2018-12-20 Wuzzy Use player's team identity for SimpleMission-based mission
2018-12-20 Wuzzy Use player-chosen team identity for most challenges and scenarios
2018-12-20 Wuzzy Check team name collision and make them unique, if neccessary
2018-12-19 Wuzzy Use player-chosen team identity for training and a few challenges
2018-12-19 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
2018-12-19 Wuzzy Remove unused vars in uTeams
2018-12-19 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
2018-12-20 nemo remove if disabled in main config
2018-12-19 Wuzzy Keep track of singleplayer high scores in challenges
2018-12-19 Wuzzy Add fallback preview image for scenarios
2018-12-19 Wuzzy Add image for challenges
2018-12-19 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
2018-12-18 Wuzzy Tweak training menu spacing
2018-12-18 Wuzzy Save and restore last campaign/training team selection in settings.ini
2018-12-18 Wuzzy Sync team comboboxes in campaign and training page
2018-12-18 Wuzzy Training page: Don't change selection after changing team or playing
2018-12-18 Wuzzy Update training page after completing a training
2018-12-18 Wuzzy Fix victory check of a few scenarios
2018-12-18 Wuzzy Add Lua callback: onGameResult
2018-12-18 Wuzzy Report mission victory for most missions
2018-12-18 Wuzzy Add Lua functions to save/get mission variables
2018-12-18 Wuzzy Add team selection in training page and basic check mark support
2018-12-16 unc0rr Attempt to allow building video recording in pas2c mode, currently fails parsing
2018-12-16 nemo if a script is set, feature size can generate different maps
2018-12-16 nemo Same with ShoppaMap
2018-12-16 nemo fix DiagonalMaze after the drawing scaling change, add some params since ginormous maze is kinda entertaining
2018-12-15 unc0rr Apply rustfmt to all files
2018-12-15 unc0rr Start database interaction implementation
2018-12-15 Wuzzy Rope training: Simplify final challenge, remove mines
2018-12-15 Wuzzy Rope training: Show hint after destroying barrels
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