2011-08-07 |
nemo |
This should make bee/airstrikes play nicer with infinite attack mode
|
changeset |
files
|
2011-08-09 |
Xeli |
Added color and team hog count
hedgeroid
|
changeset |
files
|
2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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changeset |
files
|
2011-08-09 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
|
changeset |
files
|
2011-08-04 |
koda |
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
|
changeset |
files
|
2011-08-09 |
Xeli |
changed iphone specific ifdefs to mobile
hedgeroid
|
changeset |
files
|
2011-08-05 |
nemo |
merge
|
changeset |
files
|
2011-08-08 |
Xeli |
Removed the (default) qualifier
hedgeroid
|
changeset |
files
|
2011-08-10 |
grammikj |
Make sinegun sound a bit louder
|
changeset |
files
|
2011-08-05 |
nemo |
move gstWait - should make detecting drowning easier for mikade
|
changeset |
files
|
2011-08-08 |
Xeli |
added placeholder images for teamcount
hedgeroid
|
changeset |
files
|
2011-08-10 |
grammikj |
Fix sounds, add some more for hellish impact and sine gun
|
changeset |
files
|
2011-08-04 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-04 |
nemo |
Fix crasher. thanks to dagni for the demo file that tracked it down.
|
changeset |
files
|
2011-08-05 |
grammickj |
New sounds: mudball, mine bounce, hammer
|
changeset |
files
|
2011-08-01 |
koda |
add a couple of nilcheck for safety
|
changeset |
files
|
2011-08-01 |
nemo |
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
|
changeset |
files
|
2011-08-01 |
nemo |
Make vgtHealth use Tint
|
changeset |
files
|
2011-08-01 |
nemo |
add getter for effects. untested.
|
changeset |
files
|
2011-08-01 |
unc0rr |
Merge
|
changeset |
files
|
2011-07-31 |
koda |
i had to forget something about the ios project file, by contract
|
changeset |
files
|
2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
|
changeset |
files
|
2011-07-31 |
nemo |
Reset to default zoom. Unbreaks waves
|
changeset |
files
|
2011-07-31 |
koda |
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
|
changeset |
files
|
2011-07-31 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
|
changeset |
files
|
2011-07-30 |
nemo |
add nil check
|
changeset |
files
|
2011-07-30 |
nemo |
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
|
changeset |
files
|
2011-07-30 |
nemo |
kill off some speckles, crank up land gun output
|
changeset |
files
|
2011-08-04 |
Xeli |
removed TODO no use for it now
hedgeroid
|
changeset |
files
|
2011-07-28 |
nemo |
bluer colour, more pulsing
|
changeset |
files
|
2011-08-04 |
Xeli |
manifest changes, all activities are fullscreen and some activities have been added to the manifest
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
this helps a bit
|
changeset |
files
|
2011-08-04 |
Xeli |
The start of the IPC transers to the engine
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
skip splashes for flakes
|
changeset |
files
|
2011-08-04 |
Xeli |
Utility functions which are context wide, mostly SD methods right now
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
trying another texture
|
changeset |
files
|
2011-08-04 |
Xeli |
Main activity for starting a local game
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
unnecessary test removed, also merge
|
changeset |
files
|
2011-08-04 |
Xeli |
send the gameconfig
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
annoying translators like it was no thing
|
changeset |
files
|
2011-08-04 |
Xeli |
Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
increasing commit number with style
|
changeset |
files
|
2011-08-04 |
Xeli |
moved these files to a subdir
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
one more stray tag to be removed
|
changeset |
files
|
2011-08-04 |
Xeli |
datastructures for the different aspects of a gameconfiguration
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
trying to clean up the .hgtags mess
|
changeset |
files
|
2011-07-27 |
nemo |
Deletion was a bad idea.
