2011-08-07 nemo This should make bee/airstrikes play nicer with infinite attack mode
2011-08-09 Xeli Added color and team hog count hedgeroid
2011-08-06 koda Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
2011-08-09 Xeli AI thread is now an SDL_Thread rather than pthread hedgeroid
2011-08-04 koda use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
2011-08-09 Xeli changed iphone specific ifdefs to mobile hedgeroid
2011-08-05 nemo merge
2011-08-08 Xeli Removed the (default) qualifier hedgeroid
2011-08-10 grammikj Make sinegun sound a bit louder
2011-08-05 nemo move gstWait - should make detecting drowning easier for mikade
2011-08-08 Xeli added placeholder images for teamcount hedgeroid
2011-08-10 grammikj Fix sounds, add some more for hellish impact and sine gun
2011-08-04 Xeli merge hedgeroid
2011-08-04 nemo Fix crasher. thanks to dagni for the demo file that tracked it down.
2011-08-05 grammickj New sounds: mudball, mine bounce, hammer
2011-08-01 koda add a couple of nilcheck for safety
2011-08-01 nemo minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
2011-08-01 nemo Make vgtHealth use Tint
2011-08-01 nemo add getter for effects. untested.
2011-08-01 unc0rr Merge
2011-07-31 koda i had to forget something about the ios project file, by contract
2011-07-31 koda ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
2011-07-31 nemo Reset to default zoom. Unbreaks waves
2011-07-31 koda i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
2011-07-31 koda ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
2011-07-30 nemo add nil check
2011-07-30 nemo sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
2011-07-30 nemo kill off some speckles, crank up land gun output
2011-08-04 Xeli removed TODO no use for it now hedgeroid
2011-07-28 nemo bluer colour, more pulsing
2011-08-04 Xeli manifest changes, all activities are fullscreen and some activities have been added to the manifest hedgeroid
2011-07-27 nemo this helps a bit
2011-08-04 Xeli The start of the IPC transers to the engine hedgeroid
2011-07-27 nemo skip splashes for flakes
2011-08-04 Xeli Utility functions which are context wide, mostly SD methods right now hedgeroid
2011-07-27 nemo trying another texture
2011-08-04 Xeli Main activity for starting a local game hedgeroid
2011-07-27 nemo unnecessary test removed, also merge
2011-08-04 Xeli send the gameconfig hedgeroid
2011-07-27 koda annoying translators like it was no thing
2011-08-04 Xeli Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values hedgeroid
2011-07-27 koda increasing commit number with style
2011-08-04 Xeli moved these files to a subdir hedgeroid
2011-07-27 koda one more stray tag to be removed
2011-08-04 Xeli datastructures for the different aspects of a gameconfiguration hedgeroid
2011-07-27 koda trying to clean up the .hgtags mess
2011-07-27 nemo Deletion was a bad idea.
2011-08-04 Xeli AddFileLog tweak, added [Con] to each line hedgeroid
2011-07-27 nemo example of an SD art. mine from openclipart
2011-08-04 Xeli added GenLandPreview declaration hedgeroid
2011-07-25 mikade Don't activate switch if player only has 1 hog
2011-08-04 Xeli jni constants used by hwLibrary hedgeroid
2011-07-24 koda add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
2011-08-04 Xeli images for the frontend hedgeroid
2011-07-24 koda add the ios friendly scripts
2011-08-04 Xeli Created callbacks to give the frontend information of maxteams/hogs hedgeroid
2011-07-24 koda rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
2011-07-18 Xeli Added lua files to hgignore two files have been manually 'hg added' hedgeroid
2011-07-24 nemo raise AI to hard
2011-07-18 Xeli CMake now moves the proper lua files to the project hedgeroid
2011-07-24 nemo oops
2011-07-16 Xeli Lua source modification revert aded hedgeroid
2011-07-24 nemo darken the green just a touch to stand out a bit more from mint
2011-07-16 Xeli Added support for LUA hedgeroid
2011-07-24 nemo set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
2011-07-14 Xeli Greatly simplifies the buildenvironment plus makes cmake a bit more vocal hedgeroid
2011-07-24 nemo Add grayscale option for 3d, helps with colour clashing
2011-07-14 Xeli Removed double org.hedgewars.mobile.Download*.java introduced in 5408:ab055114c788 hedgeroid
2011-07-23 nemo test on i should be first condition
2011-07-27 unc0rr Merge
2011-07-14 Xeli Removed double icons introduced in 5411:9b82f4f9fba6 hedgeroid
2011-07-23 unc0rr merge
2011-07-14 Xeli added startlocalgame activity hedgeroid
2011-07-21 sheepluva fix wrong location of "Type"-label in map-selection
2011-07-14 Xeli Main class files for the start-local-game screen hedgeroid
2011-07-20 sheepluva some changelog stuff
2011-07-14 Xeli this file points to the resources files containing weapons and schemes hedgeroid
2011-07-20 mikade Restored Golf theme. May require additional work.
