2010-10-30 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
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changeset |
files
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2010-10-30 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
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changeset |
files
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2010-10-30 |
Tobias Neumann |
mergeā¦
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changeset |
files
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2010-10-30 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
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changeset |
files
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2010-10-30 |
nemo |
clear poison on death
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changeset |
files
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2010-10-30 |
Carlos Vives |
A few lines were missing from spanish locale
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changeset |
files
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2010-10-30 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
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changeset |
files
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2010-10-30 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
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changeset |
files
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2010-10-29 |
nemo |
Trying to help burp along, here...
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changeset |
files
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2010-10-29 |
nemo |
This should only allow switching from portal gun and the like.
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changeset |
files
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2010-10-29 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
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changeset |
files
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2010-10-29 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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changeset |
files
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2010-10-29 |
tonghuix |
Chinese update
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changeset |
files
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2010-10-29 |
ninnnu |
Finnish update
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changeset |
files
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2010-10-29 |
jose1711 |
Slovakian update
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changeset |
files
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2010-10-29 |
arrom |
Portugese update
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changeset |
files
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2010-10-28 |
koda |
fix an annoying bug that didn't allow returning to the ifrontend
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changeset |
files
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2010-10-28 |
koda |
merge
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changeset |
files
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2010-10-27 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
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changeset |
files
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2010-10-27 |
nemo |
Only FollowGear for the pilot.
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changeset |
files
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2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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changeset |
files
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2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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changeset |
files
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2010-10-27 |
nemo |
merge
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changeset |
files
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2010-10-26 |
koda |
merge
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changeset |
files
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2010-10-26 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
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changeset |
files
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2010-10-26 |
koda |
restore king mode
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changeset |
files
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2010-10-26 |
Carlos Vives |
Updated spanish locale
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changeset |
files
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2010-10-27 |
nemo |
make napalm strike a bit less irritating
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changeset |
files
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2010-10-25 |
koda |
the ios port is also iphone compatible
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changeset |
files
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2010-10-25 |
sheepluva |
SmokeTrace: animation got aborted before last animation frame was displayed
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changeset |
files
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2010-10-24 |
sheepluva |
fix/tweak let clouds reflect wind speed and direction again + stronger
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changeset |
files
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2010-10-23 |
Tobias Neumann |
Added tag list for changeset 82e4a5ef18f7
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changeset |
files
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2010-10-24 |
nemo |
initialise to team count
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changeset |
files
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2010-10-23 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
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changeset |
files
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2010-10-21 |
koda |
Added tag Hedgewars-iOS-1.1 for changeset adffb668f06e
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changeset |
files
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2010-10-21 |
koda |
add a default description to the new ammomenu
Hedgewars-iOS-1.1
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changeset |
files
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2010-10-21 |
nemo |
Set default ready timer to 0 to see if desyncs come back.
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changeset |
files
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2010-10-20 |
koda |
my turn to merge
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changeset |
files
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2010-10-20 |
nemo |
Remove this - doesn't seem to do anything useful after all.
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changeset |
files
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2010-10-19 |
nemo |
merge
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changeset |
files
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2010-10-20 |
koda |
some more memory opt
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changeset |
files
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2010-10-19 |
koda |
use labels instead of images, should save ram and space
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changeset |
files
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2010-10-19 |
koda |
ios version bump and other minor things
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changeset |
files
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2010-10-17 |
koda |
add name, caption and description to the new ammomenu
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changeset |
files
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2010-10-16 |
inu |
updated PT locale
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changeset |
files
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2010-10-16 |
koda |
goodbye Barrelhouse and Island forts, we've had a good time together but now we must move on
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changeset |
files
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2010-10-16 |
koda |
fix some glitches
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changeset |
files
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2010-10-14 |
koda |
optimizations to new ammomenu and overlay
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changeset |
files
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2010-10-14 |
koda |
less warning, no rotation glitch, more comments
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changeset |
files
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2010-10-14 |
Tobias Neumann |
Resurrector weapon: do not make it end turn, add description,
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changeset |
files
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2010-10-19 |
nemo |
Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
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changeset |
files
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2010-10-12 |
koda |
i fix up the new ammo menu finally
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changeset |
files
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2010-10-12 |
smaxx |
(none)
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changeset |
files
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2010-10-12 |
koda |
minor stuff
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changeset |
files
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2010-10-11 |
nemo |
set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
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changeset |
files
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2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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changeset |
files
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2010-10-11 |
nemo |
Disable newgrave - conflicts with resurrection
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changeset |
files
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2010-10-11 |
nemo |
Extend the >0 / amNothing check
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changeset |
files
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2010-10-11 |
koda |
merge
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changeset |
files
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2010-10-11 |
nemo |
Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
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changeset |
files
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