Fri, 12 Apr 2019 11:41:35 -0400 nemo ugly hacked in argument for port to remove unc0rr's excuse
Fri, 12 Apr 2019 02:48:16 +0300 alfadur improve lobby joining
Thu, 11 Apr 2019 21:25:31 +0300 alfadur fix room master change
Thu, 11 Apr 2019 21:20:41 +0300 alfadur implement stats message
Thu, 11 Apr 2019 19:30:22 +0300 alfadur implement maxteams and teamchat messages
Thu, 11 Apr 2019 01:42:14 +0300 alfadur implement follow message
Thu, 11 Apr 2019 01:13:29 +0300 alfadur implement info, registered only & super power messages
Wed, 10 Apr 2019 23:56:53 +0300 alfadur implement watch message apart from replay deserializing
Wed, 10 Apr 2019 19:30:08 +0300 alfadur implememg global&delegate messages
Wed, 10 Apr 2019 18:12:30 +0300 alfadur implement server vars
Wed, 10 Apr 2019 16:14:33 +0300 alfadur add typed protocol flags
Wed, 10 Apr 2019 01:13:29 +0300 alfadur fix lobby joining
Tue, 09 Apr 2019 23:03:12 +0300 alfadur move room saves to IO thread
Tue, 09 Apr 2019 21:08:35 +0300 alfadur add a thread for internal server IO and implement account checking with it
Tue, 09 Apr 2019 00:45:14 +0200 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
Tue, 09 Apr 2019 00:06:53 +0300 alfadur move parser tests into test module
Mon, 08 Apr 2019 23:05:54 +0200 Wuzzy ACF5: Fix Lua error when not hitting traitor in first turn
Mon, 08 Apr 2019 22:16:44 +0300 alfadur port server parser to nom 5
Mon, 08 Apr 2019 20:58:41 +0200 Wuzzy ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Mon, 08 Apr 2019 19:16:02 +0200 Wuzzy WxW: Play taunt if crate spawns between turns
Mon, 08 Apr 2019 19:02:01 +0200 Wuzzy WxW: Don't register wall touch if not gstHHDriven
Mon, 08 Apr 2019 17:59:38 +0200 Wuzzy WxW: Hide crate radar when no active hog
Mon, 08 Apr 2019 17:44:33 +0200 Wuzzy WxW: If walls are disabled, spawn crate between turns
Mon, 08 Apr 2019 16:00:15 +0200 Wuzzy Battalion: Properly spawn crate between turns
Mon, 08 Apr 2019 15:51:42 +0200 Wuzzy New callback: onCaseDrop (called when engine MIGHT drop a crate)
Mon, 08 Apr 2019 15:27:40 +0200 Wuzzy Clean up Sudden Death messages and animations in Battalion
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 03:15:34 +0200 Wuzzy Fix map preview not matching actual map
Mon, 08 Apr 2019 02:22:51 +0200 Wuzzy Computer hog no longer walks into player-placed mines if >= 90% duds
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Wuzzy Update changelog
Sun, 07 Apr 2019 23:39:30 +0200 Wuzzy Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:32:59 +0200 Wuzzy Update health crate tooltips in missions with fake health crates
Sun, 07 Apr 2019 23:21:07 +0200 Wuzzy Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Wuzzy Don't show SMine timer if drowning
Sun, 07 Apr 2019 22:57:58 +0200 Wuzzy Fix coloring of mine timers
Sun, 07 Apr 2019 22:48:34 +0200 Wuzzy Fix missing escaping of colon in engine locale files
Sun, 07 Apr 2019 22:43:45 +0200 Wuzzy Add support for decimal point of displayed mine timer
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 20:03:09 +0200 Wuzzy Don't render barrel health after loading savegame
Sun, 07 Apr 2019 20:01:02 +0200 Wuzzy Don't explose mine timer in game if random (using Karma value)
Sun, 07 Apr 2019 19:31:58 +0200 Wuzzy HedgeEditor: Remove gear info tags
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Tue, 02 Apr 2019 23:14:31 +0200 Wuzzy Fix uninitialized alpha values of rendered text
Tue, 02 Apr 2019 22:57:46 +0200 Wuzzy Flip meaning of "inverted" color images
Tue, 02 Apr 2019 22:40:46 +0200 Wuzzy Refactor IsTooDarkToRead to fix pas2c crash
Tue, 02 Apr 2019 18:59:38 +0200 Wuzzy Fix target marker rendering issues in weWrap
Tue, 02 Apr 2019 15:53:09 +0300 alfadur optimize atlas pruning
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Tue, 02 Apr 2019 01:34:13 +0200 Wuzzy Fix team bar height depending on NameTex
Tue, 02 Apr 2019 01:03:39 +0200 Wuzzy Fix inconsistencies in guest nick name generation
Tue, 02 Apr 2019 00:13:25 +0200 Wuzzy Properly right-align sidFPS
Tue, 02 Apr 2019 00:06:19 +0200 Wuzzy Make team bars 1 pixel higher
Mon, 01 Apr 2019 23:15:18 +0200 Wuzzy Make dark clan colors visible in stats screen
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Mon, 01 Apr 2019 20:08:34 +0200 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
Mon, 01 Apr 2019 19:27:13 +0200 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
Mon, 01 Apr 2019 19:16:55 +0200 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
Mon, 01 Apr 2019 18:49:08 +0200 Wuzzy Fix right limit of piano placement in bounce world edge
Mon, 01 Apr 2019 17:35:07 +0200 Wuzzy Update German translation
Mon, 01 Apr 2019 17:33:43 +0200 Wuzzy Update locale files
Thu, 28 Mar 2019 00:38:53 +0300 alfadur add gear renderer module
Thu, 28 Mar 2019 00:33:36 +0300 alfadur fix atlas.insert_set
Thu, 28 Mar 2019 00:13:13 +0300 alfadur fix atlas.insert for real this time
Wed, 27 Mar 2019 23:26:58 +0300 alfadur actually atlas tests were also broken
Wed, 27 Mar 2019 22:10:46 +0300 alfadur fix atlas.insert
Wed, 27 Mar 2019 09:52:08 -0400 nemo Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
Tue, 26 Mar 2019 22:55:30 +0300 alfadur finetune atlas proptest
Tue, 26 Mar 2019 22:29:48 +0300 alfadur proptest atlas, find 🐛🐜🦋
Tue, 26 Mar 2019 09:59:53 -0400 nemo Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
Mon, 25 Mar 2019 23:12:24 +0300 alfadur save more of the atlas
Sun, 24 Mar 2019 20:40:12 +0300 alfadur add blending to map
Sun, 24 Mar 2019 20:11:55 +0300 alfadur move projection matrix into camera
Sat, 23 Mar 2019 03:44:11 +0300 alfadur rescue the atlas
Sat, 23 Mar 2019 01:07:23 +0300 alfadur add random falling stuff
Fri, 22 Mar 2019 23:46:48 +0300 alfadur merge
Fri, 22 Mar 2019 23:45:59 +0300 alfadur a bit of cleanup
Fri, 22 Mar 2019 21:29:10 +0100 unc0rr Allow to move camera around
Fri, 22 Mar 2019 21:06:12 +0100 unc0rr Detect and handle resize
Fri, 22 Mar 2019 22:26:41 +0300 alfadur center camera on land
Fri, 22 Mar 2019 22:11:53 +0300 alfadur collapse mapgen back
Fri, 22 Mar 2019 21:44:06 +0300 alfadur fix zoom
Fri, 22 Mar 2019 21:09:17 +0300 alfadur fix texture initialization
Fri, 22 Mar 2019 20:38:50 +0300 alfadur reeneble render from frontend
Fri, 22 Mar 2019 20:37:21 +0300 alfadur init gl in frontend interface
Fri, 22 Mar 2019 20:26:29 +0300 alfadur make world renderer optional + fmt
Fri, 22 Mar 2019 20:01:47 +0300 alfadur move camera into engine
Fri, 22 Mar 2019 19:09:28 +0300 alfadur update module structure
Fri, 22 Mar 2019 18:01:08 +0200 fkaa add basic map rendering with gl
Thu, 21 Mar 2019 01:23:05 +0300 alfadur allow fp! take denominator tokens
Wed, 06 Mar 2019 12:13:29 -0500 nemo remove one of the 2 tint inlines
Tue, 05 Mar 2019 10:32:32 -0500 nemo remove random order. should let scheme override
Wed, 13 Feb 2019 19:39:14 -0500 nemo give frozen hogs a break
Thu, 07 Feb 2019 23:34:24 +0300 alfadur fix some warnings
Thu, 07 Feb 2019 22:26:56 +0300 alfadur fix client removal
Thu, 07 Feb 2019 18:04:53 +0300 alfadur fix official server build & bump dependencies
Thu, 07 Feb 2019 17:17:42 +0300 alfadur remove lobby room
Thu, 07 Feb 2019 17:02:24 +0300 alfadur add server anteroom
Thu, 07 Feb 2019 14:49:51 +0300 alfadur add data structure for extending slabs
Wed, 06 Feb 2019 22:40:38 +0300 alfadur reconnect some message handlers
Wed, 06 Feb 2019 22:29:02 +0300 alfadur Server action refactoring part N of N
Wed, 06 Feb 2019 21:33:22 +0300 alfadur Server action refactoring part C of N
Wed, 06 Feb 2019 20:48:40 +0300 alfadur Server action refactoring part B of N
Wed, 06 Feb 2019 00:57:01 +0300 alfadur Server action refactoring part A of N
Wed, 06 Feb 2019 00:14:04 +0300 alfadur Server action refactoring part 9 of N
Tue, 05 Feb 2019 23:18:47 +0300 alfadur revert bc267f6b29d7
Tue, 05 Feb 2019 22:40:35 +0300 alfadur use literal bans by default
Tue, 05 Feb 2019 17:46:43 +0300 alfadur Server action refactoring part 8 of N
Tue, 05 Feb 2019 04:55:40 +0100 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
Tue, 05 Feb 2019 03:39:03 +0100 Wuzzy Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 03:09:50 +0100 Wuzzy Properly enforce zoom bounds again when changing zoom
