Sun, 18 Mar 2012 00:02:33 +0100 | Xeli | You can now change AMAnimType to enable the animation through the x/y axis and alpha for example | changeset | files |
Sat, 17 Mar 2012 22:39:16 +0100 | Xeli | make ammomenu's speed dependent on RealTicks rather than frames | changeset | files |
Tue, 13 Mar 2012 21:09:46 +0100 | Xeli | allow for 0 values on AMShiftTarget, this allows for movement across one axis | changeset | files |
Sat, 17 Mar 2012 17:24:38 -0400 | nemo | Disable anim for stats screen ("In game" stays visible otherwise) | changeset | files |
Sat, 17 Mar 2012 17:18:43 -0400 | nemo | Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze | changeset | files |
Sat, 17 Mar 2012 16:14:08 -0400 | nemo | I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation. | changeset | files |