2011-07-27 unc0rr Colon sign isn't compatible with windows
2011-07-14 Xeli Fixed a small bug for when detecting Themes hedgeroid
2011-07-20 mikade New mission. Hopefully easier than most of my other missions. :D
2011-07-23 unc0rr Implement command for banning by ip and a command for bans list
2011-07-27 unc0rr Remove unneeded variable
2011-07-14 Xeli Layouts for the start local game hedgeroid
2011-07-19 sheepluva escape ampersand ('&') in team select buttons.
2011-07-26 unc0rr Make AI much more wise (fix a bug preventing AI to explore caves)
2011-07-14 Xeli added xml files which represent the default entries of Schemes and weapons hedgeroid
2011-07-19 svetlisa bg locale update
2011-07-26 unc0rr Comment out unsynced logging
2011-07-14 Xeli added various icons and graphics for the frontend hedgeroid
2011-07-16 nemo try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
2011-07-14 Xeli Added a small example of the frontend still being worked but commited so the downloader now works hedgeroid
2011-07-16 nemo Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
2011-07-14 Xeli Added a utility class needed by the Downloaders hedgeroid
2011-07-12 unc0rr Somehow this line got lost somewhere
2011-07-14 Xeli Moved download classes to their own dir and fixed the way the dest dir is being 'build' hedgeroid
2011-07-11 nemo merge
2011-07-06 Xeli small fix to have LUA_DISABLED working again hedgeroid
2011-07-11 nemo typo
2011-07-05 Xeli removed some left over artifact of DataPackage in CMakeLists.txt hedgeroid
2011-07-11 koda typo and spaces
2011-07-05 Xeli fixed Data path hedgeroid
2011-07-10 koda better variable grouping...
2011-07-09 jose1711 Updated Slovak translation
2011-07-05 Xeli fixed app name hedgeroid
2011-07-08 nemo Add fudge factors for the collision check on portal exit
2011-07-05 Xeli Added build scripts to the hgignore files, these are generated by cmake hedgeroid
2011-07-07 nemo merge french translation
2011-07-05 Xeli merge hedgeroid
2011-07-07 karibikCZ Updated Czech translation
2011-07-05 Xeli Added download functionality and changed some icons hedgeroid
2011-07-07 unc0rr This seems to be a much better place
2011-07-05 Xeli Removed DataPackage and added eclipse specific meta files to ignore hedgeroid
2011-07-05 unc0rr This should improve performance on singlecore computers
2011-07-05 Xeli removed the extra DataPackage apk, the main app will download it itself hedgeroid
2011-07-04 koda little code cleanup (but please test)
2011-07-05 Xeli Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share hedgeroid
2011-07-04 koda (fix issue 126) moved initial nickname popup to the netconnection page
2011-07-01 Xeli Changed package name from org.hedgewars to org.hedgewars.mobile hedgeroid
2011-07-04 unc0rr Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
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