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:18:13 +0100 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 05 Feb 2019 01:40:16 +0300 alfadur Server action refactoring part 7 of N
Tue, 05 Feb 2019 00:48:40 +0300 alfadur Server action refactoring part 6 of N
Mon, 04 Feb 2019 23:41:18 +0300 alfadur Server action refactoring part 5 of N
Mon, 04 Feb 2019 20:25:35 +0300 alfadur Server action refactoring part 4 of N
Mon, 04 Feb 2019 19:22:21 +0300 alfadur Server action refactoring part 3 of N
Sat, 02 Feb 2019 15:06:39 +0300 alfadur Server action refactoring part 2 of N
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 23 Jan 2019 03:46:32 +0100 Wuzzy Fix AI trying to use tardis during multishoot
Tue, 22 Jan 2019 23:42:23 +0100 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
Wed, 23 Jan 2019 00:30:12 +0300 alfadur remove unused macro branches
Tue, 22 Jan 2019 21:34:13 +0100 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
Tue, 22 Jan 2019 18:28:05 +0100 Wuzzy ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 20:35:11 +0300 alfadur match literals in fp macro
Tue, 22 Jan 2019 18:17:19 +0100 Wuzzy Don't render AI hog thinking bubble in cut scenes
Tue, 22 Jan 2019 18:00:08 +0100 Wuzzy ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Tue, 22 Jan 2019 07:47:27 +0100 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Tue, 22 Jan 2019 07:17:07 +0100 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Tue, 22 Jan 2019 07:12:02 +0100 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Wuzzy Move finger rendering to RenderHHGuiExtras
Mon, 21 Jan 2019 22:17:29 +0100 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
Mon, 21 Jan 2019 21:06:55 +0100 Wuzzy Don't show ammo caption for every repeat rope attach
Mon, 21 Jan 2019 20:17:44 +0100 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Mon, 21 Jan 2019 20:06:25 +0100 Wuzzy Portal mission: Don't allow enemies to walk
Mon, 21 Jan 2019 19:56:43 +0100 Wuzzy Portal mission: Delay first speech until turn start
Mon, 21 Jan 2019 19:49:38 +0100 Wuzzy More spawn height tweaking in missions
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 18:59:29 +0100 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Mon, 21 Jan 2019 09:12:39 +0100 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 06:48:12 +0100 Wuzzy Some polishing for ASA fruit02
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Mon, 21 Jan 2019 01:03:47 +0100 Wuzzy Switch to typographical apostrophe in German translation
Mon, 21 Jan 2019 00:52:54 +0100 Wuzzy Update German translation
Mon, 21 Jan 2019 00:32:42 +0100 Wuzzy Update hedgewars_en.ts
Mon, 21 Jan 2019 00:27:42 +0100 Wuzzy Update locale files
Sun, 20 Jan 2019 21:41:49 +0100 Wuzzy Remove black pixels at corners of DrawRoundRect rectangles
Sat, 19 Jan 2019 05:06:33 +0100 Wuzzy Add CowardMode team setting
Fri, 18 Jan 2019 07:24:39 +0100 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Fri, 18 Jan 2019 00:36:48 +0100 Wuzzy VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Fri, 18 Jan 2019 00:17:17 +0100 Wuzzy Clean up code a bit in LibavInteraction
Thu, 17 Jan 2019 23:46:00 +0100 Wuzzy Show error message in frontend if video encoding failed in engine
Thu, 17 Jan 2019 22:48:14 +0100 Wuzzy Initialize newGameTicks/newRealTicks
Thu, 17 Jan 2019 15:57:46 +0300 alfadur make stuff const
Thu, 17 Jan 2019 01:41:44 +0100 Wuzzy ASA fruit01: Add hog appear effect
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 01:24:34 +0100 Wuzzy ASA death01: Tweak mines and barrels a bit
Thu, 17 Jan 2019 01:19:33 +0100 Wuzzy ASA death01: Optimize hog spawn positions, animate professor teleportation
Thu, 17 Jan 2019 00:41:55 +0100 Wuzzy Clear hog gear message less agressively in ACF3
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:58:12 +0100 Wuzzy ACF5: Disable utilities until the traitor has been dealt with
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 22:48:48 +0100 Wuzzy Make passive teams no longer mess with game stats
Wed, 16 Jan 2019 22:39:27 +0100 Wuzzy Update clan passive status when team died / got resurrected
Wed, 16 Jan 2019 21:32:25 +0100 Wuzzy ASA ice01: Clear hero's gear message when entering no-fly zone
Wed, 16 Jan 2019 21:16:57 +0100 Wuzzy ASA desert01: Make smugglers smarter
Wed, 16 Jan 2019 20:03:07 +0100 Wuzzy ASA desert01: Enable skip all the time
Wed, 16 Jan 2019 19:59:08 +0100 Wuzzy Make use of passive teams in various campaign missions
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 07:30:06 +0100 Wuzzy pagegamestats: Fix time number rendering
Wed, 16 Jan 2019 07:08:15 +0100 Wuzzy ASA desert01: Fix third battle sometimes stopping instantly
Wed, 16 Jan 2019 06:56:38 +0100 Wuzzy ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wed, 16 Jan 2019 06:55:07 +0100 Wuzzy ASA death01: Fix precise key not getting cleared
Wed, 16 Jan 2019 06:45:10 +0100 Wuzzy ASA desert01: Clear hero gear message when battle starts
Wed, 16 Jan 2019 06:37:26 +0100 Wuzzy Clear gear message in AnimSwitchHog
Wed, 16 Jan 2019 06:24:50 +0100 Wuzzy ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wed, 16 Jan 2019 06:10:30 +0100 Wuzzy Remove unused variable from hwform.h
Wed, 16 Jan 2019 06:02:56 +0100 Wuzzy Campaign: Try to auto-select an open mission after selecting team or campaign
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 01:39:58 +0100 Wuzzy Frontend: Don't reset campaign mission selection to top of list after each play
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Tue, 15 Jan 2019 21:28:54 +0100 Wuzzy Make hog kill stat stuff consistent WRT SD water rise
Tue, 15 Jan 2019 21:23:56 +0100 Wuzzy Fix hog taunts counting SD water rise drowns as team kills (bug 691)
Tue, 15 Jan 2019 20:53:01 +0100 Wuzzy Comment all important variables in uStats
Tue, 15 Jan 2019 01:47:07 +0100 Wuzzy Target practice: Change target radar color to red
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 23:38:31 +0100 Wuzzy ACF5: Delete circles vgears after wave3 appeared
Mon, 14 Jan 2019 23:30:15 +0100 Wuzzy Keep track of accuracy record in target practice challenges
Mon, 14 Jan 2019 21:19:57 +0100 Wuzzy Remove "loser" messages in challenges
Mon, 14 Jan 2019 15:11:15 -0500 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
Mon, 14 Jan 2019 15:01:43 -0500 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
Mon, 14 Jan 2019 19:26:24 +0100 Wuzzy Rename the special "none" key in frontend
Mon, 14 Jan 2019 12:35:32 -0500 nemo branch merge
Mon, 14 Jan 2019 12:34:47 -0500 nemo ai improvements are release branch safe 0.9.25
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 17:43:19 +0100 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
Mon, 14 Jan 2019 17:12:12 +0100 Wuzzy ASA: Tweak spawning height of hedgehogs
Mon, 14 Jan 2019 17:04:18 +0100 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Mon, 14 Jan 2019 06:17:35 +0100 Wuzzy ASA moon02: Add finishing times in ranking
Mon, 14 Jan 2019 05:58:07 +0100 Wuzzy ASA: Show current time and personal best in moon02
Mon, 14 Jan 2019 04:59:04 +0100 Wuzzy ASA desert02: Show escape record in-game
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:53:21 +0100 Wuzzy Fix "unused variable" warning (valOK)
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 03:23:21 +0100 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sun, 13 Jan 2019 15:54:10 +0100 Wuzzy Don't try to spawn air mines beyond the bounce world edge
Sun, 13 Jan 2019 15:47:14 +0100 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
Sun, 13 Jan 2019 05:00:14 +0100 Wuzzy Frontend: Tweak button padding once more
Sat, 12 Jan 2019 23:38:34 +0100 Wuzzy Mention zoom key in movement training
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Sat, 12 Jan 2019 06:38:20 +0100 Wuzzy Frontend: More button padding tweaking
Sat, 12 Jan 2019 06:19:16 +0100 Wuzzy TS: Restore 2 of the "specialist" letters
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Fri, 11 Jan 2019 01:44:04 +0100 Wuzzy Frontend: Increase padding of small push buttons
Thu, 10 Jan 2019 23:22:44 +0100 Wuzzy Restore map scaling of Tunnels script
Thu, 10 Jan 2019 23:16:32 +0100 Wuzzy Force MapFeatureSize=12 in TechRacer
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 21:24:32 +0100 unc0rr Fix dy hardcoded value in kamikaze test
