Thu, 14 Jun 2018 16:44:27 -0400 |
alfadur |
rework of prior
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files
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Thu, 14 Jun 2018 12:31:15 -0400 |
alfadur |
handle edge polling properly
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Sun, 10 Jun 2018 19:12:26 +0200 |
antonc27 |
Merge default to ios-develop
ios-develop
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Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
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Sun, 10 Jun 2018 18:56:51 +0200 |
antonc27 |
Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d
ios-develop
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Thu, 31 May 2018 01:50:49 +0200 |
Wuzzy |
More fallback styling for hat preview webpage
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Thu, 31 May 2018 01:45:20 +0200 |
Wuzzy |
Add <noscript> fallback for hats preview webpage
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Tue, 29 May 2018 19:12:53 -0400 |
alfadur |
bullet bubbles
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Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
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Sun, 27 May 2018 20:32:06 -0400 |
nemo |
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
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Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
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Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
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