Mon, 05 Jan 2015 01:38:46 +0300 |
unc0rr |
Random gravity values interval should include maxgravity
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files
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Mon, 02 Feb 2015 23:12:56 +0300 |
unc0rr |
Scheme parsing
qmlfrontend
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files
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
0.9.21
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files
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Sun, 04 Jan 2015 23:45:55 +0300 |
unc0rr |
Include feature_size to demos for checker
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files
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Thu, 29 Jan 2015 23:36:58 +0300 |
unc0rr |
[flib] yay, some work on schemes
qmlfrontend
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files
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Sat, 17 Jan 2015 01:48:57 +0100 |
sheepluva |
fix issue with contributor hat being displayed for wrong players
0.9.21
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files
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Sun, 04 Jan 2015 00:29:19 +0300 |
unc0rr |
Oops
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files
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Sun, 25 Jan 2015 00:08:42 +0300 |
unc0rr |
CMake script for qmlFrontend
qmlfrontend
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files
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Tue, 06 Jan 2015 19:26:25 +0100 |
sheepluva |
don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default.
0.9.21
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files
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Sun, 04 Jan 2015 00:26:02 +0300 |
unc0rr |
Not compatible anymore
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files
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Sat, 03 Jan 2015 23:46:26 +0300 |
unc0rr |
merge default
qmlfrontend
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files
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Tue, 06 Jan 2015 17:07:34 +0100 |
sheepluva |
backporting some build system fixes and pas2c tweaks
0.9.21
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files
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Sat, 03 Jan 2015 00:30:30 +0300 |
unc0rr |
Fix home path
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files
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Sun, 04 Jan 2015 14:04:17 -0500 |
nemo |
premature optimisation bit me again.
0.9.21
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files
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Sat, 03 Jan 2015 00:29:34 +0300 |
unc0rr |
Fix crash in case of critical image missing
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files
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Sun, 04 Jan 2015 00:44:14 -0500 |
nemo |
Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow.
0.9.21
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files
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Fri, 02 Jan 2015 23:54:11 +0300 |
unc0rr |
checker.ini to avoid hardcoded paths
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files
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Sat, 03 Jan 2015 18:14:45 -0500 |
nemo |
oops
0.9.21
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files
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Fri, 02 Jan 2015 22:07:31 +0300 |
unc0rr |
Generate config for 'world edge' and 'script param' scheme options
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files
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Sat, 03 Jan 2015 17:27:33 -0500 |
nemo |
Tired of not knowing which rooms I can't join
0.9.21
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files
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Fri, 02 Jan 2015 01:13:22 +0300 |
unc0rr |
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
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Sat, 03 Jan 2015 15:25:42 -0500 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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files
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Thu, 01 Jan 2015 12:43:00 -0500 |
nemo |
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
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files
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Sat, 03 Jan 2015 00:28:33 +0300 |
unc0rr |
Fix crash in case of critical image missing
0.9.21
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files
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Tue, 30 Dec 2014 23:31:00 +0300 |
unc0rr |
Uhm... this seems to count as a workaround, not tested though
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Fri, 02 Jan 2015 00:14:49 +0300 |
unc0rr |
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
0.9.21
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files
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Tue, 30 Dec 2014 22:59:15 +0300 |
unc0rr |
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
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Thu, 01 Jan 2015 12:41:28 -0500 |
nemo |
tweaks to try and make flakes better behaved in negative gravity. branch safe.
0.9.21
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files
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Tue, 30 Dec 2014 22:12:07 +0300 |
unc0rr |
Server-side workaround for frontend's script parameter bug in .21
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files
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Tue, 30 Dec 2014 18:23:11 -0500 |
nemo |
this should probably work
0.9.21
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