Thu, 10 Jan 2019 21:22:07 +0100 unc0rr Fix broken kamikaze logic when target position is close to attacker
Thu, 10 Jan 2019 19:47:18 +0100 Wuzzy Don't say "first blood" in games with only 1 clan
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 19:09:06 +0100 Wuzzy Prevent wind bar from overflowing with high wind values
Thu, 10 Jan 2019 18:45:04 +0100 Wuzzy Tweak appear/disappear animation of touch widgets
Thu, 10 Jan 2019 18:30:14 +0100 Wuzzy Minor touch refactor
Thu, 10 Jan 2019 18:08:02 +0100 Wuzzy Swap 2 targets in grenade training to make the start a bit easier
Thu, 10 Jan 2019 18:05:48 +0100 Wuzzy Update grenade training to support bounciness in Touch
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Thu, 10 Jan 2019 00:33:05 +0100 Wuzzy Fix double water splash if flying saucer drowns (bug 681)
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 22:09:27 +0100 Wuzzy Allow to leave a control unused (no key binding)
Wed, 09 Jan 2019 16:27:57 -0500 nemo fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sun, 06 Jan 2019 02:32:27 +0100 Wuzzy Pagetraining: Make sure the translator comment will be collected
Sun, 06 Jan 2019 02:16:45 +0100 Wuzzy Make turn timer gray when finishing target practice
Sun, 06 Jan 2019 01:21:16 +0100 Wuzzy Display team records in training menu
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:22:36 +0100 Wuzzy TS: Scale health with the “initial health” setting from game scheme
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 21:07:22 +0100 Wuzzy TS: Simplify mission panel, fix bad string concatenation
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Sat, 05 Jan 2019 20:45:46 +0100 Wuzzy Document TS script param syntax, change some letters
Sat, 05 Jan 2019 20:32:48 +0100 Wuzzy Clean up indents and comments in The_Specialists.lua
Sat, 05 Jan 2019 13:23:43 -0500 nemo Allow customising the teams
Thu, 03 Jan 2019 22:44:09 +0100 Wuzzy ASA ice02: Clean up some subtle weirdness on timeout
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wed, 02 Jan 2019 17:45:12 +0100 Wuzzy ASA ice02: Don't show remaining saucers in stats (unimportant)
Wed, 02 Jan 2019 11:08:26 -0500 nemo heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
Wed, 02 Jan 2019 11:06:34 -0500 nemo remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wed, 02 Jan 2019 03:30:54 +0100 Wuzzy Initialize mission completion status on frontend load
Tue, 01 Jan 2019 11:17:28 -0500 nemo From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch 0.9.25
Tue, 01 Jan 2019 02:25:18 +0100 unc0rr - Bots activate extra time if needed
Tue, 01 Jan 2019 02:22:01 +0100 unc0rr - Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
Fri, 28 Dec 2018 22:47:17 +0100 unc0rr Implement letter repeat check
Fri, 28 Dec 2018 03:10:05 +0300 alfadur Server action refactoring part 1 of N
Thu, 27 Dec 2018 23:43:54 +0100 unc0rr Start chat_sanitizer package inspired by chat bot on pokerth server
Fri, 21 Dec 2018 23:42:45 +0100 Wuzzy ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Fri, 21 Dec 2018 23:17:10 +0100 Wuzzy ASA cosmos: Remove unneccary message when hero dies after moon was reached
Fri, 21 Dec 2018 22:59:06 +0100 Wuzzy Simplify some mission strings
Fri, 21 Dec 2018 22:25:57 +0100 Wuzzy Update German translation
Fri, 21 Dec 2018 21:14:04 +0100 Wuzzy Update locale files
Fri, 21 Dec 2018 20:48:28 +0100 Wuzzy Localization: Also collect first line of credits.csv
Fri, 21 Dec 2018 20:31:21 +0100 Wuzzy Reduce skipping craziness in ASA fruit02 a bit
Fri, 21 Dec 2018 17:47:54 +0100 Wuzzy Minor refactor in single missions
Fri, 21 Dec 2018 17:43:04 +0100 Wuzzy Fix team name bugs in RC Plane Challenge and Dangerous Ducklings
Fri, 21 Dec 2018 16:55:34 +0100 Wuzzy Merge nemo's VideoRec commit
Fri, 21 Dec 2018 16:54:41 +0100 Wuzzy Fix 2 team name mistakes in missions
Fri, 21 Dec 2018 15:14:47 +0100 Wuzzy Update mission description for Bazooka Battlefield
Fri, 21 Dec 2018 08:00:46 +0100 Wuzzy ASA desert01: Fix mission ending when all smugglers are dead
Fri, 21 Dec 2018 07:04:13 +0100 Wuzzy ASA death01: Use unique team names for professor teams
Fri, 21 Dec 2018 06:33:33 +0100 Wuzzy Update ASA campaign to use player chosen team identity
Fri, 21 Dec 2018 02:07:11 +0100 Wuzzy ACF: Consistent cannibals flag/voice, change Princess flag
Fri, 21 Dec 2018 01:43:21 +0100 Wuzzy Use player team name in ACF campaign
Fri, 21 Dec 2018 01:04:24 +0100 Wuzzy Refactor ACF missions, store team names in variables
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Wuzzy Use player's team identity for SimpleMission-based mission
Thu, 20 Dec 2018 17:51:46 +0100 Wuzzy Use player-chosen team identity for most challenges and scenarios
Thu, 20 Dec 2018 15:53:22 +0100 Wuzzy Check team name collision and make them unique, if neccessary
Wed, 19 Dec 2018 20:56:10 +0100 Wuzzy Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 20:27:35 +0100 Wuzzy Remove unused vars in uTeams
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 19:00:29 -0500 nemo remove if disabled in main config
Wed, 19 Dec 2018 05:50:02 +0100 Wuzzy Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:47:41 +0100 Wuzzy Add fallback preview image for scenarios
Wed, 19 Dec 2018 01:21:20 +0100 Wuzzy Add image for challenges
Wed, 19 Dec 2018 01:02:06 +0100 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Wuzzy Tweak training menu spacing
Tue, 18 Dec 2018 23:28:40 +0100 Wuzzy Save and restore last campaign/training team selection in settings.ini
Tue, 18 Dec 2018 22:53:49 +0100 Wuzzy Sync team comboboxes in campaign and training page
Tue, 18 Dec 2018 22:27:13 +0100 Wuzzy Training page: Don't change selection after changing team or playing
Tue, 18 Dec 2018 22:22:03 +0100 Wuzzy Update training page after completing a training
Tue, 18 Dec 2018 18:37:58 +0100 Wuzzy Fix victory check of a few scenarios
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Tue, 18 Dec 2018 18:16:31 +0100 Wuzzy Report mission victory for most missions
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Tue, 18 Dec 2018 14:24:23 +0100 Wuzzy Add team selection in training page and basic check mark support
Sun, 16 Dec 2018 18:40:25 +0100 unc0rr Attempt to allow building video recording in pas2c mode, currently fails parsing
Sun, 16 Dec 2018 10:42:50 -0500 nemo if a script is set, feature size can generate different maps
Sun, 16 Dec 2018 10:35:43 -0500 nemo Same with ShoppaMap
Sun, 16 Dec 2018 10:25:36 -0500 nemo fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
Sun, 16 Dec 2018 00:12:29 +0100 unc0rr Apply rustfmt to all files
Sun, 16 Dec 2018 00:09:20 +0100 unc0rr Start database interaction implementation
Sat, 15 Dec 2018 03:07:20 +0100 Wuzzy Rope training: Simplify final challenge, remove mines
Sat, 15 Dec 2018 01:57:09 +0100 Wuzzy Rope training: Show hint after destroying barrels
Sat, 15 Dec 2018 01:29:47 +0100 Wuzzy Make various stunts in flying saucer training easier
Sat, 15 Dec 2018 00:29:56 +0100 Wuzzy Movement training: Show damage message only after passing certain point
Sat, 15 Dec 2018 00:26:17 +0100 Wuzzy Show mission panel key as permanent caption in movement training
Fri, 14 Dec 2018 19:14:42 +0100 Wuzzy Fix incorrect text for sidNoEndTurn in en.txt
Fri, 14 Dec 2018 18:54:45 +0100 Wuzzy Add language-neutral version of Trainings.png
Fri, 14 Dec 2018 16:06:33 +0100 Wuzzy Update changelog
Fri, 14 Dec 2018 16:05:56 +0100 Wuzzy Backed out changeset f791c46b47a4
Fri, 14 Dec 2018 14:33:18 +0100 Wuzzy Update changelog and README
Fri, 14 Dec 2018 01:55:42 +0100 Wuzzy Start first turn in ACF5 even faster
Fri, 14 Dec 2018 01:40:13 +0100 Wuzzy ACF3: Fix weapons being disabled in first turn
Fri, 14 Dec 2018 01:19:12 +0100 Wuzzy Faster switch to correct hog in ACF5
Fri, 14 Dec 2018 01:03:35 +0100 Wuzzy Fix incorrect message in ASA death01
Fri, 14 Dec 2018 00:50:03 +0100 Wuzzy Set internal version to 1.0.0-dev
Fri, 14 Dec 2018 00:47:23 +0100 Wuzzy Append -dev to version string if built in non-release mode
Fri, 14 Dec 2018 00:37:13 +0100 Wuzzy Fix minor mistake in credits
Fri, 14 Dec 2018 00:28:31 +0100 Wuzzy Colorize people names in About screen
