2010-08-24 koda add a little explanation when modifying weaponset in ifrontend
2010-08-24 koda set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
2010-08-24 smaxx Engine:
2010-08-24 smaxx Engine:
2010-08-23 smaxx Campaign:
2010-08-23 smaxx Engine:
2010-08-23 smaxx Frontend:
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