Tue, 21 Jan 2014 18:02:37 +0100 | sheepluva | use new API for changing GameFlags | changeset | files |
Tue, 21 Jan 2014 15:56:52 +0100 | sheepluva | luaAPI: | changeset | files |
Tue, 21 Jan 2014 11:48:43 +0400 | unc0rr | Fix detection of mapgen | changeset | files |
Tue, 21 Jan 2014 10:59:52 +0400 | unc0rr | Merge | changeset | files |
Mon, 20 Jan 2014 21:16:17 -0500 | nemo | This adds idle hog tinting. Active hog tinting still needed. | changeset | files |
Tue, 21 Jan 2014 01:38:06 +0100 | sheepluva | let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail | changeset | files |
Tue, 21 Jan 2014 01:27:25 +0100 | sheepluva | * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been) | changeset | files |