Fri, 14 Dec 2018 00:16:05 +0100 Wuzzy Merge recent Rust changes
Fri, 14 Dec 2018 00:15:30 +0100 Wuzzy Add nicknames in credits
Thu, 13 Dec 2018 23:44:46 +0100 unc0rr Adopt physfs-rs lib and adapt it to recent std library, remove global mutex
Thu, 13 Dec 2018 23:21:19 +0100 Wuzzy Add more maps and theme credits in credits.csv
Thu, 13 Dec 2018 22:50:14 +0100 Wuzzy Clean up CREDITS file, move more credits to credits.csv
Thu, 13 Dec 2018 21:35:26 +0100 Wuzzy Merge
Thu, 13 Dec 2018 21:34:04 +0100 Wuzzy Some minor credits typo fixes
Thu, 13 Dec 2018 21:25:36 +0100 Wuzzy Make captions in credits translatable, too
Thu, 13 Dec 2018 21:19:17 +0100 Wuzzy Add row type column in credits.csv
Thu, 13 Dec 2018 20:24:50 +0100 Wuzzy Make about dialog in frontend translatable
Thu, 13 Dec 2018 18:55:25 +0100 Wuzzy Restructure credits
Thu, 13 Dec 2018 17:40:03 +0100 Wuzzy Point to CREDITS file
Thu, 13 Dec 2018 17:28:53 +0100 Wuzzy Move credits to RFC-4180-conforming CSV file
Thu, 13 Dec 2018 12:12:40 -0500 nemo pull in nicer fix
Thu, 13 Dec 2018 12:12:13 -0500 nemo This seems to be all that was needed for bug #719 0.9.25
Thu, 13 Dec 2018 11:03:15 -0500 nemo Backed out changeset 1ffa8bfc5c58 0.9.25
Thu, 13 Dec 2018 10:51:07 -0500 nemo merge in 0.9.25 fixes
Thu, 13 Dec 2018 10:49:30 -0500 nemo Disable screenshoting in pas2c due to unimplemented function. bug #719 0.9.25
Thu, 13 Dec 2018 09:50:24 -0500 nemo dumbest pas2c fix ever?
Thu, 13 Dec 2018 09:07:00 -0500 nemo might as well render preview using smallest size to speed it up
Thu, 13 Dec 2018 12:38:16 +0100 Wuzzy Backed out changeset e60e2e7dd43a to restore pre-0.9.25 string changes
Wed, 12 Dec 2018 23:01:06 -0500 nemo Allow scaling hand drawn maps
Mon, 10 Dec 2018 22:44:46 +0100 unc0rr Move rust server into rust folder
Mon, 10 Dec 2018 21:23:52 +0100 Wuzzy Frenzy: More consistent ready time setting
Mon, 10 Dec 2018 21:16:05 +0100 Wuzzy Frenzy: Hide slot key info in Touch (there are no slot keys in Touch)
Mon, 10 Dec 2018 21:06:37 +0100 Wuzzy Remove debugging code
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:20:36 +0100 Wuzzy Also play countdown warning sounds with low initial turn time
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 10:28:06 +0100 Wuzzy Shorter turn reaction delay
Mon, 10 Dec 2018 10:01:24 +0100 Wuzzy Also show SD warning 3 and 7 rounds before SD
Mon, 10 Dec 2018 09:39:34 +0100 Wuzzy Show Sudden Death warning messages only once per round
Mon, 10 Dec 2018 09:01:27 +0100 Wuzzy Tweak damage tag delay
Mon, 10 Dec 2018 08:55:45 +0100 Wuzzy Fix "first blood" taunt being repeated if same hog got hurt again
Mon, 10 Dec 2018 08:20:33 +0100 Wuzzy Properly disable SD in That Sinking Feeling
Mon, 10 Dec 2018 08:00:45 +0100 Wuzzy Fix poison damage not working in first round
Mon, 10 Dec 2018 07:59:45 +0100 Wuzzy Remove incorrectly used Delay parameter in many scripts
Mon, 10 Dec 2018 07:35:29 +0100 Wuzzy Longer delays between turns for better readability
Mon, 10 Dec 2018 02:40:27 +0100 Wuzzy End turn immediately if king of own team was killed
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 22:19:31 +0100 unc0rr Fix fail to parse protocol number from engine
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Sun, 09 Dec 2018 04:09:38 +0300 alfadur pull file io out of server handler
Sun, 09 Dec 2018 00:53:05 +0100 Wuzzy Add Hmm.ogg for Default_ru
Sun, 09 Dec 2018 00:43:02 +0100 Wuzzy Add more fallback sounds
Sat, 08 Dec 2018 22:15:49 +0100 Wuzzy Remove weird fallbacks for sndHmm
Sat, 08 Dec 2018 21:43:13 +0100 Wuzzy Make better re-use of some mission strings
Sat, 08 Dec 2018 19:30:25 +0100 Wuzzy Whoops. Forgot to bump default gameServer MOTD to 0.9.25. :( 0.9.25
Sat, 08 Dec 2018 19:20:57 +0100 Wuzzy Clarify the buttons in pagenet
Sat, 08 Dec 2018 19:03:57 +0100 Wuzzy Update description of the "training" menu to be more accurate
Sat, 08 Dec 2018 18:18:15 +0100 Wuzzy Fix minor grammar fail
Sat, 08 Dec 2018 17:28:15 +0100 Wuzzy Modify texts in first 2 ACF missions to be compatible with Touch
Sat, 08 Dec 2018 14:33:49 +0100 Wuzzy Add tutorial texts for Touch interface
Sat, 08 Dec 2018 14:22:24 +0100 Wuzzy Add reminder to call /restart_server with "yes"
Sat, 08 Dec 2018 14:19:11 +0100 Wuzzy /registered_only now tells in chat whether the state is on or off
Sat, 08 Dec 2018 14:13:18 +0100 Wuzzy Fix incomplete syntax help of /callvote
Sat, 08 Dec 2018 14:10:42 +0100 Wuzzy Add chat command "/help room" to show room help in game
Sat, 08 Dec 2018 14:02:25 +0100 Wuzzy Bump protocol number to 58 (1.0.0-dev)
Fri, 07 Dec 2018 14:35:08 -0500 nemo pull 0.9.25 changes into default
Fri, 07 Dec 2018 18:32:36 +0300 alfadur try again 🙃
Fri, 07 Dec 2018 18:21:06 +0300 alfadur dispose of server mods
Fri, 07 Dec 2018 14:30:35 +0100 unC0Rr Rework EngineInstance::generatePreview, add preview cleanup function in enginelib
Fri, 07 Dec 2018 13:56:45 +0100 unC0Rr Allow to instantiate HWEngine with different library binaries
Fri, 07 Dec 2018 13:35:08 +0100 unC0Rr Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
Fri, 07 Dec 2018 13:04:00 +0100 unC0Rr Rename protocol_version to hedgewars_engine_protocol_version to ensure use of correct library
Wed, 05 Dec 2018 11:34:45 -0500 nemo Move the static mines test (bug #96) to a separate folder to allow using all tests in tests/lua for release testing. 0.9.25
Wed, 05 Dec 2018 09:50:25 -0500 nemo Add log note just in case pas2c does anything odd. 0.9.25
Wed, 05 Dec 2018 15:47:34 +0100 Wuzzy Explain those weird hexcodes in uGearsHedgehog 0.9.25
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Wed, 05 Dec 2018 03:28:33 +0100 Wuzzy Fix cluster bomb target practice counting clusters as "shots" 0.9.25
Tue, 04 Dec 2018 16:48:43 +0100 Wuzzy ACF1: Fix Lua error when hitting Attack after failing the rope challenge 0.9.25
Mon, 03 Dec 2018 12:52:42 -0500 nemo 0.9.25 release branch 0.9.25
Mon, 03 Dec 2018 12:43:49 -0500 nemo close 0.9.23 0.9.23
Mon, 03 Dec 2018 12:43:39 -0500 nemo close 0.9.22 0.9.22
Mon, 03 Dec 2018 18:35:32 +0100 Wuzzy Added tag 0.9.25-release for changeset 5e28098fb593
Sun, 02 Dec 2018 00:19:17 +0100 unc0rr Fix stray tab character 0.9.25-release
Sat, 01 Dec 2018 23:39:49 +0100 Wuzzy Make sad Pas2C happy again (add missing parenthesis around a "not")
Sat, 01 Dec 2018 23:31:35 +0100 Wuzzy Apply Pas2C fix suggested by unC0Rr
Sat, 01 Dec 2018 23:06:28 +0100 Wuzzy Bump protocol number to 57
Sat, 01 Dec 2018 22:56:41 +0100 Wuzzy Fix some incorrect German translations
Sat, 01 Dec 2018 20:52:01 +0100 unc0rr - Ban more stuff from src tarball
Sat, 01 Dec 2018 20:38:45 +0100 unc0rr Make server aware of new protocol versions
Sat, 01 Dec 2018 15:51:35 +0100 Wuzzy Remove unused constand sidEverAfter
Sat, 01 Dec 2018 02:37:05 +0100 Wuzzy Never enable switcher while in the "Place your King" round
Fri, 30 Nov 2018 22:37:29 +0300 alfadur recruit some newly stabilized functions
Fri, 30 Nov 2018 17:09:08 +0100 Wuzzy Don't reduce InitialHealth below 1
Thu, 29 Nov 2018 20:37:40 +0100 Wuzzy Construction Mode: Update team labels more reliably
Thu, 29 Nov 2018 20:09:01 +0100 Wuzzy Fix freezer failing to freeze gears with negative coordinate
Thu, 29 Nov 2018 19:06:33 +0100 Wuzzy Do not call AddCI when air mine is frozen without creating land
Thu, 29 Nov 2018 18:54:31 +0100 Wuzzy HedgeEditor: No info tag for frozen sticky/air mines
Thu, 29 Nov 2018 18:41:21 +0100 Wuzzy Frozen air mines: Don't erase land if gstNoGravity state is off
Thu, 29 Nov 2018 17:13:09 +0100 Wuzzy Pixel-perfect removal of exploding frozen air mines
Thu, 29 Nov 2018 10:56:06 -0500 nemo kill stray icicle pixel
Thu, 29 Nov 2018 10:49:08 -0500 nemo fix bounds check, make out of bounds air mines fall since there's no land to check them into
Thu, 29 Nov 2018 08:41:18 -0500 nemo Remove airmines on solid land too
Thu, 29 Nov 2018 03:26:35 +0100 Wuzzy Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Thu, 29 Nov 2018 01:43:41 +0300 alfadur add frozen airmines to collision array to make them shovable by blowtorch
Thu, 29 Nov 2018 01:34:58 +0300 alfadur 😢
Thu, 29 Nov 2018 01:23:14 +0300 alfadur make blowtorch hit moving gears
Wed, 28 Nov 2018 21:35:54 +0300 alfadur add render module 🦔
Wed, 28 Nov 2018 21:10:18 +0300 alfadur ??
