Sun, 16 May 2010 17:23:30 +0000 |
koda |
update sdl functions to latest revision
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Sat, 15 May 2010 09:21:25 +0000 |
sheepluva |
fix multi-round fire
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Fri, 14 May 2010 23:42:56 +0000 |
nemo |
revert the restoration of non-vgt health gears. desyncs continued with it, and furthermore, occur in r3489 too
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Fri, 14 May 2010 16:02:27 +0000 |
nemo |
sheepluva adds back non-vgt health tag due to desyncs. we should still see about solving the desync though.
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Tue, 11 May 2010 13:59:57 +0000 |
nemo |
hey sheepluva, how about just this? lets you have an anonymous one too.
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Mon, 10 May 2010 17:48:06 +0000 |
unc0rr |
Make some more protocol commands work
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Mon, 10 May 2010 15:31:09 +0000 |
unc0rr |
Translation update by igorko
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Mon, 10 May 2010 13:56:20 +0000 |
nemo |
More translation work by arrom (restored some numerusform, lot more flavour text etc)
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Mon, 10 May 2010 04:43:07 +0000 |
mbait |
Reslyling: little fix of previous commit
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Mon, 10 May 2010 04:41:19 +0000 |
mbait |
Code restlyling: experimental restyling of one module
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Mon, 10 May 2010 00:56:16 +0000 |
nemo |
tweak
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Sun, 09 May 2010 18:47:31 +0000 |
unc0rr |
- Enable -O2 optimization for server
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Sun, 09 May 2010 17:53:08 +0000 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
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Sat, 08 May 2010 21:50:26 +0000 |
nemo |
Fix spectator bug in health tag
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Fri, 07 May 2010 20:45:03 +0000 |
sheepluva |
wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
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Fri, 07 May 2010 20:38:55 +0000 |
smxx |
Graphics:
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