Sun, 02 Dec 2007 18:54:10 +0000 unc0rr Oops, forgot to save file before commiting
Sun, 02 Dec 2007 18:53:04 +0000 unc0rr Button for renaming demo and save files
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Sat, 01 Dec 2007 12:38:15 +0000 unc0rr Sample WWW server list class
Fri, 30 Nov 2007 18:31:41 +0000 displacer weaponItem added
Fri, 26 Oct 2007 18:55:27 +0000 unc0rr Respect omen on about page
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sat, 20 Oct 2007 17:27:06 +0000 unc0rr New game flag for non-destroyable land
Sat, 20 Oct 2007 13:49:36 +0000 unc0rr Add theme and map by omen (with fixes by me)
Sun, 07 Oct 2007 15:55:09 +0000 unc0rr - Update protocol doc
Sun, 07 Oct 2007 14:54:31 +0000 unc0rr Add doc, describing protocol details (in russian)
Sun, 07 Oct 2007 14:46:49 +0000 unc0rr Better Net page
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sun, 30 Sep 2007 13:36:32 +0000 unc0rr - Add 'Mission Fail' trigger type
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Thu, 27 Sep 2007 16:55:49 +0000 unc0rr Add 'Successful finish' trigger
Mon, 24 Sep 2007 20:34:28 +0000 displacer abstract class for items container (hedgehogs num, bullets, etc.)
Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 16:19:11 +0000 unc0rr Quite good targets sequence
Sat, 22 Sep 2007 14:19:58 +0000 unc0rr Oops, fix compile
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 19:52:46 +0000 unc0rr Select weapon scheme page
Tue, 18 Sep 2007 18:53:54 +0000 unc0rr Fix THandle -> TThreadID
Tue, 18 Sep 2007 18:42:50 +0000 displacer new files added
Tue, 18 Sep 2007 18:37:51 +0000 displacer kdevelop project add, initial weapons scheme button
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 unc0rr - Fix some triggers bugs
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Tue, 11 Sep 2007 17:04:24 +0000 unc0rr Sorry, this is not needed
Tue, 11 Sep 2007 16:46:43 +0000 unc0rr Fix win32 packages
Mon, 10 Sep 2007 20:00:58 +0000 unc0rr Basic gtTarget support
Sun, 09 Sep 2007 14:53:28 +0000 unc0rr Start implementing triggers in engine
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 unc0rr More work on Training mode
Thu, 06 Sep 2007 18:14:12 +0000 unc0rr Prepare to new page 'Training'
Thu, 06 Sep 2007 15:31:52 +0000 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
Fri, 24 Aug 2007 20:24:29 +0000 unc0rr Some stuff to get good results from make 'package_source'
Wed, 22 Aug 2007 16:37:51 +0000 unc0rr Oops, forgot file
Mon, 20 Aug 2007 18:52:12 +0000 unc0rr Update translation
Mon, 20 Aug 2007 18:47:24 +0000 unc0rr Better 'Load' page
Mon, 20 Aug 2007 18:11:43 +0000 unc0rr Working 'Load' page
Mon, 20 Aug 2007 17:49:39 +0000 unc0rr - Some changes to make build process clear
Mon, 20 Aug 2007 16:05:59 +0000 unc0rr By default, turn 'alt damage show' option off
Mon, 20 Aug 2007 15:58:44 +0000 unc0rr New palette of team colors
Sat, 18 Aug 2007 20:53:49 +0000 unc0rr Fix some warnings
Sat, 18 Aug 2007 15:16:03 +0000 unc0rr One more security fix (check size of QList before using QList::operator[])
Sat, 18 Aug 2007 12:35:10 +0000 unc0rr - Update copyright header
Sat, 18 Aug 2007 12:05:29 +0000 unc0rr - Highlight more undefined behavior of net protocol
Thu, 16 Aug 2007 15:16:56 +0000 displacer gcc 4.3 related patch - missing header added :)
Thu, 16 Aug 2007 14:10:06 +0000 displacer hedgehogs num bug fixed
Thu, 16 Aug 2007 12:42:22 +0000 displacer improved bad message show
Thu, 16 Aug 2007 11:36:25 +0000 unc0rr Highlight some bad behavior of network server/clients
Thu, 16 Aug 2007 07:05:29 +0000 unc0rr - Small fixes
Sat, 21 Jul 2007 16:35:12 +0000 unc0rr Small fixes
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 unc0rr Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Fri, 20 Jul 2007 13:46:27 +0000 unc0rr Initial playlists support
Fri, 20 Jul 2007 12:25:40 +0000 unc0rr - Simplify build system files
Sun, 15 Jul 2007 20:52:03 +0000 unc0rr Improve land generator
Sun, 15 Jul 2007 14:02:26 +0000 unc0rr UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 unc0rr Desert Eagle sound
Sat, 14 Jul 2007 11:46:54 +0000 unc0rr Fix bug when hedgehog moves not right after it is kicked
Fri, 13 Jul 2007 20:00:42 +0000 unc0rr - TeamHealthSorter refactored to know about clans
Fri, 13 Jul 2007 19:59:49 +0000 unc0rr Bots aims not directly at the center of enemy hedgehog
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
Thu, 12 Jul 2007 14:43:34 +0000 unc0rr Only bots of 1-3 level use AirAttack weapon
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Tue, 03 Jul 2007 20:11:48 +0000 unc0rr Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 unc0rr Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 unc0rr Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 unc0rr Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 unc0rr Proto change: set color in addteam command
Mon, 02 Jul 2007 16:21:07 +0000 unc0rr Fix some warnings
Sun, 01 Jul 2007 20:16:19 +0000 unc0rr Fix AI jumping to wrong direction on the turn start
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:53:29 +0000 unc0rr Small fixes
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Thu, 07 Jun 2007 18:09:54 +0000 unc0rr Ability to choose which info is shown above hedgehogs
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Mon, 04 Jun 2007 21:29:05 +0000 unc0rr Fix typo
Mon, 04 Jun 2007 21:15:24 +0000 unc0rr - Fix some stupid bugs in collisions detecting code
Sun, 03 Jun 2007 22:19:47 +0000 displacer "Setup" button instead of "New team", exclude playing teams from setup
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Wed, 30 May 2007 20:48:57 +0000 unc0rr Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 unc0rr Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 unc0rr Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 unc0rr Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 unc0rr Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sun, 27 May 2007 13:53:41 +0000 unc0rr - Check for incoming buffer overflow
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 unc0rr One more land template
Sat, 26 May 2007 20:00:29 +0000 displacer num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Tue, 22 May 2007 16:31:59 +0000 unc0rr - Fix bug with desert damaging current hedgehog
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 unc0rr - Remove deprecated code
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 unc0rr Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 unc0rr Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 unc0rr Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 unc0rr Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 unc0rr Fix collision info artifacts in Land array when two objects intersect
Wed, 02 May 2007 18:41:44 +0000 unc0rr Mines also collide
Wed, 02 May 2007 15:21:34 +0000 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
Mon, 19 Mar 2007 21:28:16 +0000 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
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