Wed, 28 Nov 2018 18:01:21 +0100 unc0rr Improve randomly chosen translation + снова тест
Wed, 28 Nov 2018 17:56:59 +0100 unc0rr Fix punctuation + тест юникода в сообщении коммита
Wed, 28 Nov 2018 17:25:29 +0300 Grigory Ustinov Merge with master branch
Wed, 28 Nov 2018 17:20:22 +0300 Grigory Ustinov sed -i -E "s/ёж$/ёжик/g" *ru*; sed -i -E "s/еж([аиу])$/ёжик\1/g" *ru*
Tue, 27 Nov 2018 20:42:21 +0300 Grigory Ustinov sed -i -E "s/еж([ао]м)/ёжик\1/g" *ru*
Tue, 27 Nov 2018 20:41:08 +0300 Grigory Ustinov sed -i -E "s/ежей/ёжиков/g" *ru*
Tue, 27 Nov 2018 20:39:39 +0300 Grigory Ustinov sed -i -E "s/еж([аиу][^а-я])/ёжик\1/g" *ru*
Wed, 28 Nov 2018 01:48:14 +0100 Wuzzy Update changelog
Wed, 28 Nov 2018 01:44:43 +0100 Wuzzy Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wed, 28 Nov 2018 00:49:46 +0100 Wuzzy CS: Don't start sabotage damage before ready phase ends
Tue, 27 Nov 2018 20:23:48 +0100 Wuzzy Fix some typos in appdata file
Tue, 27 Nov 2018 20:18:43 +0100 Wuzzy Fix German typo in frontend command-line help
Tue, 27 Nov 2018 19:59:51 +0100 Wuzzy Use that enum consistently in main.cpp
Tue, 27 Nov 2018 19:48:55 +0100 Wuzzy Fix gameServer dependency documentation
Tue, 27 Nov 2018 19:36:41 +0100 Wuzzy Prettier splash screen
Tue, 27 Nov 2018 17:48:41 +0100 Wuzzy QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Tue, 27 Nov 2018 19:07:21 +0300 alfadur fix typo
Tue, 27 Nov 2018 18:30:30 +0300 Grigory Ustinov Remove all vanished translations from hedgewars_ru.ts
Tue, 27 Nov 2018 18:23:16 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 15:48:20 +0100 Wuzzy Fix critical syntax error in hedgewars_ru.ts
Tue, 27 Nov 2018 17:36:15 +0300 Grigory Ustinov Merge with master branch
Tue, 27 Nov 2018 17:35:40 +0300 Grigory Ustinov Very slightly inheritance of russian frontend translation
Tue, 27 Nov 2018 17:33:02 +0300 Grigory Ustinov sed -i 's/комманд/команд/' *
Tue, 27 Nov 2018 17:28:23 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 17:27:27 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt
Tue, 27 Nov 2018 15:17:32 +0100 Wuzzy Update appdata file
Tue, 27 Nov 2018 14:38:27 +0100 Wuzzy Update locale files in HedgewarsMobile
Tue, 27 Nov 2018 03:08:06 +0100 Wuzzy Swap a few weapons in ammo menu to get a nice 6×10 grid
Mon, 26 Nov 2018 22:48:27 +0100 Wuzzy Remove dead code in uTouch
Mon, 26 Nov 2018 21:13:49 +0100 Wuzzy Touch: Parse pause command when tapping pause button instead of toggling pause directly
Mon, 26 Nov 2018 21:10:33 +0100 Wuzzy Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Wuzzy Touch: Remove pause button in net games
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Mon, 26 Nov 2018 18:03:39 +0100 Wuzzy Touch: Fix chat rendered on top of turn timer
Mon, 26 Nov 2018 17:59:27 +0100 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
Mon, 26 Nov 2018 14:48:38 +0100 unC0Rr Pass opengl context to engine
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Mon, 26 Nov 2018 02:50:54 +0300 alfadur add hwphysics to engine
Sun, 25 Nov 2018 22:32:49 +0100 unc0rr Add advance_simulation() function to engine lib, some WIP on frontend
Sun, 25 Nov 2018 05:52:06 +0300 alfadur add gfx setup ffi
Sun, 25 Nov 2018 00:23:32 +0100 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Sat, 24 Nov 2018 23:54:32 +0100 unc0rr Format team.* code
Sat, 24 Nov 2018 23:51:45 +0100 unc0rr Prepare to have possibility to pass opengl context to engine
Sat, 24 Nov 2018 21:57:01 +0100 Wuzzy Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Sat, 24 Nov 2018 20:55:42 +0300 unC0Rr Cut dependency on yaml for non-official server builds
Fri, 23 Nov 2018 21:38:34 -0500 nemo topY too
Fri, 23 Nov 2018 16:38:47 -0500 nemo these need casting too, but overall switching type is a win.
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Wuzzy Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 alfadur fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Grigory Ustinov Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 unC0Rr It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 unC0Rr Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 unC0Rr Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 unC0Rr - Move EngineInstance into a separate module
Thu, 22 Nov 2018 10:58:55 +0100 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 alfadur prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 alfadur prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 nemo add cfg for mutant
Wed, 21 Nov 2018 15:41:43 -0500 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 nemo oops
Wed, 21 Nov 2018 15:26:54 -0500 nemo flag crates since waste of time for mutant.
Wed, 21 Nov 2018 12:41:55 -0500 nemo force-disable video recording if C build is enabled.
