Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 20:51:42 +0200 |
Wuzzy |
ACF6: More turn time tweaks
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Sun, 26 May 2019 20:45:08 +0200 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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Sun, 26 May 2019 17:53:14 +0200 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
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Sun, 26 May 2019 17:40:38 +0200 |
Wuzzy |
ACF6: Protect goal crate from damage
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Sun, 26 May 2019 16:16:47 +0200 |
Wuzzy |
ACF5: Fix some turn bugs relating to 3rd wave
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Sun, 26 May 2019 16:01:33 +0200 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 15:49:39 +0200 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
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Sun, 26 May 2019 15:37:49 +0200 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
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Sun, 26 May 2019 14:27:55 +0200 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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Sat, 25 May 2019 02:14:25 +0200 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
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