Sat, 27 Jul 2013 04:19:14 +0200 koda update the touch interface to the new SDL2 API
Sat, 27 Jul 2013 01:06:47 +0200 koda update physlayer and sdl bindings to the new rwops interface
Fri, 26 Jul 2013 23:02:25 +0200 koda remove old and unused getScreenDPI code
Fri, 26 Jul 2013 00:37:56 +0200 vittorio giovara merge Italian translation updates
Fri, 26 Jul 2013 00:09:51 +0200 koda remove a binary file from android assets
Thu, 25 Jul 2013 23:52:07 +0200 koda patching files is so SDL1.3, we're SDL2 nowadays
Thu, 25 Jul 2013 23:29:37 +0200 koda strip out libopenalbridge too
Thu, 25 Jul 2013 23:20:06 +0200 koda strip out our copy of libfreetype
Thu, 25 Jul 2013 23:16:06 +0200 koda strip out our copy of libtremor
Tue, 23 Jul 2013 14:01:23 -0700 Vittorio Merge pull request #1 from urbels/patch-1
Tue, 23 Jul 2013 16:18:21 +0300 Edža fixed urls - added new version links
Mon, 22 Jul 2013 21:43:53 +0200 koda removing anonymous heads from default
Mon, 22 Jul 2013 19:01:28 +0200 sheepluva fixing cLocale being empty
Mon, 22 Jul 2013 18:16:01 +0200 RodolfoRG pt_BR translation updates
Fri, 19 Jul 2013 12:55:32 +0200 Marco Bresciani Couple of typos.
Mon, 22 Jul 2013 18:05:16 +0200 RodolfoRG pt_BR translation updates
Wed, 17 Jul 2013 17:38:29 +0200 Marco Bresciani Translation for Hedgewars Mobile!
Fri, 19 Jul 2013 22:55:07 -0400 nemo crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
Fri, 12 Jul 2013 12:49:06 +0200 Marco Bresciani Some more Italian. You know: Italians do it better! ;)
Thu, 18 Jul 2013 17:55:52 -0400 nemo typo fix
Fri, 12 Jul 2013 12:04:07 +0200 Marco Bresciani Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
Sun, 14 Jul 2013 20:57:30 +0200 volkan Updated Turkish localization
Tue, 16 Jul 2013 11:14:27 +0200 koda fromAscii is deprecated in qt5
Thu, 18 Jul 2013 16:58:28 -0400 nemo oups. accidentally dropped health check
Fri, 12 Jul 2013 11:57:31 +0200 Marco Bresciani Many modifications (these files seems written by a non Italian):
Sun, 14 Jul 2013 20:56:54 +0200 volkan updated Turkish translation
Tue, 16 Jul 2013 11:14:03 +0200 koda enable -fPIC on C, CXX and Pascal targets
Fri, 12 Jul 2013 11:17:32 +0200 Marco Bresciani Sorry, wife asked me to remove her name...
Fri, 12 Jul 2013 08:21:25 +0200 koda typo in var name
Wed, 10 Jul 2013 23:50:31 +0200 koda always set internet-enabled on the dmg
Wed, 10 Jul 2013 23:12:32 +0200 koda FPFLAGS are now not needed
Wed, 10 Jul 2013 23:10:59 +0200 koda use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
Tue, 09 Jul 2013 04:53:25 +0200 koda automate dmg creation (woo)
Fri, 19 Jul 2013 04:51:08 +0300 Periklis Ntanasis more changes, events and bots fighting - also map drawing corrections spacecampaign
Tue, 09 Jul 2013 04:23:48 +0200 koda use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
Thu, 18 Jul 2013 23:37:01 +0300 Periklis Ntanasis ice planet mission wip spacecampaign
Tue, 09 Jul 2013 04:16:21 +0200 koda import create-dmg script from https://github.com/andreyvit/yoursway-create-dmg
Wed, 17 Jul 2013 05:12:00 +0300 Periklis Ntanasis changes about displaying the ice planet mission spacecampaign
Mon, 08 Jul 2013 12:17:03 +0200 koda just set these flags directly
Wed, 17 Jul 2013 04:30:47 +0300 Periklis Ntanasis ice planet map draft spacecampaign
Mon, 08 Jul 2013 12:10:55 +0200 koda some work on cmake_pascal files to better support flags we use, make engine compile as library again
Wed, 17 Jul 2013 04:13:53 +0300 Periklis Ntanasis smaller cosmos map spacecampaign