Wed, 21 Nov 2018 11:59:20 -0500 nemo silence warning
Wed, 21 Nov 2018 15:52:17 +0100 unC0Rr Use question mark approach also in IPC::read
Wed, 21 Nov 2018 15:49:16 +0100 unC0Rr IPC implementation
Wed, 21 Nov 2018 17:28:28 +0300 Grigory Ustinov Update russian frontend translation
Tue, 20 Nov 2018 22:08:12 +0100 Wuzzy Clean up 0.9.25 changelog a bit
Tue, 20 Nov 2018 19:43:00 +0100 unc0rr Fix fpcrtl_strcompare broken in previous commit
Tue, 20 Nov 2018 18:35:39 +0100 unc0rr No, it doesn't seem legit
Tue, 20 Nov 2018 16:56:24 +0100 unC0Rr Start outlining ipc subsystem
Tue, 20 Nov 2018 16:18:42 +0100 unC0Rr Parse and render more messages
Tue, 20 Nov 2018 00:09:35 +0100 Wuzzy Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
Mon, 19 Nov 2018 23:27:36 +0100 Wuzzy Don't aggressively delete air mines in Racer
Mon, 19 Nov 2018 22:26:47 +0100 unc0rr Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
Mon, 19 Nov 2018 22:25:02 +0100 unc0rr Handle NULL pchar in pchar2astr
Mon, 19 Nov 2018 21:51:46 +0100 unc0rr Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
Mon, 19 Nov 2018 21:10:54 +0300 alfadur as much as howling hedgehogs is hilarious, it might be confusing at first
Mon, 19 Nov 2018 21:07:04 +0300 alfadur merge
Mon, 19 Nov 2018 19:44:44 +0300 Grigory Ustinov Update russian frontend translation
Mon, 19 Nov 2018 19:03:32 +0300 Grigory Ustinov Merge with master branch
Mon, 19 Nov 2018 19:02:48 +0300 Grigory Ustinov Adapt russian translations and fix misprint
Mon, 19 Nov 2018 18:56:24 +0300 Grigory Ustinov Edit russian translations in desktop file
Mon, 19 Nov 2018 18:05:45 +0300 Grigory Ustinov Mark non-translatable russian translations with comments, disable unfinished flag
Mon, 19 Nov 2018 18:27:45 +0100 Wuzzy Show extra seconds when collecting a crate in Teamwork
Mon, 19 Nov 2018 18:18:06 +0100 Wuzzy Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
Mon, 19 Nov 2018 17:56:49 +0100 Wuzzy Remove some chatslang from missions
Mon, 19 Nov 2018 13:03:27 +0100 Wuzzy Update Travis to use Ubuntu bionic (18.04 LTS)
Mon, 19 Nov 2018 09:37:53 +0300 alfadur was a wrong copy apparently
Mon, 19 Nov 2018 09:29:37 +0300 alfadur corrected parsing joined with unC0Rr's corrected generating finally gives the right result
Mon, 19 Nov 2018 06:57:36 +0300 alfadur On a second though, the actual error seems to be elsewhere, so still can use proper indexing
Mon, 19 Nov 2018 04:21:44 +0300 alfadur seems like it's either this or swap indexing order everywhere
Mon, 19 Nov 2018 01:10:27 +0100 Wuzzy Fix typo in German translation of ACF1
Mon, 19 Nov 2018 01:04:29 +0100 Wuzzy ACF1: Set hero's gear position when skipping first cut scene
Mon, 19 Nov 2018 00:54:36 +0100 Wuzzy Turn accidental globals to locals in Lua libraries
Mon, 19 Nov 2018 00:19:21 +0100 Wuzzy Get rid of table.maxn in all Lua code
Sun, 18 Nov 2018 21:01:16 +0100 Wuzzy Update changelog
Sun, 18 Nov 2018 20:18:32 +0100 unc0rr Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
Sun, 18 Nov 2018 12:21:03 -0500 nemo fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 unc0rr AI is bazooka genius
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sun, 18 Nov 2018 15:48:04 +0100 Wuzzy Shorten German translation in de.txt a bit
Sun, 18 Nov 2018 15:44:42 +0100 Wuzzy Remove duplicate translation of "Congratulations!" in ru.lua
Sun, 18 Nov 2018 15:41:49 +0100 Wuzzy Remove invalid translation in pt_PT.txt (missing parameter %1)
Sun, 18 Nov 2018 15:38:40 +0100 Wuzzy Make sure all engine locale files start with either digit, semicolon or are empty
Sat, 17 Nov 2018 14:29:09 -0500 nemo verify impact before explosion rating, since the offsets might cause water splashes
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 21:23:23 +0100 Wuzzy Increase width for key binding drop-down list
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Fri, 16 Nov 2018 20:41:38 +0100 GunChleoc Translate the few remaining missing strings in gd.txt
Fri, 16 Nov 2018 16:32:51 +0100 unC0Rr Implement more of parsing, start implementation of engine messages rendering
Thu, 15 Nov 2018 15:39:59 -0500 nemo more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Wed, 14 Nov 2018 16:58:22 +0100 unC0Rr Parse some synced messages, tests
Wed, 14 Nov 2018 16:32:42 +0100 unC0Rr Recognize timestamps
Wed, 14 Nov 2018 11:09:01 +0100 unC0Rr Rearrange code
Wed, 14 Nov 2018 02:54:08 +0300 alfadur fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Tue, 13 Nov 2018 16:54:40 +0100 unC0Rr Start working on engine messages parser
Tue, 13 Nov 2018 07:43:36 +0100 unc0rr Move engine messages into separate lib for reuse
Tue, 13 Nov 2018 08:11:31 +0300 alfadur reset airmine timer on stun recovery
Tue, 13 Nov 2018 07:45:27 +0300 alfadur stun airmines on explosions as well
Tue, 13 Nov 2018 03:57:27 +0300 alfadur add sparkles to stunned airmines
Tue, 13 Nov 2018 03:22:16 +0300 alfadur update kamikaze collision cache after portalling
Tue, 13 Nov 2018 01:56:42 +0300 alfadur stun airmines on shove
Mon, 12 Nov 2018 20:30:06 +0300 alfadur make engine windows checks work for 64bit builds
Mon, 12 Nov 2018 20:05:24 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 2
Sun, 11 Nov 2018 00:14:13 +0100 unc0rr Fix birdy appearance/disappearance animation
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Sat, 10 Nov 2018 20:58:00 +0100 Wuzzy Remove unused/out-commented "Structure" strings in engine locale files
Sat, 10 Nov 2018 20:33:39 +0100 Wuzzy Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Sat, 10 Nov 2018 19:55:16 +0100 Wuzzy Credit GunChleoc for Scottish Gaelic translation update
Sat, 10 Nov 2018 19:53:40 +0100 GunChleoc Big update for Scottish Gaelic translation
Fri, 09 Nov 2018 23:42:44 +0100 Wuzzy Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Fri, 09 Nov 2018 23:41:40 +0100 Wuzzy Backed out changeset b15014125f67
Fri, 09 Nov 2018 23:05:28 +0100 Wuzzy Fix Pas2C implementation of Val failing to parse hexadecimal
Fri, 09 Nov 2018 23:03:45 +0300 alfadur pass hwrunner gl context into engine
Fri, 09 Nov 2018 20:15:29 +0300 alfadur add standalone engine runner
Fri, 09 Nov 2018 19:49:56 +0300 alfadur some exorcism
Fri, 09 Nov 2018 16:28:23 +0100 Wuzzy Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Fri, 09 Nov 2018 17:44:19 +0300 alfadur fix 03:60
Fri, 09 Nov 2018 17:19:20 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 1
Fri, 09 Nov 2018 14:15:22 +0300 Grigory Ustinov Merge with master branch
Fri, 09 Nov 2018 14:12:00 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings
Fri, 09 Nov 2018 14:11:34 +0300 Grigory Ustinov Update russian translations in ru.txt
Fri, 09 Nov 2018 03:36:21 +0300 alfadur generalize adding data to World
Fri, 09 Nov 2018 01:05:34 +0300 alfadur split hwphysics into modules
Thu, 08 Nov 2018 22:00:43 +0100 Igor Paliychuk Update Ukrainian localization
Thu, 08 Nov 2018 21:57:05 +0100 unc0rr A bit of rethinking of game messages and command
Thu, 08 Nov 2018 22:22:47 +0300 alfadur add some texture transforms
Thu, 08 Nov 2018 11:34:01 -0500 nemo Blame is about 30% faster than grep
Thu, 08 Nov 2018 08:29:11 -0500 nemo add the code too
Thu, 08 Nov 2018 16:17:32 +0300 Grigory Ustinov Add russian translations for chat command help in ru.txt
Thu, 08 Nov 2018 16:16:21 +0300 Grigory Ustinov Add russian translations in ru.txt (generally 02:00)
Thu, 08 Nov 2018 07:15:22 +0300 alfadur implement basic land bordering
Thu, 08 Nov 2018 00:00:58 +0100 unc0rr Start outlining some core engine stuff
Wed, 07 Nov 2018 23:43:15 +0100 Wuzzy Pas2C: Fix data types of Trunc and Ceil
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Wed, 07 Nov 2018 22:04:17 +0100 unc0rr - Move hedgewars-engine into lib-hedgewars-engine
Wed, 07 Nov 2018 15:18:09 -0500 nemo ignore whitespace/case by default to reduce false positives
Wed, 07 Nov 2018 22:58:54 +0300 alfadur fix texturing and add a theme loading option to land_dump
Wed, 07 Nov 2018 14:56:34 -0500 nemo requires bash
Wed, 07 Nov 2018 20:39:20 +0100 Wuzzy Some minor fixes in de.txt
Wed, 07 Nov 2018 20:23:30 +0100 Wuzzy Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 unc0rr - Fix land_dump always skipping bezierize step
Sun, 04 Nov 2018 07:19:58 +0300 alfadur yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 alfadur add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 alfadur add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 alfadur fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 unc0rr Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Wuzzy Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Wuzzy Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 Wuzzy GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 Wuzzy GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 alfadur probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 alfadur should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 unc0rr You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 alfadur fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 alfadur reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 alfadur simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 alfadur import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 alfadur fix typos
Sat, 03 Nov 2018 02:48:24 +0300 alfadur a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 alfadur swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 alfadur a bit of simplification
Sat, 03 Nov 2018 02:16:13 +0300 alfadur typofix
Sat, 03 Nov 2018 00:07:25 +0100 unc0rr Fix another typo
Sat, 03 Nov 2018 00:02:03 +0100 unc0rr Fix typo
Sat, 03 Nov 2018 01:52:05 +0300 alfadur mark the center in the theme editor
Sat, 03 Nov 2018 01:47:39 +0300 alfadur fix play area rect
Fri, 02 Nov 2018 22:59:22 +0100 unc0rr Finish porting FindPoint()
Fri, 02 Nov 2018 23:33:22 +0300 alfadur add an existing template to the theme editor
Fri, 02 Nov 2018 22:55:15 +0300 alfadur add basic land template to theme editor
Fri, 02 Nov 2018 22:50:45 +0300 alfadur fix some compile errors
Fri, 02 Nov 2018 22:41:11 +0300 alfadur add some more rectangle convenience methods
Fri, 02 Nov 2018 20:30:22 +0100 unc0rr Move flip and mirror to outline methods
Fri, 02 Nov 2018 21:30:48 +0300 alfadur add polygons
Fri, 02 Nov 2018 20:46:17 +0300 alfadur fix infinite loop in landgen
Fri, 02 Nov 2018 20:30:13 +0300 alfadur add more rectangle methods
Fri, 02 Nov 2018 18:27:34 +0100 Wuzzy Add grenka to credits for Russian translation
Fri, 02 Nov 2018 19:45:16 +0300 alfadur update theme editor
