
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files
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Sat, 13 Nov 2010 01:24:39 +0100 |
koda |
some interface tricks for iphone as well
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Sat, 13 Nov 2010 17:39:24 +0300 |
unc0rr |
Not going into release
0.9.14
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Fri, 12 Nov 2010 18:32:56 -0500 |
nemo |
update translation files for the 4265 text change
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files
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Fri, 12 Nov 2010 23:59:40 +0100 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
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Sat, 13 Nov 2010 17:14:51 +0300 |
unc0rr |
No svgz and .desktop
0.9.14
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Fri, 12 Nov 2010 23:40:08 +0100 |
Henek |
fancy dust when the drill is drilling
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Fri, 12 Nov 2010 22:47:13 +0100 |
koda |
redo once again file updating, moving stuff around
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Sat, 13 Nov 2010 17:11:28 +0300 |
unc0rr |
Bye-bye sha-1
0.9.14
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Fri, 12 Nov 2010 22:38:05 +0100 |
Palewolf |
Light trails for bullets
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Sat, 13 Nov 2010 17:05:34 +0300 |
unc0rr |
Merge
0.9.14
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files
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Fri, 12 Nov 2010 16:06:06 -0500 |
nemo |
copypasta fail
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Sat, 13 Nov 2010 17:05:14 +0300 |
unc0rr |
Ban .svg, .psd, .sifz from being present in 'make package_source' output
0.9.14
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files
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Fri, 12 Nov 2010 16:00:28 -0500 |
nemo |
off by 1 error in resurrector index
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Sat, 13 Nov 2010 16:52:53 +0300 |
unc0rr |
Some fixes
0.9.14
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Sat, 13 Nov 2010 08:55:58 -0500 |
nemo |
merge (stupid reflexive pull -u)
0.9.14
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Fri, 12 Nov 2010 15:57:30 -0500 |
nemo |
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
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Sat, 13 Nov 2010 16:47:40 +0300 |
unc0rr |
Useless
0.9.14
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Sat, 13 Nov 2010 08:54:39 -0500 |
szczur |
last-minute pl updates
0.9.14
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Fri, 12 Nov 2010 21:37:12 +0100 |
Henek |
fixed breakage of game schemes
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Sat, 13 Nov 2010 12:07:17 +0100 |
Palewolf |
Updated spanish translation
0.9.14
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Fri, 12 Nov 2010 21:55:55 +0300 |
unc0rr |
merge
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files
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Sat, 13 Nov 2010 11:33:50 +0300 |
unC0Rr |
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
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Fri, 12 Nov 2010 13:54:22 -0500 |
nemo |
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
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Fri, 12 Nov 2010 21:55:33 +0300 |
unc0rr |
Apply typo fix also here
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Sat, 13 Nov 2010 10:52:27 +0300 |
unC0Rr |
Remove "-dev" suffix
0.9.14
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Fri, 12 Nov 2010 12:35:30 -0500 |
nemo |
ok... combine a tick check with texture percentage check. this should be a lot less frequent
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Sat, 13 Nov 2010 10:22:06 +0300 |
unC0Rr |
Fix typo in russian translation, update english translation with plural forms
0.9.14
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Fri, 12 Nov 2010 12:30:22 -0500 |
nemo |
Also switch saucer from updating every N ticks to updating as-needed.
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