Mon, 08 Jul 2013 09:54:38 +0200 koda sopath() for linux too
Wed, 17 Jul 2013 04:05:54 +0300 Periklis Ntanasis smaller moon map and check if hero health is set spacecampaign
Mon, 08 Jul 2013 09:53:25 +0200 koda fufufufu (cont'd)
Fri, 12 Jul 2013 12:00:30 +0300 Periklis Ntanasis custom stats in moon mission spacecampaign
Mon, 08 Jul 2013 09:45:37 +0200 koda sdl2 update and typos
Thu, 11 Jul 2013 16:22:36 +0300 Periklis Ntanasis added image and description for the moon mission spacecampaign
Mon, 08 Jul 2013 01:50:00 +0200 koda use linked version for sdl and sdl_mixer too for consistency, comment some things
Thu, 11 Jul 2013 15:34:28 +0300 Periklis Ntanasis I think hog weapons and health is ok like that spacecampaign
Mon, 08 Jul 2013 01:40:20 +0200 koda the same for sdl_image and sdl_ttf
Thu, 11 Jul 2013 04:57:01 +0300 Periklis Ntanasis more events in cosmos about GameEnd spacecampaign
Mon, 08 Jul 2013 01:34:40 +0200 koda dynamically load sdl_net information so we don't have to link it
Thu, 11 Jul 2013 04:00:11 +0300 Periklis Ntanasis added saved hero health between missions spacecampaign
Mon, 08 Jul 2013 00:55:37 +0200 koda fufufufu
Thu, 11 Jul 2013 02:05:59 +0300 Periklis Ntanasis added slot for starting campaign by clicking the image and some events in moon mission spacecampaign
Sun, 07 Jul 2013 18:32:23 +0200 koda use the right macro for linux ram reporting
Tue, 09 Jul 2013 22:53:28 +0300 Periklis Ntanasis event to endgame when minions killed spacecampaign
Sun, 07 Jul 2013 18:23:10 +0200 koda show sdl_mixer version in info page
Tue, 09 Jul 2013 22:24:29 +0300 Periklis Ntanasis game ends when professor dies spacecampaign
Sun, 07 Jul 2013 14:45:08 +0200 koda allow to send chat messages with numpad enter key too (regression?)
Tue, 09 Jul 2013 19:54:26 +0300 Periklis Ntanasis moar event handlers and fixes spacecampaign
Sat, 06 Jul 2013 19:29:18 +0200 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
Tue, 09 Jul 2013 18:37:36 +0300 Periklis Ntanasis more moon code, most things work ok spacecampaign
Thu, 04 Jul 2013 11:58:40 +0200 koda as-needed only at release time
Sat, 06 Jul 2013 06:53:28 +0300 Periklis Ntanasis more progress on the moon main mission spacecampaign
Wed, 03 Jul 2013 17:35:17 +0200 koda tcc compatibility
Fri, 05 Jul 2013 04:32:39 +0300 Periklis Ntanasis progress on the main moon mission spacecampaign
Wed, 03 Jul 2013 01:58:45 +0200 koda engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
Thu, 04 Jul 2013 01:36:49 +0300 Periklis Ntanasis moon01 stab and finally moon01 map spacecampaign
Tue, 02 Jul 2013 23:49:41 +0200 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
Mon, 01 Jul 2013 23:23:22 +0300 Periklis Ntanasis merge and changed also spacecampaign name spacecampaign
Mon, 01 Jul 2013 22:49:28 +0200 koda tell ya what, let's just disable these tests on some platform for now
Mon, 01 Jul 2013 20:04:32 +0300 Periklis Ntanasis changed mission dir name to use underscores instead of whitespaces
Sun, 30 Jun 2013 21:37:29 -0400 nemo bug #668 + reorder conditions for kick slightly, to call the math last
Sat, 29 Jun 2013 23:58:37 +0400 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Sat, 29 Jun 2013 00:18:17 +0400 unc0rr Fix "registered only" option
Sat, 29 Jun 2013 16:05:17 +0200 koda minor dep order change
Sat, 29 Jun 2013 02:42:15 +0200 koda break uDebug and uCommand depedency loop by putting stuff in uIO
Sat, 29 Jun 2013 01:56:16 +0200 koda uvariables comes before uutils
