Wed, 02 Feb 2011 11:28:38 +0300 |
unc0rr |
Merge server refactor into default
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Wed, 02 Feb 2011 09:05:48 +0100 |
sheepluva |
if source has uncommitted changes:
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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Tue, 01 Feb 2011 19:49:10 +0100 |
sheepluva |
Thou shalt not leak!
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Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
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Tue, 01 Feb 2011 08:15:01 +0100 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
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Tue, 01 Feb 2011 07:52:50 +0100 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Tue, 01 Feb 2011 00:24:28 +0100 |
sheepluva |
open links in server message preview externally
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Tue, 01 Feb 2011 00:27:47 +0100 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
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Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
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Mon, 31 Jan 2011 21:59:59 +0100 |
Henek |
make Random Weapons and No Jumping use the new custom goal function
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Mon, 31 Jan 2011 08:45:05 +0100 |
sheepluva |
nicklist actions:
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Sun, 30 Jan 2011 19:02:32 -0500 |
nemo |
oops 2
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Sun, 30 Jan 2011 18:49:55 -0500 |
nemo |
oops
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Sun, 30 Jan 2011 17:54:02 -0500 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
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Sun, 30 Jan 2011 20:04:34 +0100 |
sheepluva |
activate icon display in menus
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Sun, 30 Jan 2011 21:33:39 +0300 |
unc0rr |
merge
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Sun, 30 Jan 2011 19:05:31 +0100 |
Henek |
fixed unlimeted fuel bug for rcplane
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Sun, 30 Jan 2011 21:33:08 +0300 |
unc0rr |
Fix ApplyDamage accepting Damage == 0
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Sun, 30 Jan 2011 06:56:12 +0100 |
sheepluva |
nicklists:
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Sat, 29 Jan 2011 21:16:09 +0100 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
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Sat, 29 Jan 2011 14:54:08 -0500 |
nemo |
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
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Sat, 29 Jan 2011 18:18:44 +0100 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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