Fri, 31 May 2013 14:51:08 -0400 |
nemo |
Merge 0.9.19
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Fri, 31 May 2013 14:47:07 -0400 |
nemo |
fix locale load
0.9.19
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Fri, 31 May 2013 16:49:11 +0200 |
koda |
don't pack .hi files, frontlib and other stuff
0.9.19
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Fri, 31 May 2013 15:41:41 +0200 |
koda |
change cpack configuration file name so that it's not excluded by 'make package_source'
0.9.19
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Fri, 31 May 2013 15:21:56 +0200 |
koda |
mystery of the ending prefix
0.9.19
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Fri, 31 May 2013 00:12:11 +0400 |
unc0rr |
merge with tip
0.9.19 0.9.19-release
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Thu, 30 May 2013 21:08:13 +0900 |
mikade |
Fix broken x/y values on Dangerous Ducklings
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Thu, 30 May 2013 20:29:55 +0900 |
mikade |
Add Frenzy (Hysteria) style/gameplay script and cfg
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Fri, 31 May 2013 00:10:59 +0400 |
unc0rr |
++protocol_number;
0.9.19
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Thu, 30 May 2013 20:09:57 +0900 |
mikade |
As per request, add ice-gun (untested!)
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Wed, 29 May 2013 17:56:07 -0400 |
nemo |
merge with tip
0.9.19
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Thu, 30 May 2013 19:34:39 +0900 |
mikade |
Add how to play description to Mutant
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Wed, 29 May 2013 17:47:54 -0400 |
nemo |
Since this keeps coming up. Sync engine and frontend wheel handling, again.
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Wed, 29 May 2013 22:52:37 +0400 |
unc0rr |
merge
0.9.19
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 29 May 2013 13:03:23 -0400 |
szczur |
polish translation update
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Wed, 29 May 2013 12:21:49 -0400 |
sphrix |
grammar
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Wed, 29 May 2013 07:45:00 -0400 |
nemo |
Waddaya think. Add it for iced up water and mines/cases/explosives
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Wed, 29 May 2013 06:51:12 -0400 |
nemo |
cancel on slide
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Wed, 29 May 2013 10:51:21 +0200 |
koda |
two little changelog entries
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Wed, 29 May 2013 10:48:36 +0200 |
koda |
.hgignore update
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Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
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Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
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Tue, 28 May 2013 14:09:19 -0400 |
nemo |
frozen hog impact. koda says he'll add the beam
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Tue, 28 May 2013 13:58:01 -0400 |
nemo |
*hate*
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Tue, 28 May 2013 16:07:22 +0200 |
koda |
windows build script, get the temp variable from environment, avoiding potential permission problems
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Tue, 28 May 2013 15:38:28 +0200 |
koda |
on Windows link libgcc statically to reduce the number of dlls
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Tue, 28 May 2013 13:57:11 -0400 |
nemo |
< 256 is "thawing"
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Mon, 27 May 2013 21:34:03 -0400 |
nemo |
fix mispositioned map.png
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Mon, 27 May 2013 23:46:27 +0200 |
koda |
add 'random' dependency to server .cabal file (please test)
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Mon, 27 May 2013 16:56:44 -0400 |
nemo |
don't resurrect frozen
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Tue, 28 May 2013 00:01:58 +0400 |
unc0rr |
Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
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Mon, 27 May 2013 23:54:52 +0400 |
unc0rr |
Fix room admin rights delegation by server admin when he isn't room admin
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Mon, 27 May 2013 23:24:35 +0400 |
unc0rr |
'@' for server admin status, '+' for room admins
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Mon, 27 May 2013 23:20:39 +0400 |
unc0rr |
Remove admin rights from old admin when he delegates room ownership
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Mon, 27 May 2013 14:41:48 -0400 |
nemo |
should unfreeze on your turn
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Mon, 27 May 2013 11:33:25 -0400 |
nemo |
increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
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Mon, 27 May 2013 10:47:59 -0400 |
nemo |
Default to random guest username in all places net/nick is fetched. Fixes issue #588
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Mon, 27 May 2013 10:52:30 +0400 |
unc0rr |
Merge
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Fri, 24 May 2013 15:07:21 -0400 |
nemo |
Quick and dirty fix for fact that we no longer prompt for a username on connect, so blank username simply errors on connect.
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Fri, 24 May 2013 12:56:58 -0400 |
nemo |
Fix config save problems, bug #510
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Fri, 24 May 2013 10:34:22 -0400 |
nemo |
Add a mask, tweak changelog a bit
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Thu, 23 May 2013 23:37:59 -0400 |
nemo |
few more changes
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Thu, 23 May 2013 23:02:16 -0400 |
tiyuri |
Final starbound
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Fri, 24 May 2013 01:45:03 +0200 |
koda |
perhaps unneeded, but...
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Fri, 24 May 2013 00:55:33 +0200 |
koda |
lupdate
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Fri, 24 May 2013 01:12:41 +0400 |
unc0rr |
Store suffix of .qm files instead of locale name
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Thu, 23 May 2013 09:33:36 -0400 |
nemo |
Remove repetition. This map doesn't need to be so wide.
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Wed, 22 May 2013 22:46:49 -0400 |
nemo |
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
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Wed, 22 May 2013 09:46:42 -0400 |
nemo |
sheepluva suggestion for frozen barrel behaviour. untested.
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Wed, 22 May 2013 06:17:06 -0400 |
nemo |
as long as a generic placeholder tint is in place. can't just exit
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Tue, 21 May 2013 23:17:28 -0400 |
nemo |
fix dud mine explosion
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Tue, 21 May 2013 23:00:20 -0400 |
tiyuri |
Add shrooms map
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Tue, 21 May 2013 22:56:31 -0400 |
nemo |
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
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Tue, 21 May 2013 23:49:24 +0200 |
koda |
further limit asm
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Tue, 21 May 2013 21:28:42 +0300 |
Periklis Ntanasis |
place better the current replay button
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Tue, 21 May 2013 23:15:44 +0200 |
koda |
tip to highlight the new /rnd command
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Wed, 22 May 2013 00:50:15 +0400 |
unc0rr |
merge
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Tue, 21 May 2013 16:14:36 -0400 |
nemo |
ಠ_ಠ
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Wed, 22 May 2013 00:49:37 +0400 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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