Thu, 15 Oct 2015 22:48:32 +0200 |
antonc27 |
- Workaround for wrong sprite in utility widget when selecting DrillStrike
ios-revival
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Thu, 15 Oct 2015 21:58:30 +0200 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
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Thu, 15 Oct 2015 21:13:43 +0200 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
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Thu, 15 Oct 2015 20:36:08 +0200 |
antonc27 |
- Timer button added to mobile touch controls
ios-revival
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Thu, 15 Oct 2015 01:13:23 +0200 |
antonc27 |
- Fix for wrong path of restored game
ios-revival
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Wed, 14 Oct 2015 21:25:49 +0200 |
antonc27 |
- Better random number generation for front-end: random() replaced with arc4random_uniform()
ios-revival
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Wed, 14 Oct 2015 02:28:32 +0200 |
antonc27 |
- Button's restyling for RestoreViewController
ios-revival
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Sat, 10 Oct 2015 18:18:26 +0200 |
sheepluva |
Lua-API: onSuddenDeath hook
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files
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Thu, 08 Oct 2015 10:48:16 -0400 |
nemo |
Pass overridden uid into AddGear instead
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Thu, 08 Oct 2015 10:42:00 -0400 |
nemo |
restore uid on resurrection as well
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Wed, 07 Oct 2015 23:20:31 +0200 |
sheepluva |
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
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Mon, 05 Oct 2015 20:31:46 +0200 |
antonc27 |
- Fix for locale string in SingleWeaponViewController
ios-revival
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Mon, 05 Oct 2015 19:17:40 +0200 |
antonc27 |
- Fix for locale string passed to engine (like "ru-FR")
ios-revival
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Mon, 05 Oct 2015 13:38:25 +0200 |
sheepluva |
preselect baseball bat in Knockball and Basketball
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Sun, 04 Oct 2015 16:30:55 -0400 |
nemo |
Avoid waiting past end of turn for smine.
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Sat, 03 Oct 2015 17:02:57 -0400 |
nemo |
Add nil check in fake crate spawn for if crate fails to spawn
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Mon, 28 Sep 2015 01:31:47 +0200 |
antonc27 |
- GameController framework added to project (required by last version of SDL)
ios-revival
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Mon, 28 Sep 2015 01:07:21 +0200 |
antonc27 |
- Bitcode disabled (for Xcode 7)
ios-revival
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Fri, 25 Sep 2015 23:31:16 -0400 |
nemo |
Scan from right too. Not sure this is actually helpful, so committing separately.
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Fri, 25 Sep 2015 23:30:21 -0400 |
nemo |
This should probably fix feedback that hogs weren't spawning on left side of map.
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Wed, 23 Sep 2015 07:49:46 +0200 |
sheepluva |
fp complained about this line being too long
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Sun, 20 Sep 2015 03:02:21 +0200 |
antonc27 |
- 'Shoppa Pro' ammo set added to iOS front-end
ios-revival
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Sun, 20 Sep 2015 02:56:33 +0200 |
antonc27 |
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
ios-revival
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Sun, 20 Sep 2015 02:52:49 +0200 |
antonc27 |
- 'Construction Mode' ammo set and game parameters added to iOS front-end
ios-revival
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Sun, 20 Sep 2015 02:08:12 +0200 |
antonc27 |
- 'Highlander' ammo set added to iOS front-end
ios-revival
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Sun, 20 Sep 2015 01:48:18 +0200 |
antonc27 |
- 'One of everything' ammo set added to iOS front-end
ios-revival
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Sat, 19 Sep 2015 22:17:50 +0200 |
sheepluva |
tweak tips a little (loosely based on Wuzzy's suggestions)
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Fri, 18 Sep 2015 06:03:49 +0200 |
antonc27 |
- Fix for getting the correct fort name in FortsViewController
ios-revival
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Fri, 18 Sep 2015 05:37:55 +0200 |
antonc27 |
- Added functionality to select one hat for all hogs at team settings
ios-revival
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Fri, 18 Sep 2015 04:33:37 +0200 |
antonc27 |
- Fix for consequent selection of same hat for all hogs in settings
ios-revival
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Thu, 17 Sep 2015 23:53:54 +0200 |
antonc27 |
- Refactoring of MainMenuViewController
ios-revival
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Thu, 17 Sep 2015 09:59:58 +0200 |
sheepluva |
speed up TrophyRace deaths
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Thu, 17 Sep 2015 07:41:40 +0200 |
sheepluva |
add TODO
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files
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Wed, 16 Sep 2015 08:58:51 -0400 |
nemo |
remove racist trydo 😝
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Tue, 15 Sep 2015 06:05:11 +0200 |
antonc27 |
- Possibility to send log file by email from app
ios-revival
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Tue, 15 Sep 2015 04:28:25 +0200 |
antonc27 |
- Refactoring. Separation of game log viewing code to GameLogViewController
ios-revival
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Mon, 14 Sep 2015 07:02:06 +0200 |
antonc27 |
- Attempt to fix a crash while selecting 'Random' for map generation
ios-revival
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Sun, 13 Sep 2015 18:58:22 -0400 |
nemo |
airmine hand sprite by wuzzy. totally temporary...