Fri, 02 Nov 2018 17:43:06 +0100 Wuzzy Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 alfadur component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Grigory Ustinov Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Wuzzy Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Grigory Ustinov Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Grigory Ustinov Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Grigory Ustinov Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Grigory Ustinov Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 unC0Rr Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Wuzzy Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 unC0Rr abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 unC0Rr - Add methods to work with Rect as box
Fri, 02 Nov 2018 13:30:04 +0100 unC0Rr Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 unC0Rr Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Wuzzy Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Wuzzy Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Wuzzy Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Wuzzy Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Wuzzy Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Wuzzy Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 unC0Rr Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Wuzzy Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 alfadur wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 unc0rr Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 alfadur fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 unc0rr Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Thu, 01 Nov 2018 21:39:45 +0300 Grigory Ustinov Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Grigory Ustinov Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Grigory Ustinov Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 alfadur start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 KoBeWi Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Wuzzy Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 KoBeWi Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 alfadur prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 alfadur update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Wuzzy Fix taunts playing too fast after a shot
Thu, 01 Nov 2018 02:55:22 +0300 alfadur merge
Wed, 31 Oct 2018 23:36:05 +0100 unc0rr Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 unc0rr Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 alfadur add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 nemo check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Wuzzy Fix various string errors in Lua locale files
Wed, 31 Oct 2018 20:42:04 +0300 alfadur japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Wuzzy Merge
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 alfadur fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 alfadur add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 alfadur hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 alfadur start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 alfadur make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 unc0rr Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 unc0rr Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Wuzzy Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Wuzzy Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Wuzzy Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Wuzzy Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Wuzzy Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Wuzzy Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 15:21:10 +0200 Wuzzy Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 Wuzzy uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 alfadur add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
Fri, 26 Oct 2018 22:52:17 +0200 Wuzzy Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 alfadur complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 Wuzzy GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Wuzzy Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 unc0rr Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Wuzzy Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Fri, 26 Oct 2018 17:38:14 +0200 Wuzzy Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 16:33:41 +0200 Wuzzy CS: Highlight "Available weapon specials:" as well
Fri, 26 Oct 2018 16:11:51 +0200 Wuzzy Continental supplies: Highlight "Special weapons:" line in mission panel
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Wuzzy Add ice beam idle sound
Fri, 26 Oct 2018 15:48:52 +0200 Wuzzy Add flamethrower sound
Fri, 26 Oct 2018 15:46:53 +0200 Wuzzy Prettify the menu arrows in WxW
Fri, 26 Oct 2018 15:04:07 +0200 Wuzzy Use colon after "Disclaimer" in timebox/portalgun descriptinons
Fri, 26 Oct 2018 14:59:08 +0200 Wuzzy Allow to escape | and : character in engine translation files
Fri, 26 Oct 2018 06:15:57 +0200 Wuzzy Engine translation: With '::' can now suppress colons for highlighting
Fri, 26 Oct 2018 04:54:29 +0200 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
Fri, 26 Oct 2018 04:30:47 +0200 Wuzzy Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Fri, 26 Oct 2018 03:59:20 +0200 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Thu, 25 Oct 2018 23:46:31 +0200 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Thu, 25 Oct 2018 23:39:54 +0200 unc0rr Fix bug 651: sliding hog firing rope could end up stuck in land right after the rope has attached
Thu, 25 Oct 2018 20:40:02 +0300 alfadur some more ja.txt fixes
Thu, 25 Oct 2018 20:34:37 +0300 alfadur additional descriptions for ja.txt
Thu, 25 Oct 2018 18:54:24 +0200 Wuzzy Remove double space at end of chat messages from server
Thu, 25 Oct 2018 18:35:35 +0200 Wuzzy Frontend: Make sure special nicks always show up in square brackets
Thu, 25 Oct 2018 16:44:46 +0200 Wuzzy Add a new king death message
Thu, 25 Oct 2018 16:44:00 +0200 Wuzzy Allow duplicate placeholders in engine strings
Thu, 25 Oct 2018 17:02:56 +0300 alfadur more ja.txt fixes
Thu, 25 Oct 2018 15:26:40 +0200 Wuzzy Add script to check engine locale files for problems
Thu, 25 Oct 2018 13:12:45 +0200 Wuzzy Remove string with duplicate placeholder in sk.txt
Thu, 25 Oct 2018 12:59:56 +0200 Wuzzy Fix incorrect string number for Slovak strings for King death
Thu, 25 Oct 2018 11:48:40 +0200 Wuzzy Support CJK fonts for sidFPS as well
Thu, 25 Oct 2018 11:37:11 +0200 Wuzzy Add CJK font support for sidAmmoCount
Thu, 25 Oct 2018 04:55:27 +0300 alfadur fix some of Wuzzy's rage
Thu, 25 Oct 2018 04:08:29 +0300 alfadur some ja.txt corrections
Thu, 25 Oct 2018 03:48:27 +0300 alfadur update ja.txt
Wed, 24 Oct 2018 21:52:19 +0200 unc0rr Also report chat and added rooms in log
Wed, 24 Oct 2018 21:07:26 +0200 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wed, 24 Oct 2018 21:04:09 +0200 unc0rr Finish hedgewars-checker implementation
Wed, 24 Oct 2018 11:05:44 -0400 nemo disable basic comment support 'cause lua is nuts
Wed, 24 Oct 2018 00:08:23 +0200 unc0rr Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
Tue, 23 Oct 2018 22:53:28 +0200 unc0rr Start checker implementation in rust
Tue, 23 Oct 2018 21:36:51 +0200 unc0rr Fix silly loop
Sat, 20 Oct 2018 13:22:30 +0200 unc0rr Add --protocol option to engine
Fri, 19 Oct 2018 02:19:50 +0300 alfadur change draw_thick_line iteration order to benchmark winner
Fri, 19 Oct 2018 00:28:16 +0200 unc0rr Change Land2D::fill() arguments a bit
Fri, 19 Oct 2018 00:09:45 +0200 unc0rr Fix ArcPoints never finishing
Fri, 19 Oct 2018 00:49:09 +0300 alfadur revert 2354264ab0b0
Thu, 18 Oct 2018 23:59:23 +0300 alfadur apply some codegolfing for dubious reasons
Thu, 18 Oct 2018 22:45:14 +0200 unc0rr Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
Thu, 18 Oct 2018 22:34:09 +0200 unc0rr Don't generate unnecessary duplication in case of equal coordinates
Thu, 18 Oct 2018 22:23:25 +0200 unc0rr Add EquidistantPoints iterator to help iterating over all points of circles
Thu, 18 Oct 2018 21:44:09 +0200 unc0rr Implement ArcPoints iterator for circles
Thu, 18 Oct 2018 07:27:14 +0300 alfadur put back land2d.map accidentally replaced by testing code
Thu, 18 Oct 2018 06:50:21 +0300 alfadur fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 alfadur move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 unc0rr Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 unc0rr Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 unc0rr Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 unc0rr Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 alfadur add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 unc0rr Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 unc0rr Implement get_unchecked* functions for Vec2D
Tue, 16 Oct 2018 23:49:44 +0300 alfadur add opassign implementations
Tue, 16 Oct 2018 22:41:25 +0300 alfadur make methods public
Tue, 16 Oct 2018 05:09:42 +0300 alfadur add scalar operations
Tue, 16 Oct 2018 04:44:11 +0300 alfadur fix test
Tue, 16 Oct 2018 04:43:02 +0300 alfadur add more fpnum functions
Mon, 15 Oct 2018 23:10:03 +0200 unc0rr Implement Land2D::fill() + tests
Mon, 15 Oct 2018 22:22:51 +0300 alfadur Add basic windows build script
Mon, 15 Oct 2018 21:40:32 +0300 alfadur fix library names in engine
Mon, 15 Oct 2018 19:34:11 +0200 unc0rr Make parameters meaning more obvious
Mon, 15 Oct 2018 13:08:29 -0400 nemo tag both as overloadable - seems to satisfy clang 3.4
Mon, 15 Oct 2018 19:43:30 +0300 alfadur fix path to ppas.bat to avoid confusing nmake
Mon, 15 Oct 2018 09:35:54 -0400 nemo add back accidentally removed sections
Sun, 14 Oct 2018 23:17:47 +0200 unc0rr Start land2d library implementation: draw_line() method
Sun, 14 Oct 2018 23:16:11 +0200 unc0rr Add get_mut() to Vec2D
Sun, 14 Oct 2018 21:26:15 +0200 unc0rr Simplify Vec2D::new() a bit
Sun, 14 Oct 2018 23:25:20 +0300 alfadur remove old sdl headers and libs in support of recent deletionism spirit
Sun, 14 Oct 2018 23:09:55 +0300 alfadur .. or rather move calling conventions to proper position
Sun, 14 Oct 2018 22:55:07 +0300 alfadur set proper sdl calling convention for vcpkg builds
Sun, 14 Oct 2018 21:13:32 +0200 unc0rr Implement vec2d library to use for land arrays in the future
Sun, 14 Oct 2018 21:57:30 +0300 alfadur fix frontend compatibility issues
Sun, 14 Oct 2018 21:25:59 +0300 alfadur use correct compiler flags
Sun, 14 Oct 2018 19:04:51 +0200 unc0rr Start work on landgen rust lib
Sun, 14 Oct 2018 19:03:58 +0200 unc0rr Remove more dead code from uLandOutline
Sun, 14 Oct 2018 20:02:51 +0300 alfadur don't use -Wextra when building with vcpkg
Sun, 14 Oct 2018 19:28:24 +0300 alfadur add extra rule for negative integers
Sun, 14 Oct 2018 18:23:19 +0200 unc0rr Implement Iterator trait for LaggedFibonacciPRNG
Sun, 14 Oct 2018 18:01:58 +0200 unc0rr Remove some dead code from template-based land gen
Sun, 14 Oct 2018 12:01:11 -0400 nemo reorder params, deleted obsolete *_passes
Sun, 14 Oct 2018 18:58:39 +0300 alfadur fix return name and bound type
Sun, 14 Oct 2018 18:52:00 +0300 alfadur remove extra begin
Sun, 14 Oct 2018 18:45:11 +0300 alfadur add missing .