Sat, 29 Jun 2013 01:26:05 +0200 koda if you don't add the new pas files here they won't potentially trigger a rebuild anyway
Sat, 29 Jun 2013 00:44:23 +0200 koda disable stack protection on bsd too (untested)
Sat, 29 Jun 2013 00:28:47 +0200 koda this is internal now
Mon, 01 Jul 2013 22:28:42 +0300 Periklis Ntanasis forgotten image spacecampaign
Fri, 28 Jun 2013 12:47:54 -0400 nemo Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
Mon, 01 Jul 2013 18:03:06 +0300 Periklis Ntanasis added deafult image if not one available in campaign spacecampaign
Fri, 28 Jun 2013 10:25:42 +0400 unc0rr You better test build before committing even trivial patches
Fri, 28 Jun 2013 22:38:08 +0300 Periklis Ntanasis y! code clean up :) spacecampaign
Thu, 27 Jun 2013 14:01:43 -0400 nemo Make add/delete consistent (this has bugged me for so long)
Fri, 28 Jun 2013 22:06:57 +0300 Periklis Ntanasis this seems to work ok, but I have to clean up the code spacecampaign
Thu, 27 Jun 2013 15:51:20 +0400 unc0rr Merge
Fri, 28 Jun 2013 20:14:32 +0300 Periklis Ntanasis wright script is called on StartCampaign but maybe cause problems if i.e. set a default image spacecampaign
Thu, 27 Jun 2013 15:48:30 +0400 unc0rr oops, forgot this file
Fri, 28 Jun 2013 19:55:16 +0300 Periklis Ntanasis fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing spacecampaign
Thu, 27 Jun 2013 15:33:02 +0400 unc0rr Refactoring: get rid of GSHandlers.inc
Fri, 28 Jun 2013 19:32:11 +0300 Periklis Ntanasis images works, but not description/title displayed first time page is opened spacecampaign
Thu, 27 Jun 2013 14:37:03 +0400 unc0rr Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
Fri, 11 Oct 2013 11:55:31 +0200 koda force clang dependency when NOPASCAL is set webgl
Fri, 28 Jun 2013 19:05:41 +0300 Periklis Ntanasis cleanup, descriptions work, images no spacecampaign
Thu, 27 Jun 2013 14:06:33 +0400 unc0rr Refactoring: ArgParsers.inc -> ArgParsers.pas
Mon, 24 Jun 2013 10:51:43 +0200 koda ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5) webgl
Fri, 28 Jun 2013 18:55:01 +0300 Periklis Ntanasis this seems to works, still wip spacecampaign
Wed, 26 Jun 2013 21:40:10 -0400 nemo reduce shove frequency (perf). reduce dX so that less time is spent sliding.
Wed, 03 Jul 2013 17:35:17 +0200 koda tcc compatibility webgl
Fri, 28 Jun 2013 15:45:11 +0300 Periklis Ntanasis more on campaign page - wip spacecampaign
Thu, 27 Jun 2013 12:18:35 +0200 koda restore the GLUT check
Wed, 19 Jun 2013 00:26:13 +0200 koda this hid CFLAGS webgl
Fri, 28 Jun 2013 02:38:56 +0300 Periklis Ntanasis changes in campaign page - not tested wip spacecampaign
Thu, 27 Jun 2013 12:09:24 +0200 koda move some osx only configuration code
Wed, 19 Jun 2013 00:07:31 +0200 koda frontend compiles webgl
Wed, 26 Jun 2013 22:44:33 +0300 Periklis Ntanasis added a stub moon main quest spacecampaign
Thu, 27 Jun 2013 12:02:40 +0200 koda use add_flag_append more, correctly set a few flags
Wed, 19 Jun 2013 00:52:39 +0400 unc0rr merge webgl
Wed, 26 Jun 2013 22:23:08 +0300 Periklis Ntanasis added landing event handlers for cosmos.lua spacecampaign
Thu, 27 Jun 2013 11:38:14 +0200 koda rework compiler flags section a little, drop already enabled flags, add -Wextra
Wed, 19 Jun 2013 00:52:21 +0400 unc0rr engine links webgl
Tue, 25 Jun 2013 05:17:03 +0300 Periklis Ntanasis reverting 2 files I accidentally changed spacecampaign
Wed, 19 Jun 2013 00:26:13 +0200 koda this hid CFLAGS
Wed, 26 Jun 2013 21:40:10 -0400 nemo reduce shove frequency (perf). reduce dX so that less time is spent sliding.
