6 weeks ago |
unC0Rr |
Fix segfault
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changeset |
files
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6 weeks ago |
unC0Rr |
Add TiledImageItem and a scene that represents hedgewars map
qmlrenderer
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changeset |
files
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7 weeks ago |
nemo |
fix arm build
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changeset |
files
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8 weeks ago |
unC0Rr |
Modernize approach for building qmlfrontend
qmlrenderer
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changeset |
files
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8 weeks ago |
unC0Rr |
Implement shoppa border generation
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changeset |
files
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8 weeks ago |
unC0Rr |
Fix land generation and texturing passes having different parameters leading to empty map texture
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changeset |
files
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2 months ago |
unC0Rr |
Update lib-hedgewars-engine to use newer versions of dependencies
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changeset |
files
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2 months ago |
unC0Rr |
Remove deprecated source file
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changeset |
files
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2 months ago |
unC0Rr |
Simplify 'for' loop by keeping more information about iterator
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changeset |
files
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2 months ago |
unC0Rr |
Tune shoppa tile set for better results
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changeset |
files
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2 months ago |
unC0Rr |
Introduce hard match option for edges to reduce backtracking
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changeset |
files
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2 months ago |
unC0Rr |
Add anti_match feature, log some info when cannot satisfy rules
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changeset |
files
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2 months ago |
unC0Rr |
Tune Shoppa tile set for better result
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changeset |
files
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2 months ago |
unC0Rr |
Implement configurable weight for tiles
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changeset |
files
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2 months ago |
unC0Rr |
Add Shoppa tile set
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changeset |
files
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2 months ago |
unC0Rr |
Square tile weights for better control over probabilities
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changeset |
files
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2 months ago |
unC0Rr |
Fix bugs in edge definitions in Rooms tile set, remove spikes tile set
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changeset |
files
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2 months ago |
unC0Rr |
- Update landgen to use the latest rand crate
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changeset |
files
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2 months ago |
unC0Rr |
- Adopt newest version of rand crate
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changeset |
files
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2 months ago |
unC0Rr |
- Reduce wfc templates definition file by removing excess fields with false value
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changeset |
files
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2 months ago |
unC0Rr |
Fix installation
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changeset |
files
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2 months ago |
unC0Rr |
Description: Find clangs
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changeset |
files
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2 months ago |
Lars Wendler |
Rename appdata to metainfo
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changeset |
files
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2 months ago |
Pekka Ristola |
Add support for ffmpeg 6.0
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changeset |
files
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2 months ago |
unC0Rr |
Make bots wait a bit if there are air mines moving
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changeset |
files
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2 months ago |
unC0Rr |
Switch to toml for WFC templates
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changeset |
files
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2 months ago |
unC0Rr |
Implement simplified format for edges in config
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changeset |
files
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2 months ago |
unC0Rr |
Add some further work on hhtracer
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changeset |
files
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2 months ago |
unC0Rr |
Fix inversion parameters being disregarded
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changeset |
files
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2 months ago |
unC0Rr |
Add Rooms tile set
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changeset |
files
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2 months ago |
unC0Rr |
Adopt newer version of png lib
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changeset |
files
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2 months ago |
unC0Rr |
Fix generation in corners by extending outline edge definitions
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changeset |
files
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2 months ago |
unC0Rr |
Make slider below preview affect WFC generator by skewing tile probabilities
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changeset |
files
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2 months ago |
unC0Rr |
Revert the idea of using prime number in hedgewars prng
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changeset |
files
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2 months ago |
unC0Rr |
Add some progress on hhtracer
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changeset |
files
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2 months ago |
unC0Rr |
Start work on hedgehog tracer
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changeset |
files
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3 months ago |
unC0Rr |
Merge transitional_engine branch into default
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changeset |
files
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3 months ago |
unC0Rr |
Add some more work on rust ai
transitional_engine
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changeset |
files
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3 months ago |
unC0Rr |
Make wider range of numbers representable with FPNum on the cost of smaller precision
transitional_engine
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changeset |
files
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3 months ago |
unC0Rr |
Add a benchmark for landgen
transitional_engine
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changeset |
files
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3 months ago |
unC0Rr |
Make FPNum use saturating calculations
transitional_engine
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changeset |
files
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3 months ago |
unC0Rr |
Implement passing of available ammo to rust AI
transitional_engine
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changeset |
files
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3 months ago |
unC0Rr |
Add templates for maps with 3 to 8 vertical structures
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Add the template to selection
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Add one more template
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Tweak the rest of map templates
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
* Introduce concept of invizible walls to constrain outline map generation
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Add a tool visualizing map templates
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Merge tip
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Make AI less annoying
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
Add some progress on rust AI
transitional_engine
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changeset |
files
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5 months ago |
unC0Rr |
Start on AI implementation in rust
transitional_engine
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changeset |
files
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4 months ago |
unC0Rr |
- Update corrosion
transitional_engine
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changeset |
files
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6 months ago |
unC0Rr |
Wrap chat lines into div
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changeset |
files
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6 months ago |
unC0Rr |
Remove old code
transitional_engine
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changeset |
files
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6 months ago |
unC0Rr |
Add templates for different maze styles
transitional_engine
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changeset |
files
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6 months ago |
unC0Rr |
Sanitize maze mapgen code a bit
transitional_engine
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changeset |
files
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6 months ago |
unC0Rr |
Use rust implementation of maze generator in engine
transitional_engine
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changeset |
files
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6 months ago |
unC0Rr |
Add maze land generator ported from pascal engine
transitional_engine
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changeset |
files
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7 months ago |
unC0Rr |
Fix test to match new yaml structure
transitional_engine
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changeset |
files
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