Sun, 13 Nov 2011 10:34:35 -0500 nemo Make AI avoid barrels the more they are damaged
Mon, 14 Nov 2011 18:03:51 +0100 Xeli merge hedgeroid
Sun, 13 Nov 2011 09:51:01 -0500 szczur pl update
Sat, 12 Nov 2011 19:00:31 +0100 koda iOS works again (also native touch interface \o/) hedgeroid
Mon, 14 Nov 2011 18:03:31 +0100 Xeli first part of the new downloader implementation hedgeroid
Sun, 13 Nov 2011 09:30:27 -0500 BioHazardX it update
Sat, 12 Nov 2011 18:38:21 +0100 koda slight cleanup, fix compiling with sdl-1.2 hedgeroid
Mon, 14 Nov 2011 17:59:26 +0100 Xeli added quotes for those with spaces in their path hedgeroid
Sat, 12 Nov 2011 21:44:26 -0500 nemo this should allow overriding static maps from lua
Sat, 12 Nov 2011 18:02:55 +0100 Xeli and now it even works for sdl12 \o/ hedgeroid
Sat, 12 Nov 2011 21:59:10 +0100 koda in class methods you can call [self alloc], as per objc specifications
Sat, 12 Nov 2011 17:55:23 +0100 Xeli use the new SDL_CreateThread call hedgeroid
Sat, 12 Nov 2011 21:53:39 +0100 koda nevermind
Sat, 12 Nov 2011 17:27:47 +0100 Xeli merge hedgeroid
Sat, 12 Nov 2011 21:07:53 +0100 koda even faster and no more warning
Sat, 12 Nov 2011 17:27:23 +0100 Xeli Java side makes use of the official multitouch implementation of SDL hedgeroid
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