Wed, 19 Jun 2013 00:19:33 +0400 unc0rr Reduce number of link errors webgl
Tue, 18 Jun 2013 22:39:57 +0200 koda compile hwengine first, so that all other files are compiled too and don't call pas2c again webgl
Tue, 25 Jun 2013 05:10:13 +0300 Periklis Ntanasis first commit, added cosmos(menu) map and lua script with some functionality spacecampaign
Mon, 24 Jun 2013 22:11:07 -0400 nemo I should have specified locals
Tue, 18 Jun 2013 22:10:51 +0200 koda set one rule per file, only compiles a minimum number of files when one pascal file is modified webgl
Mon, 24 Jun 2013 10:51:43 +0200 koda ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
Tue, 18 Jun 2013 22:10:06 +0200 koda rtl always static webgl
Mon, 24 Jun 2013 09:31:14 +0200 koda oops, fix setting linker flags for haskell executables
Tue, 18 Jun 2013 19:33:10 +0200 koda also these two files are dependency (they are not in the list because they are special pas2c files) webgl
Sun, 23 Jun 2013 22:31:12 -0400 nemo need to switch to frozen after deleteCI
Tue, 18 Jun 2013 19:19:35 +0200 koda set pascal files as dependency of the target writing the c files so that it will run again if you modify them webgl
Sun, 23 Jun 2013 17:11:29 -0400 nemo Configuration for tag display default
Tue, 18 Jun 2013 18:39:12 +0200 koda BOM, pas2c only support ASCII webgl
Sun, 23 Jun 2013 13:35:26 -0400 nemo poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
Tue, 18 Jun 2013 10:03:11 +0200 koda new FindClang.cmake webgl
Fri, 21 Jun 2013 12:26:55 -0400 nemo removed redundant band, added touch of consistency w/ everywhere else
Tue, 18 Jun 2013 09:48:10 +0200 koda fix a few loose ends here webgl
Thu, 20 Jun 2013 11:15:50 +0400 unc0rr First select group of templates, then pick template from selected group
Mon, 17 Jun 2013 23:24:18 +0200 koda add dummy typinfo header webgl
Thu, 20 Jun 2013 10:10:05 +0400 unc0rr Fix engine build when png lib isn't available
Mon, 17 Jun 2013 23:21:53 +0200 unC0Rr uscript rendering webgl
Thu, 20 Jun 2013 00:28:44 +0400 unc0rr Silly me
Mon, 17 Jun 2013 23:18:39 +0200 koda little cleanup after so many merges webgl
Wed, 19 Jun 2013 17:40:50 +0300 Periklis Ntanasis added campaign descriptions in CMakeList
Mon, 17 Jun 2013 23:10:45 +0200 koda really update with default webgl
Mon, 17 Jun 2013 17:45:18 +0200 koda issue 672, frontend less spammy
Mon, 17 Jun 2013 17:40:01 +0200 koda This commit changes many aspect of our cmake build system
Fri, 14 Jun 2013 15:58:58 +0200 koda when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
Fri, 14 Jun 2013 15:47:55 +0200 koda there is no need of escaping after all...
