2010-11-08 koda merge
2010-11-08 Henek inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
2010-11-08 nemo fix preview for the FlightJoust test map (not for release)
2010-11-08 koda smaller update (color and modes)
2010-11-08 nemo Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
2010-11-08 koda this time i got it right, i'm sure of it; TEST ANYWAYS
2010-11-07 nemo revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
2010-11-07 nemo no need to clear this flag
2010-11-07 koda revamp gamemodes section in the ifrontend and update ios game modes
2010-11-07 nemo better end of turn in infinite attack mode. NEEDS TESTING.
2010-11-07 nemo oops, remove weapon delays for clean slate - or else crates get frustrating
2010-11-07 nemo keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
2010-11-07 Henek swedish translation tweaks
2010-11-07 FIQ swedish translation
2010-11-07 Always-Godlike JAWOHL! German translations
2010-11-07 Palewolf Merge README and CREDITS files into CREDITS
2010-11-07 nemo SOMEONE SET US UP THE BOM!
2010-11-07 nemo remove BOM from ja.txt, fix line endings
2010-11-07 koda err better wait after relase for this one
2010-11-07 koda move turnstime and minestime * 1000 outside frontend and place it in engine
2010-11-07 mikade japanese gets some love
2010-11-07 Palewolf Credit comunity submitted content
2010-11-07 nemo hee hee
2010-11-07 inu pt again
2010-11-07 unc0rr Fix stats messages
2010-11-07 nemo merge
2010-11-07 Henek fix about.cpp and update swedish locale
2010-11-07 Palewolf Fix vertical Sky line with some cards in Castle theme
2010-11-07 arrom pt_BR, the return. also fix line ending screwups
2010-11-07 koda remove last warnings from xcodeproj
2010-11-07 Palewolf spanish translation
2010-11-07 unc0rr merge
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