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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2011-10-16
koda
more details in chCheckProto
0.9.16
changeset
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files
2011-09-23
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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files
2011-10-14
koda
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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files
2011-09-23
sheepluva
many many netclient/frondent changes (just the beginning though):
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files
2011-10-12
koda
because betas are baaaad (also really fix compiling everywhere)
0.9.16
changeset
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files
2011-09-23
unc0rr
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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files
2011-09-25
nemo
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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files
2011-09-23
koda
don't rumble while synchronising a demo/save
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files
2011-09-22
sheepluva
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
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files
2011-09-22
koda
prevent screen locking while synching saves (can take some time)
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files
2011-09-22
unc0rr
Fix sheepluva's merge
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files
2011-09-22
sheepluva
let frontend send (copypasta) multi-line messages line by line to avoid protocol violation
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files
2011-09-22
unc0rr
My best guess for issue #285 is send thread being stuck at sendAll function, so I move client removing function before sendAll
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files
2011-09-22
nemo
Disable clouds
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files
2011-09-21
koda
ios version bump
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files
2011-09-21
koda
apparently the old way was the correct one
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files
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