Fri, 14 Jun 2013 01:24:41 +0200 koda this should fix rpath problem
Fri, 14 Jun 2013 01:11:22 +0200 koda oops, forgot to set the path after all
Fri, 14 Jun 2013 01:09:39 +0200 koda less spam
Fri, 14 Jun 2013 01:06:49 +0200 koda remove two unused cmake files
Fri, 14 Jun 2013 01:01:18 +0200 koda this should resolve a few issues on clean builds
Thu, 13 Jun 2013 22:55:33 +0200 koda oops, use right macro name
Thu, 13 Jun 2013 22:50:18 +0200 koda use target name instead of the resulting library, use more macros around
Thu, 13 Jun 2013 22:27:23 +0200 koda merge cmake_pascal branch in default
Thu, 13 Jun 2013 22:04:22 +0200 koda actually tests are there to be tested, just skip the variable assignment on windows
Thu, 13 Jun 2013 22:01:41 +0200 koda Backed out changeset c4289023ddae
Thu, 13 Jun 2013 17:01:26 +0200 koda don't run the broken windows test at all on windows
Thu, 13 Jun 2013 15:37:52 +0200 koda gather up the linker flags in a macro
Thu, 13 Jun 2013 14:44:28 +0200 koda bring windows fixes from main repo
Wed, 12 Jun 2013 19:30:44 +0200 koda another code typo
Wed, 12 Jun 2013 19:30:11 +0200 koda apply linker flags to all relevant targets
Wed, 12 Jun 2013 19:27:17 +0200 koda explicitly set the origin linker flag so that $ORIGIN is used correctly
Wed, 12 Jun 2013 18:48:34 +0200 koda add a possible lua include path
Wed, 12 Jun 2013 16:44:53 +0200 koda less cached cmake output
Wed, 12 Jun 2013 16:43:24 +0200 koda code typos
Wed, 12 Jun 2013 12:18:03 +0200 koda use QT_DEBUG which is always added
Wed, 12 Jun 2013 12:03:04 +0200 koda respect C and CXX flags
Wed, 12 Jun 2013 11:27:00 +0200 koda freepascal on windows only supports shared libraries
Wed, 12 Jun 2013 11:18:20 +0200 koda nitpick
Wed, 12 Jun 2013 11:17:54 +0200 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Wed, 12 Jun 2013 09:49:46 +0200 koda oops, haskell uses gcc to link, correctly pass flags
Wed, 12 Jun 2013 01:30:16 +0200 koda since shared libs are now our friends, let's optimise them
Wed, 12 Jun 2013 01:26:42 +0200 koda aaaaand let's not forget about lua, which has also a slightly revised build process
Wed, 12 Jun 2013 01:04:30 +0200 koda drop the '_'
Wed, 12 Jun 2013 01:02:33 +0200 koda and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
Wed, 12 Jun 2013 01:00:47 +0200 koda also physlayer can be comiled as static or shared now
Mon, 17 Jun 2013 22:54:17 +0200 koda redid FindGLEW in the right way (tm) webgl
Wed, 12 Jun 2013 00:07:19 +0200 koda love cmake when it works
Mon, 17 Jun 2013 17:07:27 +0200 unC0Rr pas2c import webgl
Tue, 11 Jun 2013 19:17:52 +0200 koda setup RPATH, bump cmake
Mon, 17 Jun 2013 16:56:58 +0200 koda update with default webgl
Tue, 11 Jun 2013 18:35:28 +0200 koda these check are now useless
Mon, 17 Jun 2013 10:48:50 -0400 nemo Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
Tue, 11 Jun 2013 18:31:49 +0200 koda I hate you, I hate you with all my heart...
Sun, 16 Jun 2013 15:45:19 +0400 unc0rr 'i' flag for in-room status
Tue, 11 Jun 2013 10:45:34 +0200 koda use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
Wed, 12 Jun 2013 19:15:51 +0200 koda fix launching on windows
Mon, 10 Jun 2013 16:46:58 +0200 koda move paths setup in separate cmake module
Wed, 12 Jun 2013 04:58:27 +0300 Periklis Ntanasis merge my campaign page changes with default
Mon, 10 Jun 2013 16:37:21 +0200 koda backout r1bed4aee19e0 and r3883b5dc600c
Tue, 11 Jun 2013 11:48:36 +0200 koda moar cpack ignore
Tue, 11 Jun 2013 02:42:52 +0200 koda merge (could have grafted)
Tue, 11 Jun 2013 02:39:45 +0200 koda osx, link also foundation to physfs
Wed, 12 Jun 2013 04:53:04 +0300 Periklis Ntanasis added images and corrected bug that didn't show correct description at some occasions
Tue, 11 Jun 2013 00:01:32 +0200 koda libssp (required by stack-protector) is not available on 10.4
