2010-11-21 unc0rr uDebug
2010-11-21 unc0rr Remove uChat dependency from uCommands
2010-11-21 unc0rr Remove uAmmos dependaency from uCommands
2010-11-21 nemo fix rope test
2010-11-21 Henek fix key binds for lua created teams and added wind control
2010-11-21 unc0rr Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
2010-11-21 nemo Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
2010-11-21 nemo After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
2010-11-21 unc0rr merge
2010-11-21 nemo move rendering to fix 4368:3698361802ed
2010-11-21 unc0rr uCaptions
2010-11-21 nemo Fix koda's esc key binding so leaving rooms works correctly with it
2010-11-21 nemo In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
2010-11-20 unc0rr Move localization data to uVariables, some Uses cleanup
2010-11-20 unc0rr Move land hash checking into commands
2010-11-20 unc0rr Oops, forgot the file
2010-11-20 unc0rr no way
2010-11-20 unc0rr Forgot this
2010-11-20 unc0rr Introduce uGearsRender
2010-11-20 unc0rr It works, though wastes too much of CPU
2010-11-18 nemo merge
2010-11-18 unC0Rr New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
2010-11-18 unC0Rr Got no warning about this, why?
2010-11-18 unC0Rr Introduce uRenderUtils
2010-11-18 unC0Rr No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
2010-11-18 unC0Rr Introduce uRender
2010-11-18 unC0Rr Haven't found a better place than uIO for OutError
2010-11-18 unC0Rr Move SendStats to uIO
2010-11-18 unC0Rr Introduce uTextures
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-18 nemo remove some more PHedgehog casts
2010-11-17 unc0rr Some more
2010-11-17 unc0rr uGears
2010-11-17 unc0rr uWorld
2010-11-17 unc0rr uTeams
2010-11-17 unc0rr uLand isn't that important to them
2010-11-29 koda Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
2010-11-17 unc0rr Remove ugly PHedgehog(Gear^.Hedgehog) cast
2010-11-29 koda ios 1.2 project file last update Hedgewars-iOS-1.2
2010-11-17 unc0rr Remove uMisc dependency from uRandom
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-17 unc0rr Move variables from uConsts to uVariables
2010-11-28 koda update build files for compliance with Mac AppStore
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-27 koda more backward compatibility
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-11-25 koda update some files for new graphics and new ios4.2
2010-11-17 unC0Rr A program which finds a cycles in units dependencies
2010-11-24 koda update also the project to use those graphics
2010-11-17 unC0Rr Dumb parser of pascal, and a program which lists unit dependencies
2010-11-24 koda update graphics names, path, resolution, content...
2010-11-17 koda remove weapons and schemes selection for missions from ifrontend
2010-11-16 jose1711 updated/added slovak translations of lua files
2010-11-21 koda display an empty table for missions
2010-11-16 jose1711 sk update
2010-12-27 koda add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time experimental3D
2010-11-16 jose1711 translation updates
2010-12-22 koda use a gentler positive parallax for background effect experimental3D
2010-11-15 nemo This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
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