Sat, 28 Sep 2024 22:27:13 +0200 unC0Rr Wrap chat lines into div default
Wed, 18 Sep 2024 14:10:51 +0200 unC0Rr Remove old code transitional_engine
Wed, 18 Sep 2024 13:42:26 +0200 unC0Rr Add templates for different maze styles transitional_engine
Mon, 16 Sep 2024 16:57:11 +0200 unC0Rr Sanitize maze mapgen code a bit transitional_engine
Tue, 10 Sep 2024 18:21:31 +0200 unC0Rr Use rust implementation of maze generator in engine transitional_engine
Tue, 10 Sep 2024 13:56:51 +0200 unC0Rr Add maze land generator ported from pascal engine transitional_engine
Wed, 04 Sep 2024 14:54:34 +0200 unC0Rr Fix test to match new yaml structure transitional_engine
Thu, 05 Sep 2024 21:33:51 +0200 unC0Rr Add install script for tiles transitional_engine
Tue, 03 Sep 2024 13:56:35 +0200 unC0Rr Fix cavern templates transitional_engine
Tue, 03 Sep 2024 11:16:52 +0200 unC0Rr Make outline template generator behave more like old engine transitional_engine
Tue, 03 Sep 2024 11:16:16 +0200 unC0Rr Make Point::with_margin function safe to use transitional_engine
Thu, 29 Aug 2024 17:09:39 +0200 unC0Rr Allow switching between outline and wfc map generators transitional_engine
Thu, 29 Aug 2024 15:28:20 +0200 unC0Rr Make pas2c engine work with hwengine-future transitional_engine
Thu, 29 Aug 2024 12:56:16 +0200 unC0Rr Pass full path to WFC for tile loading transitional_engine
Wed, 28 Aug 2024 17:16:23 +0200 unC0Rr Make pascal engine link to hwengine-future and use WFC generator transitional_engine
Wed, 28 Aug 2024 15:34:49 +0200 unC0Rr Merge default transitional_engine
Wed, 28 Aug 2024 15:31:51 +0200 unC0Rr Add corrosion as a subdirectory, CMake fixes transitional_engine
Wed, 28 Aug 2024 13:41:51 +0200 unC0Rr Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
Wed, 28 Aug 2024 13:36:52 +0200 unC0Rr Avoid creating unused string that is quite costly to produce
Tue, 27 Aug 2024 17:01:13 +0200 unC0Rr Improve pas2c rtl performance by avoiding double iteration on strings
Tue, 21 May 2024 14:38:30 +0200 unC0Rr Implement triggering advancement of simulation in qmlfrontend
Mon, 20 May 2024 14:58:30 +0200 unC0Rr Implement key bindings
Sun, 19 May 2024 15:55:26 +0200 unC0Rr Handle game view resize
Thu, 16 May 2024 14:11:16 +0200 unC0Rr Improve AI aiming with minigun
Wed, 15 May 2024 10:05:13 +0200 unC0Rr Wonder if anyone is trying to build this game anymore
Wed, 01 May 2024 16:49:16 +0200 unC0Rr Allow to move camera by dragging mouse cursor over game field
Fri, 19 Apr 2024 17:45:05 +0200 unC0Rr Fix build
Fri, 19 Apr 2024 17:44:55 +0200 unC0Rr Port QML frontend to Qt6, use rendering to framebuffer object
Fri, 19 Jan 2024 13:07:22 +0100 unC0Rr Start on adopting corrosion transitional_engine
Tue, 05 Sep 2023 17:02:08 +0200 unC0Rr Merge default transitional_engine
Tue, 05 Sep 2023 17:01:46 +0200 unC0Rr Fix type transitional_engine
Fri, 05 Apr 2024 13:10:55 +0100 spudpiggy sndCover now falls back to sndWatchThis OR sndFire.
Fri, 05 Apr 2024 07:37:44 +0100 spudpiggy Fixed grammar, and reworded a few sentences to sound better.
Thu, 28 Mar 2024 00:25:22 +0300 alfadur fix early room deletion
Thu, 28 Mar 2024 00:17:01 +0300 alfadur fix room joining
Wed, 27 Mar 2024 02:57:44 +0300 alfadur thread server reference through dispatch to ensure rooms can be auto dropped
Wed, 27 Mar 2024 02:19:44 +0300 alfadur fix leaving rooms
Mon, 25 Mar 2024 16:05:11 +0300 alfadur fix rejoining
Mon, 25 Mar 2024 15:59:14 +0300 alfadur add some more buffer space
Mon, 25 Mar 2024 00:23:41 +0300 alfadur grow network buffer periodically
Mon, 25 Mar 2024 00:04:13 +0300 alfadur fix protocol recovery
Sun, 24 Mar 2024 14:34:27 -0400 nemo merge the kick notice suppression
Sun, 24 Mar 2024 14:33:57 -0400 nemo merge the lobby suppression
Sun, 24 Mar 2024 14:19:02 -0400 nemo suppress this message too. 1.0.0
Sun, 24 Mar 2024 14:05:06 -0400 nemo requested change by andu. filtering out ignored player. lobby notice 1.0.0
Sat, 23 Mar 2024 17:24:20 -0400 nemo unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too 1.0.0
Mon, 19 Feb 2024 00:14:10 +0300 alfadur a couple more todos
Wed, 14 Feb 2024 02:07:35 +0300 alfadur fix connection errors carrying over to new clients
Tue, 13 Feb 2024 00:58:17 +0300 alfadur add some more todo!s
Mon, 12 Feb 2024 21:26:35 +0300 alfadur fix server build
Mon, 12 Feb 2024 21:01:21 +0300 alfadur fix protocol parser life assurance
Mon, 12 Feb 2024 01:19:32 +0300 alfadur fix voting rights
Sun, 11 Feb 2024 20:33:15 +0100 Vekhir Revive cabal build of the game server
Thu, 25 Jan 2024 22:22:00 +0300 alfadur fix for Arch package
Wed, 10 Jan 2024 20:54:29 +0100 Vekhir Fix server build with modern mtl library
Fri, 06 Oct 2023 22:37:44 +0200 unC0Rr Modernize engine protocol parser
Fri, 06 Oct 2023 20:34:51 +0200 unC0Rr Add some cosmetic/consistency fixes
Tue, 03 Oct 2023 21:13:41 +0200 unC0Rr Implement pinging of the server every 30 seconds
Mon, 02 Oct 2023 21:36:13 +0200 unC0Rr Adopt more recent versions of dependencies, apply clippy fixes
Thu, 24 Aug 2023 20:15:40 +0200 Wuzzy Replace 'var' with 'let' in flag/grave/hat XHTML previews
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