Thu, 10 Jan 2019 18:30:14 +0100 |
Wuzzy |
Minor touch refactor
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Thu, 10 Jan 2019 18:08:02 +0100 |
Wuzzy |
Swap 2 targets in grenade training to make the start a bit easier
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Thu, 10 Jan 2019 18:05:48 +0100 |
Wuzzy |
Update grenade training to support bounciness in Touch
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Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
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Thu, 10 Jan 2019 03:14:02 +0100 |
Wuzzy |
Use player team's control scheme for all teams if there's a mission team
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Thu, 10 Jan 2019 02:50:01 +0100 |
Wuzzy |
Fix player team ignoring custom team control scheme in campaign/missions
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Thu, 10 Jan 2019 00:41:31 +0100 |
Wuzzy |
Restructure changelog
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Thu, 10 Jan 2019 00:33:05 +0100 |
Wuzzy |
Fix double water splash if flying saucer drowns (bug 681)
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Wed, 09 Jan 2019 22:19:46 +0100 |
Wuzzy |
Remove default keybinding for unselecting weapon
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Wed, 09 Jan 2019 22:09:27 +0100 |
Wuzzy |
Allow to leave a control unused (no key binding)
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Wed, 09 Jan 2019 16:27:57 -0500 |
nemo |
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Wed, 09 Jan 2019 19:10:11 +0100 |
Wuzzy |
Send and display owner name of own teams in online games (fixes bug 468)
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Tue, 08 Jan 2019 03:03:21 +0100 |
Wuzzy |
Suppress “<team> is gone message on game end
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Sun, 06 Jan 2019 02:32:27 +0100 |
Wuzzy |
Pagetraining: Make sure the translator comment will be collected
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