Thu, 10 Jan 2019 18:30:14 +0100 |
Wuzzy |
Minor touch refactor
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Thu, 10 Jan 2019 18:08:02 +0100 |
Wuzzy |
Swap 2 targets in grenade training to make the start a bit easier
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Thu, 10 Jan 2019 18:05:48 +0100 |
Wuzzy |
Update grenade training to support bounciness in Touch
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Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
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Thu, 10 Jan 2019 03:14:02 +0100 |
Wuzzy |
Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
Wuzzy |
Fix player team ignoring custom team control scheme in campaign/missions
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Thu, 10 Jan 2019 00:41:31 +0100 |
Wuzzy |
Restructure changelog
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Thu, 10 Jan 2019 00:33:05 +0100 |
Wuzzy |
Fix double water splash if flying saucer drowns (bug 681)
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Wed, 09 Jan 2019 22:19:46 +0100 |
Wuzzy |
Remove default keybinding for unselecting weapon
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Wed, 09 Jan 2019 22:09:27 +0100 |
Wuzzy |
Allow to leave a control unused (no key binding)
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Wed, 09 Jan 2019 16:27:57 -0500 |
nemo |
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Wed, 09 Jan 2019 19:10:11 +0100 |
Wuzzy |
Send and display owner name of own teams in online games (fixes bug 468)
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Tue, 08 Jan 2019 03:03:21 +0100 |
Wuzzy |
Suppress “<team> is gone message on game end
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Sun, 06 Jan 2019 02:32:27 +0100 |
Wuzzy |
Pagetraining: Make sure the translator comment will be collected
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Sun, 06 Jan 2019 02:16:45 +0100 |
Wuzzy |
Make turn timer gray when finishing target practice
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Sun, 06 Jan 2019 01:21:16 +0100 |
Wuzzy |
Display team records in training menu
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Sat, 05 Jan 2019 23:15:13 +0100 |
Wuzzy |
BRW: Fix Lua error after using timebox
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Sat, 05 Jan 2019 22:22:36 +0100 |
Wuzzy |
TS: Scale health with the “initial health” setting from game scheme
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Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Sat, 05 Jan 2019 21:52:15 +0100 |
Wuzzy |
TS: Improve configurability by game scheme
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Sat, 05 Jan 2019 21:07:22 +0100 |
Wuzzy |
TS: Simplify mission panel, fix bad string concatenation
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Sat, 05 Jan 2019 20:58:12 +0100 |
Wuzzy |
TS: Add script param to set specialists for all teams at once
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Sat, 05 Jan 2019 20:45:46 +0100 |
Wuzzy |
Document TS script param syntax, change some letters
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Sat, 05 Jan 2019 20:32:48 +0100 |
Wuzzy |
Clean up indents and comments in The_Specialists.lua
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Sat, 05 Jan 2019 13:23:43 -0500 |
nemo |
Allow customising the teams
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Thu, 03 Jan 2019 22:44:09 +0100 |
Wuzzy |
ASA ice02: Clean up some subtle weirdness on timeout
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Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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Thu, 03 Jan 2019 17:57:31 +0100 |
Wuzzy |
Fix force-locked schemes getting unlocked when changing map types (bug 378)
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Wed, 02 Jan 2019 17:45:12 +0100 |
Wuzzy |
ASA ice02: Don't show remaining saucers in stats (unimportant)
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Wed, 02 Jan 2019 11:08:26 -0500 |
nemo |
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
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Wed, 02 Jan 2019 11:06:34 -0500 |
nemo |
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
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