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Sun, 13 Sep 2015 16:38:53 -0400 |
nemo |
aaand make sure the commented out line matches
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Sun, 13 Sep 2015 16:36:39 -0400 |
nemo |
Add damage to gear values to mess with
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Sun, 13 Sep 2015 16:24:37 -0400 |
nemo |
Oups. 6, not 12 - was testing
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Sun, 13 Sep 2015 16:23:32 -0400 |
nemo |
Allow for arbitrary number of airstrike bombs and spacing.
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Sun, 13 Sep 2015 15:36:06 -0400 |
nemo |
Move health:= 6 to gear addition so lua can more easily override it.
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Sat, 12 Sep 2015 21:13:35 +0200 |
wuzzy |
german translation update (incl. string reordering - blame sheepluva)
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Sat, 12 Sep 2015 19:00:52 +0200 |
wuzzy |
german translation updates
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files
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Sat, 12 Sep 2015 05:46:59 +0200 |
antonc27 |
Merge
ios-revival
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Sat, 12 Sep 2015 05:39:35 +0200 |
antonc27 |
- Revert of 'Reset for previously selected static map'
ios-revival
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Sat, 12 Sep 2015 05:20:52 +0200 |
sheepluva |
uVariables: also initialize arrays and records in initModule
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Sat, 12 Sep 2015 05:23:28 +0200 |
antonc27 |
- These properties are not necessary to clean when receiving memory warning
ios-revival
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Sat, 12 Sep 2015 05:21:21 +0200 |
antonc27 |
- We don't need to explicitly propagate vc lifecycle messages
ios-revival
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Sat, 12 Sep 2015 04:12:29 +0200 |
antonc27 |
- Reset for previously selected static map
ios-revival
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Sat, 12 Sep 2015 04:02:27 +0200 |
antonc27 |
Merge
ios-revival
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Fri, 11 Sep 2015 21:42:55 +0200 |
sheepluva |
merge
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files
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Fri, 11 Sep 2015 21:41:35 +0200 |
sheepluva |
simplify code
ios-revival
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Fri, 11 Sep 2015 09:18:08 +0200 |
sheepluva |
exclude uMatrix from pas2c build
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files
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Fri, 11 Sep 2015 08:15:17 +0200 |
sheepluva |
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
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Fri, 11 Sep 2015 07:39:01 +0200 |
sheepluva |
pas2c doesn't like {$ENDIF} with argument
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Fri, 11 Sep 2015 05:54:17 +0200 |
sheepluva |
make uVariables not depend on implicit one-time initialization by FPC
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Fri, 11 Sep 2015 01:05:02 +0200 |
antonc27 |
- ifdef for IPHONEOS in glLoadExtension
ios-revival
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Thu, 10 Sep 2015 18:50:39 +0200 |
sheepluva |
stop rc plane prop/engine sound when out of fuel
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