2019-05-26 Wuzzy Backed out changeset 96244def1cc0—It was broken
2019-05-26 Wuzzy Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
2019-05-26 Wuzzy ACF6: More turn time tweaks
2019-05-26 Wuzzy ACF6: (Re-)initialize turn properly after cut scenes
2019-05-26 Wuzzy Rename sprFirepunch to sprFirePunch
2019-05-26 alfadur add idle shouryuuken animation
2019-05-26 Wuzzy ACF6: Dismiss enemy teams on victory, just in case
2019-05-26 Wuzzy ACF6: Protect goal crate from damage
2019-05-26 Wuzzy ACF5: Fix some turn bugs relating to 3rd wave
2019-05-26 Wuzzy ACF5: Add appear animation for 3rd wave
2019-05-26 Wuzzy ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
2019-05-26 Wuzzy ACF5: Fix number of turns before 3rd wave appears not always being 7
2019-05-26 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
2019-05-26 Wuzzy Refactor definition of "local" clans
2019-05-25 alfadur scatter bottle pieces
2019-05-25 Wuzzy ACF3: Fix princess-in-cage scene: Princess did not die
2019-05-24 Wuzzy ACF3: Simplify infinite shoryuken crate
2019-05-24 Wuzzy ACF3: Clean up start up sequences a bit
2019-05-24 unc0rr Add handling of some messages, reuse models from the old frontend
2019-05-24 Wuzzy Backed out changeset 76003912e31d (whoops)
2019-05-24 Wuzzy Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
2019-05-24 Wuzzy Backed out changeset f764394839b2
2019-05-24 Wuzzy Prevent crates from being collected twice
2019-05-24 Wuzzy Use "looky" hog sprite for missing hat texture as well
2019-05-24 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-24 Wuzzy Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24 unC0Rr Add slots for all protocol messages
2019-05-24 Wuzzy Add drill rocket animation
2019-05-24 Wuzzy Stop fade-out sound instantly when audio muted
2019-05-23 alfadur don't draw double 🦔 when equipping rc plane
2019-05-23 alfadur improve rope rendering
2019-05-23 Wuzzy ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
2019-05-23 Wuzzy ACF2: Add more isHogAlive checks
2019-05-23 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
2019-05-22 Wuzzy Merge alfadur's commits
2019-05-22 Wuzzy ACF2: Prevent cut scene from playing when own hogs are dead or about to die
2019-05-22 Wuzzy ACF: Add some checks before calling StoppedGear
2019-05-22 Wuzzy Fix health case/barrel health texture being sometimes not created
2019-05-22 alfadur disallow zero rope step
2019-05-22 alfadur use contains where possible
2019-05-22 alfadur remove RangeContains in favor of standard contains
2019-05-21 alfadur add rope layers
2019-05-21 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
2019-05-21 Wuzzy Fix un-selecting weapon while in multishoot allowing another attack
2019-05-21 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
2019-05-21 Wuzzy ACF2: Fix Lua error when hog dies during cyborg choice phase
2019-05-21 Wuzzy Disable Sudden Death for all A Classic Fairytale missions
2019-05-21 Wuzzy ACF1: Fix pastMoleHeadAnim being played twice
2019-05-20 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
2019-05-20 Wuzzy Update German Lua translations
2019-05-20 Wuzzy Scenarios: Drawn games count as mission failure
2019-05-20 Wuzzy Speed Shoppa: Set hog dy=0 on victory
2019-05-19 Wuzzy Remove Wacky templates #37, #38, #43 from Large land template
2019-05-19 Wuzzy Update MaxHedgehogs for template #43
2019-05-19 Wuzzy Calculate max. recommended hog count for perlin maps
2019-05-19 Wuzzy Give a more accurate hedgehog limit estimate for small drawn maps
2019-05-19 Wuzzy Update German translation
2019-05-19 Wuzzy Update locale files
2019-05-18 Wuzzy Don't abort ready phase for moving camera with keys
2019-05-18 Wuzzy Refactor uInputHandler a bit
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