2012-02-09 inu updated ios description portuguese
2012-02-09 Xeli use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
2012-02-08 unc0rr Move a bit further
2012-02-08 nemo and oooone last off-by-1 in ammo menu
2012-02-07 Xeli fixed aiming by touching the crosshair, made it compatible with the aiming buttons and disabled camera movement when touching buttons + some formatting fixes
2012-02-07 Xeli fixed the blackpixel in the ammomenu, x,y in GetAmmoMenuTexture now initialized correctly
2012-02-07 unc0rr Fix a bug with type declaration trying to resolve type being declared
2012-02-07 Xeli prevent the cursor from being shown on the mobile version, and close the menu on tap when the tap is not on the ammo menu
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