Fri, 29 Dec 2017 16:53:37 +0100 |
antonc27 |
- Fix ifdef (why this even worked before ??)
ios-develop
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files
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Thu, 28 Dec 2017 11:58:30 -0500 |
nemo |
merge into default too
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files
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Thu, 28 Dec 2017 11:58:10 -0500 |
astro |
dependency fixes
0.9.23
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changeset |
files
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Wed, 27 Dec 2017 00:59:26 +0100 |
unc0rr |
Make playing a game possible
qmlfrontend
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files
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Tue, 26 Dec 2017 18:36:30 -0500 |
nemo |
these images should have been RGBA to stay consistent with all the others
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files
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Tue, 26 Dec 2017 01:36:58 +0100 |
unc0rr |
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
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files
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Mon, 25 Dec 2017 00:58:47 +0100 |
unc0rr |
Preview rendering seems to work now
qmlfrontend
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changeset |
files
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Sun, 24 Dec 2017 16:56:22 +0100 |
unc0rr |
And more refactoring...
qmlfrontend
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files
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Sun, 24 Dec 2017 00:44:16 +0100 |
unc0rr |
More refactoring in attempt to move away from frontlib
qmlfrontend
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files
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Fri, 22 Dec 2017 23:59:03 +0100 |
unc0rr |
Start hacking new frontend
qmlfrontend
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files
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Sun, 17 Dec 2017 21:09:59 +0100 |
unc0rr |
Start removing flib functionality
qmlfrontend
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files
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Sun, 17 Dec 2017 00:09:24 +0100 |
unc0rr |
Merge default. This branch is up-to-date and code is working.
qmlfrontend
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changeset |
files
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Sat, 16 Dec 2017 23:26:13 +0100 |
unc0rr |
Add new qmlfrontend project template
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changeset |
files
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Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
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changeset |
files
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Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
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files
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Tue, 05 Dec 2017 11:36:29 -0500 |
nemo |
bump proto
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changeset |
files
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Tue, 05 Dec 2017 11:35:04 -0500 |
nemo |
0.9.23 branch
0.9.23
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changeset |
files
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Mon, 04 Dec 2017 20:21:35 -0500 |
nemo |
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
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files
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Wed, 29 Nov 2017 20:38:26 -0500 |
nemo |
er. should be true I think? also... maybe this should be somewhere else
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files
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Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
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files
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Wed, 29 Nov 2017 13:54:39 +0100 |
alfadur |
Fix chat input key being sometimes registered twice
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files
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Sat, 25 Nov 2017 11:28:44 -0500 |
nemo |
At the very least we should match the gameserver length which seems to be 40, not 60
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files
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Sat, 25 Nov 2017 09:40:43 -0500 |
nemo |
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
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files
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Sat, 25 Nov 2017 09:39:52 -0500 |
nemo |
init priority and scale
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files
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Thu, 23 Nov 2017 16:02:29 -0500 |
nemo |
hate SDL blit...
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files
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Wed, 22 Nov 2017 17:38:47 -0500 |
nemo |
infinite attack resets flags so probably should skip this
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files
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Sun, 19 Nov 2017 22:35:16 +0100 |
unc0rr |
Update checker a bit
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files
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Fri, 17 Nov 2017 21:15:13 +0100 |
Wuzzy |
Added tag 0.9.23-release for changeset 8610462e3d33
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files
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Fri, 17 Nov 2017 15:09:31 -0500 |
nemo |
alt damage should default to false
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files
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Wed, 15 Nov 2017 17:07:46 -0500 |
nemo |
remove the annoying ????
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files
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Mon, 13 Nov 2017 22:14:45 +0100 |
Wuzzy |
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
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changeset |
files
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Mon, 13 Nov 2017 21:16:52 +0100 |
unc0rr |
- More files to ignore
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changeset |
files
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Mon, 13 Nov 2017 20:45:11 +0100 |
unc0rr |
Bump protocol version and add new version info to game server
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files
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Sun, 12 Nov 2017 21:41:06 +0100 |
Wuzzy |
Update translations mentioned in changelog
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files
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Sun, 12 Nov 2017 21:40:33 +0100 |
KoBeWi |
Finalize translation of pl.lua
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changeset |
files
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Sun, 12 Nov 2017 17:41:01 +0100 |
Wuzzy |
Backed out changeset 575c0de98505
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files
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Sun, 12 Nov 2017 17:25:17 +0100 |
Wuzzy |
Fix grammar fail in cosmos.lua (string freeze compliant)
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files
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Sun, 12 Nov 2017 17:10:44 +0100 |
KoBeWi |
Update pl.lua (>99% complete)
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files
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Thu, 09 Nov 2017 09:56:35 -0500 |
alfadur |
animation tweak
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changeset |
files
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Wed, 08 Nov 2017 21:56:43 +0100 |
Wuzzy |
Fix incorrect check for cake gear type in ClimbHome
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files
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Wed, 08 Nov 2017 15:07:46 -0500 |
nemo |
remove some more test redundancy and restore a missing and important nil check
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files
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Wed, 08 Nov 2017 14:12:46 -0500 |
nemo |
just merging if statements
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files
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Mon, 06 Nov 2017 22:26:54 +0100 |
unc0rr |
- Update .pro file
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files
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Fri, 03 Nov 2017 13:40:30 +0100 |
Wuzzy |
Remove unused uCommands from uGearsHandlersMess
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files
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Fri, 03 Nov 2017 05:46:36 +0100 |
Wuzzy |
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
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files
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Fri, 03 Nov 2017 05:03:47 +0100 |
Wuzzy |
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
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files
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Fri, 03 Nov 2017 04:14:33 +0100 |
Wuzzy |
Fix desync when dropping weapon from parachute or jetpack
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files
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Fri, 03 Nov 2017 02:23:41 +0100 |
Wuzzy |
Backed out changeset 28210d2a9a36 (fixes bug 553)
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files
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Wed, 01 Nov 2017 22:49:54 -0400 |
nemo |
initialise previousGameState to something valid and not gsSuspend
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files
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Wed, 01 Nov 2017 22:02:52 +0100 |
Wuzzy |
Add Lua problems to the troubleshooting section of INSTALL.md
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files
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Wed, 01 Nov 2017 16:09:20 -0400 |
koda |
travis: Install qt4 with a brew tap
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files
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Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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files
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Wed, 01 Nov 2017 00:04:45 +0100 |
Wuzzy |
Remove newlines at end of Gravity mission panel
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files
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Wed, 01 Nov 2017 00:03:18 +0100 |
Wuzzy |
Fix frontend not sending script param if empty
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files
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Tue, 31 Oct 2017 19:27:23 +0100 |
Wuzzy |
Fix Battialion script showing “Round 0” at start
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files
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Tue, 31 Oct 2017 18:30:53 +0100 |
Wuzzy |
Fix host not re-sending ammo scheme after editing an existing ammo scheme
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files
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