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Sun, 26 Dec 2010 00:28:23 -0500
nemo
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
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Sun, 26 Dec 2010 00:15:41 +0100
Palewolf
Small fixes. Thanks Hennek.
0.9.15
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Sat, 25 Dec 2010 22:58:35 -0500
nemo
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
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Sat, 25 Dec 2010 22:44:20 +0100
Palewolf
Updated changelog
0.9.15
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Sat, 25 Dec 2010 21:35:40 -0500
nemo
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
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Sat, 25 Dec 2010 23:09:54 +0300
unc0rr
Allow 8 teams in server
0.9.15
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Sat, 25 Dec 2010 14:52:16 -0500
nemo
aaaaargh (fix cmakelists again)
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Sat, 25 Dec 2010 20:47:29 +0100
Palewolf
Capture the flag (Blizzard) Map
0.9.15
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