|
changeset |
files
|
2011-08-04 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
example of an SD art. mine from openclipart
|
changeset |
files
|
2011-08-04 |
Xeli |
added GenLandPreview declaration
hedgeroid
|
changeset |
files
|
2011-07-25 |
mikade |
Don't activate switch if player only has 1 hog
|
changeset |
files
|
2011-08-04 |
Xeli |
jni constants used by hwLibrary
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
|
changeset |
files
|
2011-08-04 |
Xeli |
images for the frontend
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
add the ios friendly scripts
|
changeset |
files
|
2011-08-04 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
|
changeset |
files
|
2011-07-18 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
raise AI to hard
|
changeset |
files
|
2011-07-18 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
oops
|
changeset |
files
|
2011-07-16 |
Xeli |
Lua source modification revert aded
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
darken the green just a touch to stand out a bit more from mint
|
changeset |
files
|
2011-07-16 |
Xeli |
Added support for LUA
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
|
changeset |
files
|
2011-07-14 |
Xeli |
Greatly simplifies the buildenvironment plus makes cmake a bit more vocal
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
Add grayscale option for 3d, helps with colour clashing
|
changeset |
files
|
2011-07-14 |
Xeli |
Removed double org.hedgewars.mobile.Download*.java introduced in 5408:ab055114c788
hedgeroid
|
changeset |
files
|
2011-07-23 |
nemo |
test on i should be first condition
|
changeset |
files
|
2011-07-27 |
unc0rr |
Merge
|
changeset |
files
|
2011-07-14 |
Xeli |
Removed double icons introduced in 5411:9b82f4f9fba6
hedgeroid
|
changeset |
files
|
2011-07-23 |
unc0rr |
merge
|
changeset |
files
|
2011-07-14 |
Xeli |
added startlocalgame activity
hedgeroid
|
changeset |
files
|
2011-07-21 |
sheepluva |
fix wrong location of "Type"-label in map-selection
|
changeset |
files
|
2011-07-14 |
Xeli |
Main class files for the start-local-game screen
hedgeroid
|
changeset |
files
|
2011-07-20 |
sheepluva |
some changelog stuff
|
changeset |
files
|
2011-07-14 |
Xeli |
this file points to the resources files containing weapons and schemes
hedgeroid
|
changeset |
files
|
2011-07-20 |
mikade |
Restored Golf theme. May require additional work.
|
changeset |
files
|
2011-07-27 |
unc0rr |
Colon sign isn't compatible with windows
|
changeset |
files
|
2011-07-14 |
Xeli |
Fixed a small bug for when detecting Themes
hedgeroid
|
changeset |
files
|
2011-07-20 |
mikade |
New mission. Hopefully easier than most of my other missions. :D
|
changeset |
files
|
2011-07-23 |
unc0rr |
Implement command for banning by ip and a command for bans list
|
changeset |
files
|
2011-07-27 |
unc0rr |
Remove unneeded variable
|
changeset |
files
|
2011-07-14 |
Xeli |
Layouts for the start local game
hedgeroid
|
changeset |
files
|
2011-07-19 |
sheepluva |
escape ampersand ('&') in team select buttons.
|
changeset |
files
|
2011-07-26 |
unc0rr |
Make AI much more wise (fix a bug preventing AI to explore caves)
|
changeset |
files
|
2011-07-14 |
Xeli |
added xml files which represent the default entries of Schemes and weapons
hedgeroid
|
changeset |
files
|
2011-07-19 |
svetlisa |
bg locale update
|
changeset |
files
|
2011-07-26 |
unc0rr |
Comment out unsynced logging
|
changeset |
files
|
2011-07-14 |
Xeli |
added various icons and graphics for the frontend
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a small example of the frontend still being worked but commited so the downloader now works
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a utility class needed by the Downloaders
hedgeroid
|
changeset |
files
|
2011-07-12 |
unc0rr |
Somehow this line got lost somewhere
|
changeset |
files
|
2011-07-14 |
Xeli |
Moved download classes to their own dir and fixed the way the dest dir is being 'build'
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
merge
|
changeset |
files
|
2011-07-06 |
Xeli |
small fix to have LUA_DISABLED working again
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
typo
|
changeset |
files
|
2011-07-05 |
Xeli |
removed some left over artifact of DataPackage in CMakeLists.txt
hedgeroid
|
changeset |
files
|
2011-07-11 |
koda |
typo and spaces
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed Data path
hedgeroid
|
changeset |
files
|
2011-07-10 |
koda |
better variable grouping...
|
changeset |
files
|
2011-07-09 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed app name
hedgeroid
|
changeset |
files
|
2011-07-08 |
nemo |
Add fudge factors for the collision check on portal exit
|
changeset |
files
|
2011-07-05 |
Xeli |
Added build scripts to the hgignore files, these are generated by cmake
hedgeroid
|
changeset |
files
|
2011-07-07 |
nemo |
merge french translation
|
changeset |
files
|
2011-07-05 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-07 |
karibikCZ |
Updated Czech translation
|
changeset |
files
|
2011-07-05 |
Xeli |
Added download functionality and changed some icons
hedgeroid
|
changeset |
files
|
2011-07-07 |
unc0rr |
This seems to be a much better place
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
|
changeset |
files
|
2011-07-05 |
unc0rr |
This should improve performance on singlecore computers
|
changeset |
files
|
2011-07-05 |
Xeli |
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
little code cleanup (but please test)
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
|
changeset |
files
|
2011-07-01 |
Xeli |
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
|
changeset |
files
|
2011-07-04 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
|
changeset |
files
|