Wed, 28 Aug 2024 17:16:23 +0200 |
unC0Rr |
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
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Wed, 28 Aug 2024 15:34:49 +0200 |
unC0Rr |
Merge default
transitional_engine
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Wed, 28 Aug 2024 15:31:51 +0200 |
unC0Rr |
Add corrosion as a subdirectory, CMake fixes
transitional_engine
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Wed, 28 Aug 2024 13:41:51 +0200 |
unC0Rr |
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
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files
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Wed, 28 Aug 2024 13:36:52 +0200 |
unC0Rr |
Avoid creating unused string that is quite costly to produce
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files
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Tue, 27 Aug 2024 17:01:13 +0200 |
unC0Rr |
Improve pas2c rtl performance by avoiding double iteration on strings
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files
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Tue, 21 May 2024 14:38:30 +0200 |
unC0Rr |
Implement triggering advancement of simulation in qmlfrontend
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Mon, 20 May 2024 14:58:30 +0200 |
unC0Rr |
Implement key bindings
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files
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Sun, 19 May 2024 15:55:26 +0200 |
unC0Rr |
Handle game view resize
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files
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Thu, 16 May 2024 14:11:16 +0200 |
unC0Rr |
Improve AI aiming with minigun
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files
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Wed, 15 May 2024 10:05:13 +0200 |
unC0Rr |
Wonder if anyone is trying to build this game anymore
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files
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Wed, 01 May 2024 16:49:16 +0200 |
unC0Rr |
Allow to move camera by dragging mouse cursor over game field
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files
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Fri, 19 Apr 2024 17:45:05 +0200 |
unC0Rr |
Fix build
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files
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Fri, 19 Apr 2024 17:44:55 +0200 |
unC0Rr |
Port QML frontend to Qt6, use rendering to framebuffer object
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files
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Fri, 19 Jan 2024 13:07:22 +0100 |
unC0Rr |
Start on adopting corrosion
transitional_engine
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Tue, 05 Sep 2023 17:02:08 +0200 |
unC0Rr |
Merge default
transitional_engine
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Tue, 05 Sep 2023 17:01:46 +0200 |
unC0Rr |
Fix type
transitional_engine
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Fri, 05 Apr 2024 13:10:55 +0100 |
spudpiggy |
sndCover now falls back to sndWatchThis OR sndFire.
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Fri, 05 Apr 2024 07:37:44 +0100 |
spudpiggy |
Fixed grammar, and reworded a few sentences to sound better.
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Thu, 28 Mar 2024 00:25:22 +0300 |
alfadur |
fix early room deletion
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Thu, 28 Mar 2024 00:17:01 +0300 |
alfadur |
fix room joining
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files
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Wed, 27 Mar 2024 02:57:44 +0300 |
alfadur |
thread server reference through dispatch to ensure rooms can be auto dropped
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files
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Wed, 27 Mar 2024 02:19:44 +0300 |
alfadur |
fix leaving rooms
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files
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Mon, 25 Mar 2024 16:05:11 +0300 |
alfadur |
fix rejoining
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files
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Mon, 25 Mar 2024 15:59:14 +0300 |
alfadur |
add some more buffer space
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files
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Mon, 25 Mar 2024 00:23:41 +0300 |
alfadur |
grow network buffer periodically
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files
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Mon, 25 Mar 2024 00:04:13 +0300 |
alfadur |
fix protocol recovery
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files
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Sun, 24 Mar 2024 14:34:27 -0400 |
nemo |
merge the kick notice suppression
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files
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Sun, 24 Mar 2024 14:33:57 -0400 |
nemo |
merge the lobby suppression
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files
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Sun, 24 Mar 2024 14:19:02 -0400 |
nemo |
suppress this message too.
1.0.0
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files
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Sun, 24 Mar 2024 14:05:06 -0400 |
nemo |
requested change by andu. filtering out ignored player. lobby notice
1.0.0
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Sat, 23 Mar 2024 17:24:20 -0400 |
nemo |
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
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Mon, 19 Feb 2024 00:14:10 +0300 |
alfadur |
a couple more todos
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files
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Wed, 14 Feb 2024 02:07:35 +0300 |
alfadur |
fix connection errors carrying over to new clients
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files
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Tue, 13 Feb 2024 00:58:17 +0300 |
alfadur |
add some more todo!s
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files
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Mon, 12 Feb 2024 21:26:35 +0300 |
alfadur |
fix server build
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files
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Mon, 12 Feb 2024 21:01:21 +0300 |
alfadur |
fix protocol parser life assurance
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files
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Mon, 12 Feb 2024 01:19:32 +0300 |
alfadur |
fix voting rights
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files
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Sun, 11 Feb 2024 20:33:15 +0100 |
Vekhir |
Revive cabal build of the game server
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files
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Thu, 25 Jan 2024 22:22:00 +0300 |
alfadur |
fix for Arch package
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files
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Wed, 10 Jan 2024 20:54:29 +0100 |
Vekhir |
Fix server build with modern mtl library
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files
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Fri, 06 Oct 2023 22:37:44 +0200 |
unC0Rr |
Modernize engine protocol parser
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files
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Fri, 06 Oct 2023 20:34:51 +0200 |
unC0Rr |
Add some cosmetic/consistency fixes
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Tue, 03 Oct 2023 21:13:41 +0200 |
unC0Rr |
Implement pinging of the server every 30 seconds
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Mon, 02 Oct 2023 21:36:13 +0200 |
unC0Rr |
Adopt more recent versions of dependencies, apply clippy fixes
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Thu, 24 Aug 2023 20:15:40 +0200 |
Wuzzy |
Replace 'var' with 'let' in flag/grave/hat XHTML previews
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files
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Thu, 24 Aug 2023 20:12:28 +0200 |
Wuzzy |
Clean up flag/grave/hats XHTML preview pages
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files
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Tue, 22 Aug 2023 22:19:28 +0200 |
unC0Rr |
Unbreak pas2c build
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files
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Tue, 22 Aug 2023 08:35:46 +0200 |
unC0Rr |
Merge default
transitional_engine
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Thu, 10 Aug 2023 20:48:54 -0400 |
nemo |
add some round() so that the scale factor compiles at least with non-integer values
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files
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Sun, 06 Aug 2023 18:24:39 -0400 |
nemo |
pull in neglected fix
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files
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Thu, 12 Jan 2023 22:15:24 +0100 |
Sergey Alirzaev |
Fixed a memory leak
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files
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Mon, 24 Jul 2023 20:02:18 +0200 |
Wuzzy |
Add ExtraDamage icon variant for locales with comma as decimal separator
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Wed, 28 Jun 2023 23:41:38 +0200 |
Wuzzy |
Make use of GetEngineString in Lua scripts
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files
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Wed, 28 Jun 2023 21:16:14 +0200 |
Wuzzy |
CS: Add support for King Mode and PlaceHog
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files
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Wed, 28 Jun 2023 21:14:56 +0200 |
Wuzzy |
Add GetEngineString function to expose some string IDs to Lua
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files
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Wed, 28 Jun 2023 18:57:00 +0200 |
Wuzzy |
CS: Disable game flags incompatible with this script
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Wed, 28 Jun 2023 17:06:22 +0200 |
Wuzzy |
CS: Remove hog switch arrows on continent phase if switching gameflag is used
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Wed, 28 Jun 2023 12:46:04 +0200 |
Wuzzy |
Fix error if passing bad number script param to Battallion/Space Invasion
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Wed, 28 Jun 2023 12:01:43 +0200 |
Wuzzy |
Fix errors if passing bad script param to [Tech]Racer
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