Fri, 26 Oct 2012 12:42:56 -0400 |
nemo |
issue #445 spin math
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Fri, 26 Oct 2012 17:21:28 +0200 |
sheepluva |
disable F5 key and data refresh
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Fri, 26 Oct 2012 17:05:12 +0200 |
sheepluva |
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
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Fri, 26 Oct 2012 10:31:26 -0400 |
nemo |
missed this one when fixing regular flakes. issue #444
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Fri, 26 Oct 2012 14:13:09 +0100 |
koda |
0.9.18 release branch
0.9.18
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Thu, 25 Oct 2012 13:55:55 -0400 |
nemo |
Restore -gv, limit points to template dimensions
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Thu, 25 Oct 2012 13:30:08 -0400 |
nemo |
-gv was causing broken behaviour
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Thu, 25 Oct 2012 11:57:06 -0400 |
nemo |
add gsoc students. also sphrix to translators
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Thu, 25 Oct 2012 05:06:00 +0200 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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Thu, 25 Oct 2012 01:16:13 +0200 |
koda |
finally videorec on osx
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files
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Wed, 24 Oct 2012 18:44:23 +0100 |
koda |
I hate Windows and it hates me...
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files
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Wed, 24 Oct 2012 17:24:04 +0200 |
Randy |
add surname to credits
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Wed, 24 Oct 2012 14:55:31 +0100 |
koda |
support video recording on windows with automation and headers
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Wed, 24 Oct 2012 13:21:18 +0100 |
koda |
enable png support under win32
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files
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Wed, 24 Oct 2012 10:23:37 +0100 |
koda |
hgignore and skip one config file for win32
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Wed, 24 Oct 2012 10:18:42 +0100 |
koda |
download SDL dlls if not present
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files
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Wed, 24 Oct 2012 10:17:38 +0100 |
koda |
update SDL headers for winutils
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Wed, 24 Oct 2012 12:41:46 +0400 |
unc0rr |
Make explosion look depend less on fps
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Wed, 24 Oct 2012 04:21:29 +0200 |
koda |
fuuuuuuuuuuuu don't use stack checking
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Tue, 23 Oct 2012 20:15:15 -0400 |
nemo |
missing nil test
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Tue, 23 Oct 2012 16:52:13 -0400 |
nemo |
Flag script parsecommands to avoid echoing to net
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Wed, 24 Oct 2012 00:35:27 +0400 |
unc0rr |
Get rid of C-style operators
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Tue, 23 Oct 2012 12:09:15 -0400 |
nemo |
better?
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Tue, 23 Oct 2012 11:14:08 -0400 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
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Tue, 23 Oct 2012 15:52:06 +0100 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
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Tue, 23 Oct 2012 07:34:33 -0400 |
nemo |
tweak tab styling
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Tue, 23 Oct 2012 12:12:28 +0100 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
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Tue, 23 Oct 2012 04:06:12 -0400 |
nemo |
tweak tab appearance to try to appease koda
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