Mercurial
Mercurial
>
hedgewars
/ shortlog
summary
| shortlog |
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
files
|
zip
|
gz
|
help
(0)
-10000
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
2018-02-11
Wuzzy
Construction Mode: Spawn particles over generators, tweak other particles
changeset
|
files
2018-02-10
Wuzzy
Construction Mode: Show message when respawning hog
changeset
|
files
2018-02-10
Wuzzy
Racer: Make waypoints dark in bright themes like Bath
changeset
|
files
2018-02-10
Wuzzy
Make first waypoint flash TechRacer, before hog starts racing
changeset
|
files
2018-02-10
Wuzzy
Racer: Make first waypoint flash and highlight last waypoint while placing
changeset
|
files
2018-02-10
Wuzzy
Racer, TechRacer: Fade out waypoints at the end
changeset
|
files
2018-02-10
Wuzzy
Racer, TechRacer: Change waypoint opacity on victory or failure
changeset
|
files
2018-02-10
Wuzzy
Increase opacity of Racer/TechRacer waypoints
changeset
|
files
2018-02-10
Wuzzy
Disable crate drops in HedgeEditor scheme
changeset
|
files
2018-02-10
Wuzzy
Remove some "invalid" crate drops from Construction Mode weapon scheme
changeset
|
files
2018-02-10
Wuzzy
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
changeset
|
files
2018-02-10
Wuzzy
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
changeset
|
files
2018-02-10
Wuzzy
Construction Mode: Hide power tag when it's nobody's turn
changeset
|
files
2018-02-10
Wuzzy
Add minigun to scripts. Also add a few missing ammos to BRW and RW
changeset
|
files
2018-02-10
Wuzzy
Construction Mode: Now amSwitch amount can be changed in weapon scheme
changeset
|
files
2018-02-10
Wuzzy
Always remove mine strike in Construction Mode
changeset
|
files
Loading...
(0)
-10000
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
tip