Thu, 29 Nov 2012 23:13:06 -0500 |
Joe Doyle (Ginto8) |
Remove unused global variables
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Thu, 29 Nov 2012 14:48:38 -0500 |
nemo |
*sigh*
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Fri, 30 Nov 2012 18:19:52 +0400 |
unc0rr |
merge
flibqtfrontend
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Thu, 29 Nov 2012 22:50:08 +0400 |
unc0rr |
A bit of refactoring
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Fri, 30 Nov 2012 12:12:49 +0400 |
unc0rr |
Use HW_TEAMCOLOR_ARRAY from frontlib
flibqtfrontend
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Thu, 29 Nov 2012 14:02:28 +1300 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
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Fri, 30 Nov 2012 11:40:37 +0400 |
unc0rr |
Merge
flibqtfrontend
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Thu, 29 Nov 2012 04:57:35 +0100 |
zero579911 |
GCI: use player's name for the default team
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Fri, 30 Nov 2012 15:16:14 +0100 |
Medo |
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
flibqtfrontend
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Thu, 29 Nov 2012 14:47:36 -0500 |
nemo |
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
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Tue, 27 Nov 2012 10:05:24 +0400 |
unc0rr |
Some fixes
flibqtfrontend
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Tue, 27 Nov 2012 21:21:14 +0100 |
Medo |
Added default weaponset to frontlib hwconsts
flibqtfrontend
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Wed, 28 Nov 2012 10:57:07 -0500 |
nemo |
merge
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Tue, 27 Nov 2012 00:29:41 +0400 |
unc0rr |
No more crashes when running quick game
flibqtfrontend
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Wed, 28 Nov 2012 11:57:39 +0100 |
Bryan Dunsmore |
GCI2012: Empty list help text (Issue 375)
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