Mon, 27 May 2013 21:39:52 +0300 Periklis Ntanasis issue 562, image and description for the campaign page
Tue, 11 Jun 2013 01:40:55 +0300 Periklis Ntanasis added missing image
Tue, 11 Jun 2013 00:05:07 +0300 Periklis Ntanasis changed variable and function name
Mon, 10 Jun 2013 23:50:36 +0300 Periklis Ntanasis removing sendstats(uScript) from luaAPI
Mon, 10 Jun 2013 15:18:03 +0300 Periklis Ntanasis created a new sendstat type for changing the kills label
Sun, 09 Jun 2013 01:18:58 +0300 Periklis Ntanasis fix non changing graph title and sendstat health
Sat, 08 Jun 2013 23:54:44 +0300 Periklis Ntanasis correct health statsend for lua scritps
Sat, 08 Jun 2013 23:24:52 +0300 Periklis Ntanasis added option to change stats graph title
Thu, 06 Jun 2013 03:52:32 +0300 Periklis Ntanasis made lua scripts able to turn off automatic game stats
Thu, 06 Jun 2013 03:35:59 +0300 Periklis Ntanasis LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
Tue, 04 Jun 2013 00:10:48 +0300 Periklis Ntanasis added custom stats message
Mon, 03 Jun 2013 23:18:24 +0300 Periklis Ntanasis added sendstat and sendstats support for lua scripts
Mon, 10 Jun 2013 21:20:14 +0400 unc0rr More verbose initialization
Mon, 10 Jun 2013 11:05:10 +0200 koda visibility unsupported on windows
Sun, 16 Jun 2013 00:46:11 +0400 unc0rr Some fixes to make pas2c+clang compile all engine files webgl
Mon, 10 Jun 2013 10:59:49 +0200 koda protect all types with -fstack-protector-all
Sat, 15 Jun 2013 23:45:53 +0400 unc0rr - Fix 'and not' without parentheses webgl
Mon, 10 Jun 2013 10:47:59 +0200 koda stack-protector flag needs to be passed to the linker as well
Sat, 15 Jun 2013 23:44:37 +0400 unc0rr Allow building with modern 'base' package webgl
Thu, 06 Jun 2013 15:55:10 +0200 koda port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
Sun, 09 Jun 2013 12:28:11 +0200 koda lua warning with clang webgl
Sun, 09 Jun 2013 22:24:41 +0400 unc0rr These could be handy
Sun, 09 Jun 2013 12:22:53 +0200 koda update with default webgl
Sun, 09 Jun 2013 12:20:19 +0200 koda set linker flags where appropriate
Sun, 09 Jun 2013 11:41:04 +0200 koda this was getting annoying, don't error out on warnings physfs
Fri, 07 Jun 2013 22:12:15 -0400 nemo ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
Sat, 08 Jun 2013 02:21:31 +0200 koda make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
Sat, 08 Jun 2013 02:16:38 +0200 koda add fstack-protector and fvisibility=hidden to cmake tests
Sat, 08 Jun 2013 02:03:02 +0200 koda also apply linker flags to haskell programs
Sat, 08 Jun 2013 01:56:23 +0200 koda add relro linker tests (issue 663)
Sat, 08 Jun 2013 01:52:32 +0200 koda move compiler checks in a separate cmake module
Sat, 08 Jun 2013 01:31:53 +0200 koda simplify cmake message syntax a little bit
Sat, 08 Jun 2013 01:22:46 +0200 koda move platform specific and revision info code into separate cmake modules
Fri, 07 Jun 2013 21:15:11 +0200 sheepluva update changelog
Fri, 07 Jun 2013 14:44:34 -0400 nemo move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
Fri, 07 Jun 2013 17:37:01 +0200 sheepluva add note about mudball causing no direct damage to changelog
Thu, 26 Dec 2013 16:50:02 +0100 koda close branch 0.9.19
Fri, 07 Jun 2013 15:23:04 +0400 unc0rr Fix more warnings (lol @ icegun "consts")
Fri, 13 Sep 2013 21:55:53 +0400 unc0rr Skip some LandPixels manipulations in stats-only mode 0.9.19
Fri, 07 Jun 2013 12:51:09 +0400 unc0rr Merge
Sat, 24 Aug 2013 01:37:20 +0400 unc0rr Fix script flaw in detection of best team when sending achievement info 0.9.19
Wed, 05 Jun 2013 13:01:25 -0400 nemo Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
Sat, 24 Aug 2013 01:22:45 +0400 unc0rr Fix build 0.9.19
(0) -3000 -1000 -240 +240 +1000 +3000 tip