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Thu, 14 Apr 2011 18:17:30 -0400
nemo
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
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Tue, 12 Apr 2011 15:57:16 -0400
nemo
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
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Tue, 12 Apr 2011 22:31:48 +0400
unc0rr
Start implementation of archivements/ratings on server side: replay saving routine
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Tue, 12 Apr 2011 21:28:37 +0400
unc0rr
Show winners in console in a special form so this information could be easily parsed
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Mon, 11 Apr 2011 18:23:43 +0200
Henek
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
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Mon, 11 Apr 2011 11:22:10 -0400
nemo
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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Mon, 11 Apr 2011 01:30:43 +0200
sheepluva
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
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