Sun, 14 Oct 2018 16:58:08 +0200 unc0rr Convert uLandTemplates into yaml file
Sun, 14 Oct 2018 09:45:16 -0400 nemo one more merge
Sun, 14 Oct 2018 09:43:42 -0400 alfadur merge
Sun, 14 Oct 2018 09:42:26 -0400 alfadur merge
Sat, 13 Oct 2018 23:49:23 +0300 alfadur improve stability for checks
Sat, 13 Oct 2018 23:08:15 +0300 alfadur fix offsets
Sat, 13 Oct 2018 22:44:21 +0300 alfadur Fix overflow in CheckGearNear
Sat, 13 Oct 2018 20:01:09 +0300 alfadur add fpnum literal macro
Sat, 13 Oct 2018 00:43:04 +0300 alfadur delegate cmp to rustlib
Wed, 10 Oct 2018 23:54:57 +0300 alfadur forgot a line
Wed, 10 Oct 2018 23:51:53 +0300 alfadur update frontend japanese translation
Sat, 13 Oct 2018 22:38:51 +0200 unc0rr Make converter for uLandTemplates into yaml
Sat, 13 Oct 2018 18:32:41 +0200 unc0rr Implement lagged Fibonacci PRNG in rust, compatible with hwengine
Sat, 13 Oct 2018 18:04:25 +0200 unc0rr inline more operators in fpnum
Sat, 13 Oct 2018 00:43:04 +0300 alfadur delegate cmp to rustlib
Sat, 13 Oct 2018 17:23:19 +0200 unc0rr Add some more tests
Fri, 12 Oct 2018 22:18:38 +0200 unc0rr Reimplement hwFloat library in rust for future use
Fri, 12 Oct 2018 03:40:21 +0200 Wuzzy Drop internal PhysFS, bump PhysFS requirement to 3.0.0
Thu, 11 Oct 2018 23:43:31 +0200 unc0rr - Fix insert() for strings in pas2c
Tue, 09 Oct 2018 12:54:40 -0400 nemo drop the error checked StrToInt as non-critical - pas2c did not implement it.
Tue, 09 Oct 2018 11:28:07 -0400 nemo IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
Tue, 09 Oct 2018 09:58:33 -0400 nemo bunch more of those shortstring/ansistrings
Tue, 09 Oct 2018 09:02:39 -0400 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
Sun, 07 Oct 2018 18:37:30 +0200 Wuzzy Update German translation
Sun, 07 Oct 2018 18:16:06 +0200 Wuzzy Update locale files
Sat, 06 Oct 2018 02:27:33 +0200 Wuzzy ASA, ice02: Change time strings for consistency with other time strings
Sat, 06 Oct 2018 01:00:02 +0200 Wuzzy No-op when entering /clan command with no argument
Fri, 05 Oct 2018 21:43:48 -0400 alfadur merge
Sat, 06 Oct 2018 01:24:27 +0300 alfadur Windows 1809 GetUserProfileDirectory failure workaround
Sat, 06 Oct 2018 00:23:41 +0300 alfadur add debug output for physfs init failure
Sat, 06 Oct 2018 00:23:27 +0200 Wuzzy Make sure AddChatString is only fed with shortstrings
Fri, 05 Oct 2018 23:51:58 +0200 Wuzzy Fix double tmp override in chTeamBack; Use shortstring for sidTeamGone/sidTeamBack
Fri, 05 Oct 2018 16:54:26 -0400 nemo formatA expects ansistring params
Fri, 05 Oct 2018 16:53:36 -0400 nemo this should probably exit -1 - pas2c was complaining about uninitialised var
Fri, 05 Oct 2018 16:22:51 -0400 nemo silly tmp var for sake of pas2c
Fri, 05 Oct 2018 21:58:12 +0200 unc0rr Fix pas2c build dependencies
Fri, 05 Oct 2018 21:41:56 +0200 unc0rr Fix pas2c build a bit more
Fri, 05 Oct 2018 21:31:58 +0200 Wuzzy Precalculate cMaxHogHealth
Fri, 05 Oct 2018 21:30:06 +0200 Wuzzy Merge unC0Rr's pas2c fix
Fri, 05 Oct 2018 21:09:27 +0200 unc0rr Fix previous patch, add support for High(Longword)
Fri, 05 Oct 2018 21:04:19 +0200 Wuzzy Backed out changeset aed7ee68305a
Fri, 05 Oct 2018 21:04:01 +0200 unc0rr Fix pas2c not having support for High(LongInt) in init expressions
Fri, 05 Oct 2018 20:56:40 +0200 Wuzzy Pas2C: Implement rendering of High() similiar to that of Low()
Fri, 05 Oct 2018 20:28:13 +0200 Wuzzy Update Big Armory preview image
Fri, 05 Oct 2018 20:20:09 +0200 Wuzzy Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 19:25:14 +0200 Wuzzy Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Fri, 05 Oct 2018 16:49:17 +0200 Wuzzy Remove unused doStepDuck gear handler
Fri, 05 Oct 2018 16:36:41 +0200 Wuzzy Remove usage of creeper from all schemes and styles
Fri, 05 Oct 2018 14:57:44 +0200 Wuzzy Restructure 0.9.25 changelog, add highlights section
Fri, 05 Oct 2018 14:11:51 +0200 Wuzzy Document the /quit chat command from server
Fri, 05 Oct 2018 13:37:49 +0200 Wuzzy Simplify /quit chat command
Fri, 05 Oct 2018 04:57:03 +0200 Wuzzy gameServer: Add user warning if got chat command not suitable for current state (lobby/room); fix protocol errors
Fri, 05 Oct 2018 04:17:56 +0200 Wuzzy Catch empty chat commands in engine and frontend
Fri, 05 Oct 2018 04:00:16 +0200 Wuzzy Clean up frontend chat command auto-complete
Thu, 04 Oct 2018 23:29:20 +0200 Wuzzy Backed out changeset 5f6208031658 (fixes 652)
Thu, 04 Oct 2018 21:17:21 +0200 Wuzzy Merge Racer/TechRacer tie handling
Wed, 05 Sep 2018 20:09:32 +0200 Wuzzy Add missing roundDraw check in TechRacer
Wed, 05 Sep 2018 15:37:50 +0200 Wuzzy Add tie handling for Racer and TechRacer
Thu, 04 Oct 2018 20:45:07 +0200 Wuzzy Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Thu, 04 Oct 2018 20:36:41 +0200 Wuzzy Fix speech bubble chat commands also applying to bots
Thu, 04 Oct 2018 13:26:48 -0400 alfadur merge
Thu, 04 Oct 2018 20:04:32 +0300 alfadur ..and for logging in handler
Thu, 04 Oct 2018 19:57:53 +0300 alfadur Add missing base case for lobby handler
Thu, 04 Oct 2018 19:12:09 +0200 Wuzzy Fix another pas2c hiccup in uLandObjects
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